To everyone participating:
I'd like to get little statements from you all about being in the Game Jam, just a short paragraph to go with your submission.
I want brainful statements so I'm giving you lots of time to mull about it, especially with the new time extension.
I want to continue the theme of the dev interview from the KFDoom2 video about seeing KF as a potential place to foster an uncensored videogame enthusiast community.
I wanna hear about things like:
- Why game design appeals to you
- How you motivated yourself to actually give it a go
- Why you chose the engine/languages/etc you went with for this year's Jam
- Unexpected shit you had to deal with and how you dealt with it
- What brings you to the Farms
- What your submission took inspiration from, whether it's forum-related or not
- Kino shit you love in videogames
- Etc.
If you post a wall of text, I will edit it down. Shitpost statements may make the cut if I think they're funny or still have a nugget of wisdom.
I've never used KF's DM feature
honestly I dont even know where to find it and have never looked so either post it on my profile wall or @ me here in the thread:
make sure to be very clear which project was yours, because both for spoilers and for personal tism reasons I'm not going to read them until
after I've played every submission I can. In situations like this, I like to form my own ideas first
before I then go and look at what the author or other people have said.
No guarantees when the video will be done, but I will make it my main priority once I've finished the SEGA Strike Trilogy video, or put it on pause like I did with the Metroid Pairing video for KFD2