- Joined
- Jan 21, 2022
If we're adding Dustborn's own subcategory, I nominate Goodbye Volcano High to fit under that. Singleplayer game that was teased at launch for the PS5, went on to being stuck in development Hell for three odd years with very lacklustre updates from its devs, growing an ironic fanbase on 4chan where a bunch of anons would go on to making their own visual novel (TWO visual novels, actually!)with blackjack and hookers with its own fully fleshed out cast of characters vaguely based on what was showcased in the aforementioned trailer, and FINALLY releasing in 2023, looking almost nothing like the original teaser.
The game basically fell flat on itssnoot nose and despite the literal MILLIONS of canadian government money poured into this garbage landfill of a game, the game has largely been forgotten. Only a staunch few furries and trannies still talk about it, outside of the Snoot Game fanbase and the few of us here on the farms still laughing at KO_OP's insanity.
On the surface, the game could be interesting. It dares try a setting that most people wouldn't want to dip their toes in, and that's before the hard introduction to Fang being non-binary. Just like Concord and every other game mentioned in the OP, the devs seem to think that IDPOL matters or makes sense in the setting they've crafted. GBVH is a visual novel, an already niche genre of games, and what's worse, it's a walking simulator, minus the walking. You can't exactly speedrun it unlike Gone Home, you are forced to sit through the entire story, encouraged by the "your choices matter!" stance of the devs in the off-chance that you can reach a Bad End like most visual novels with branching narratives have on offer.
SIKE! Your choices don't matter, you can't get a Bad End worse than the ending you'll get regardless of whether you chose to """romance""" your stalker or not, or whether you chose to put on a sparkly girly outfit for the last sequence.
I wouldn't recommend watching a playthrough of this game, much less pirating and playing it for yourself. The story and the setting KO_OP ultimately went with is milquetoast, and that's a really difficult thing to achieve when your cast of characters are DINOSAURS. I would, however, highly recommend reading through the highlights of the KF thread, and if you like visual novels you should go play Snoot Game.
The game basically fell flat on its
On the surface, the game could be interesting. It dares try a setting that most people wouldn't want to dip their toes in, and that's before the hard introduction to Fang being non-binary. Just like Concord and every other game mentioned in the OP, the devs seem to think that IDPOL matters or makes sense in the setting they've crafted. GBVH is a visual novel, an already niche genre of games, and what's worse, it's a walking simulator, minus the walking. You can't exactly speedrun it unlike Gone Home, you are forced to sit through the entire story, encouraged by the "your choices matter!" stance of the devs in the off-chance that you can reach a Bad End like most visual novels with branching narratives have on offer.
SIKE! Your choices don't matter, you can't get a Bad End worse than the ending you'll get regardless of whether you chose to """romance""" your stalker or not, or whether you chose to put on a sparkly girly outfit for the last sequence.
I wouldn't recommend watching a playthrough of this game, much less pirating and playing it for yourself. The story and the setting KO_OP ultimately went with is milquetoast, and that's a really difficult thing to achieve when your cast of characters are DINOSAURS. I would, however, highly recommend reading through the highlights of the KF thread, and if you like visual novels you should go play Snoot Game.


