Vampire the Masquerade Bloodlines: 2 - I want to believe, but...

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We've really just reached a point where no game can live up to the hype of "wow this IP was good in the past, this game that has been in development for 8 years must be great!". Even ER is being passed up in favor of old souls games by now.
 
Well, i played Nosferatu and dear lord, is hard but hard.
Obfuscate is broken thought.
Now i'm playing Malk; dialogue is fun as shit.

I'm gonna finish the runs with Tremere; nothing better than a blood mage.
Gangrel is shit with Protean (i don't liked the low ass swining arms in fighting).
Brujah is just Toreador but melee. And i don't like niggers. Sorry.

I got near all the non-betrayal endings (incluiding Sabat, which is a good mix between Camarilla and Min Xiao one).
Just the Independent one i miss.
 
If they were competent, perhaps something about “Your Character has been dormant for hundreds of years, they don’t know what guns are”, just a throwaway line like that.

Which still leads into “Why does no one teach you how to use a gun?”, to which my only logical response is that the Devs are incompetent and it was just easier to just have the legally distinct Physics Gun rather than design, code, and test usable firearms.
That reminds me of the game Dark where apparently the biggest weakness of Vampires is bullets. and when you have to sneak through levels where every guard has a gun that sounds like some very fun gameplay.

Then again as Jack said in the Bloodlines tutorial. "Now a shotgun blast to the head that is trouble. Fire that is REAALLL trouble. Sunlight? You catch sunlight and you're dead kiddo" Followed up by "Here take this gun. I know it's a peashooter but everyone is strapped nowadays so you have to get with the times"

And yeah the obfusctae skill the Nosferatu and Malkavians have it utterly broken for many levels. Just walk by everyone and earn extra XP for being "unseen" Makes the early hospital side quest, the Sabbat warehouse as well as the museum way easier
 
That reminds me of the game Dark where apparently the biggest weakness of Vampires is bullets. and when you have to sneak through levels where every guard has a gun that sounds like some very fun gameplay.
Seems interesting, Thief-like.
Then again as Jack said in the Bloodlines tutorial. "Now a shotgun blast to the head that is trouble. Fire that is REAALLL trouble. Sunlight? You catch sunlight and you're dead kiddo" Followed up by "Here take this gun. I know it's a peashooter but everyone is strapped nowadays so you have to get with the times"
Well, the same game states about recieving half the damage of bullets, but a automatic weapon can kill you anyways.
Now, not neccesary a shotgun shot but shooting in the head on undeads makes max damage everytime.
And yeah the obfusctae skill the Nosferatu and Malkavians have it utterly broken for many levels. Just walk by everyone and earn extra XP for being "unseen" Makes the early hospital side quest, the Sabbat warehouse as well as the museum way easier
More than that, you can cheese near all the areas, and the only exception is the king's mansion and nosferatu warrens, which those little balloon shits found you every time.
 
And yeah the obfusctae skill the Nosferatu and Malkavians have it utterly broken for many levels. Just walk by everyone and earn extra XP for being "unseen" Makes the early hospital side quest, the Sabbat warehouse as well as the museum way easier
It's been a while since I played and I don't know how to optimally complete every quest but there aren't any that give you bonus xp for going in loud and murdering every last hostile is there? I don't mind there being optimal methods of completing individual quests but it's lame when it's always the same requirements. DXHR/MD are even worse where you have to stealth levels and do nonlethal takedowns for optimal xp.
 
No, you don't get extra XP for going Ramboing through levels. In fact you get reprimanded at least in some quests when you kill someone or get spotted (makes sense in a way, after all you are supposed to cover up Vampire secrets). For example the quest at the beginning where you have to check if the sarcophogus was really opened I missed that one guy who was signaling me to come closer (btw that makes it really simple if you do that because he gives you access to the security cameras) and instead sneaked nearly all the way to it. I killed one guard and later La Croix was telling me I did a bad job because I killed someone. And I got the impression that you are getting more XP the less you rely on brute strength. Heck you can skip the whole battle on the graveyard if you either bring Romero a hooker (as a male Vampire) or have some fun with him (as a female Vampire)
 
I'm thinking about the Sabbat warehouse mission in particular. The muscle there are already destined for shovelhead-dom, they're (relatively) in the loop, you're there to blow the warehouse sky high, but you only get the bonus xp if you aren't seen (I dunno about killing anyone or not). It's not like ghosting the mission somehow conceals who done did it from the Sabbat as they jump you five minutes later. They could have even made it that if you caused enough mayhem before planting the explosive that the Sabbat shows up earlier instead of after. If anything, being thorough and wiping out all the grunts would be a boon for the player and Mercurio's credibility. For some missions I absolutely get it but that one always stuck out. I can understand any quest giver not wanting the player killing cops or security, that makes sense. It definitely made sense for the boat mission.
 
That reminds me of the game Dark where apparently the biggest weakness of Vampires is bullets. and when you have to sneak through levels where every guard has a gun that sounds like some very fun gameplay.

Ah Dark, I remember that game fondly. The funniest scene in the game is the head vampire revealing himself, making a grandiose speech and then immediately getting gunned down by spec ops grunts. (after trying to run away) There's also a scene where museum security guards kill said spec ops soldiers. If you play your cards right and make long term investments in the upgrade tree, you can break the game and Force choke/manhandle every enemy. I found it to be a fun if low budget attempt at something resembling vampire the masquerade.


Welp... thank god Vampire is only 60 bucks, im getting a little cold feet but what the hell. I made a promise and I will stick to it.
 
Looking forward to the glazers of this game. I think this game will permanently leave WoD in the VN territory which is a shame because the different systems can work for video games if they actually put people that gave a shit. Would kill for a Wraith video game, although that means touching very serious topics that in current day is a no-no
 
https://www.gamesradar.com/games/rpg/vampire-the-masquerade-bloodlines-2-review/
"Between the frustrating performance issues, clunky combat, shallow RPG tools, and a thoroughly meandering story, I find it hard to recommend Vampire: The Masquerade – Bloodlines 2 at all. This is a game that had so much promise, and maybe that's why it had to fall so spectacularly short of every expectation. It reaffirmed my opinion that the visual novels are the best video game iterations of the World of Darkness you can play right now if you're after an atmospheric, gothic vampire tale. Or maybe Sharkmob's Blood Hunt would be your (blood) bag, if you wanted something more vamp combat-oriented."
"It reaffirmed my opinion that the visual novels are the best video game iterations of the World of Darkness you can play right now if you're after an atmospheric, gothic vampire tale."

Hmm, if only there were an example of a well regarded, action oriented, Vampire the Masquerade: Bloodlines game in the past that could provide a counter argument to this...

Incidentally, Warner is having a publisher sale on Steam, I got the first 3 Batman games for 9 bucks. (I only actually needed Arkham Knight, but now I have the other two on Steam as well as on GoG.) Meanwhile this game is $59.99, are they insane?
 
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Well its the big day. It should be interesting to see how long it takes for the inevitable trashfire to start. In honor of that here is something to laugh at - a troon reeeing about how he wishes estrogen was as easy to get for him in real life as it is in bloodlines 1. Exactly the kind of observation i'd expect from a troon
 
Exactly the kind of observation i'd expect from a troon
Is the troon aware that the game takes place in the World of Darkness, which is a nastier, uglier parallel to our own world?

What did the devs mean when they made estrogen so readily available in that reality?
 

"Between the frustrating performance issues, clunky combat, shallow RPG tools, and a thoroughly meandering story, I find it hard to recommend Vampire: The Masquerade – Bloodlines 2 at all. This is a game that had so much promise, and maybe that's why it had to fall so spectacularly short of every expectation. It reaffirmed my opinion that the visual novels are the best video game iterations of the World of Darkness you can play right now if you're after an atmospheric, gothic vampire tale. Or maybe Sharkmob's Blood Hunt would be your (blood) bag, if you wanted something more vamp combat-oriented."
It's funny they said that the game had promise, because there has never in the history of this game's development been any indication that it would be good.
 
Is the troon aware that the game takes place in the World of Darkness, which is a nastier, uglier parallel to our own world?

What did the devs mean when they made estrogen so readily available in that reality?
Perhaps it was a low key attempt to fuck with the troons. They weren't exactly beloved in 2004 and were still seen as degenerate weirdos best avoided. Too bad that didn't stick

I do like how they specifically put the 'warning do not use if male' stuff on it, despite the fact you can't use it regardless. Estrogen? Dangerous for males? How dare steam allow them to sell a game that makes such claims. Its a small wonder they haven't reeeed about it to force it to get patched out by now. Particularly given how pozzed the IP is now and how many troons are involved with it
 
They weren't exactly beloved in 2004 and were still seen as degenerate weirdos best avoided.
Screenshot 2025-10-21 082951.png
 
Question about a part in the first game but can you talk your way out of fighting the gangrel serial killer in the junkyard or are the speech options just fluff?
 
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