How much? If you just messed around in the opening area or beat the first stage then it's not much to judge the game by, and in that case your primary experience is through an unintended method. I'm sure the co-op was miserable because Nintendo themselves deemed it miserable enough to remove from the game.
I've borrowed it from a friend back in high school who grew up with it, since I've bought an N64 second-hand (this was around the time the 360/Wii U was the latest console), and decided I didn't like the controls even back then, despite loving games like GoldenEye and OoT. I also played through more-or-less the whole game with said friend via (believe it or not)
another, older Co-Op mod with that same high school friend. I think we got something in the realm of 60 Stars before we decided to do the exact same thing and BLJ up the infinite staircase.
This part is a legitimate skill issue. By the time you reach Bowser you should have a feel for the distance between yourself and objects required to grab them.
So it's a skill issue that, when trying to grab a constantly moving target, pressing the B-button can randomly cause you to either grab the thing, or fly a thousand miles in the opposite direction?
Do you even hear yourself? This is what I'm talking about when I say your mind paved over the jank. Hypothetically, if grab and dive were different buttons, this wouldn't be an issue, but here we are.
I've never experienced this, Mario always does what I want him to, he just feels kinda shitty doing it.
Then you're gonna have to tell me what ancient witch voodoo you perform to get the Red Coin on Dire Dire Docks, because he just refuses to triple jump on that fucking boat. I never played it as a kid, but as an adult,
I feel the frustration of those kids in that Got Milk commercial.
He definitely can technically; if you watch professional players they make him look like he controls like Mario from Odyssey. Problem is you shouldn't need to be an autist who mastered the controls through obsessive play to make Mario do precise movement.
I will agree with you that comparing a casual player to a speedrunner is a bit unfair. These people have thousands of hours of playing the same game over and over, and so they could make even the worst games look like they control like a dream.
So the bias and experience with it you're alleging I have is fictitious, I'm rather objective about SM64, beyond just loving the character and IP so much in general. If it wasn't Mario then maybe I'd think somewhat less of it. But really, the issues are just not that bad, they are very significant but don't ruin the game. It's just a matter of expectations and not letting relatively minor issues ruin what's otherwise a good game. Maybe it's not "great", wrong choice of words I used, but it is pretty good, it's a classic.
I'm not 100% certain about as to whether or not your bias is affecting your view point, but I'll give you props: at least you acknowledged the game has some issues and tried to engage with me in a civilized manner, unlike some others in this thread who saw me waltzing into the unpopular opinions thread and having the gall to say the game everyone else played when they were six
didn't age well. Judging by your previous comment, it seems like you have actual experience with the Touhou series
(though you erroneously called Double Spoiler "Double Focus"), so you probably thought
"Eh, not for me, but it's harmless otherwise," which is totally fine by me.
Everyone else, however, deserves infinite top hats for immediately jumping to insults because someone
dared to badmouth their beloved Bing-Bing-Wahoo. God forbid someone post an unpopular opinion in the unpopular opinions thread! I swear, I wanna print out some of the responses here, frame it, and hang them on my wall.
As long as it isn't sexualizing the characters I don't see a problem. It's Japanese so I wouldn't be surprised if it does, but those screenshots just showed boring dialogue with badly designed yet fully clothed girls.
ZUN has gone on record to say that he has
no interest in sexual, romantic, or fanservice elements, and has no intention of putting them in his games...
...so I'm not really sure how posting cover art of a fully-clothed adult woman is supposed to be some kind of scandal. Forbidden Scrollery is about
Kosuzu being an idiot who keeps opening up Necronomicons and causing supernatural shit to happen, which naturally pisses off Reimu. Since it's official Touhou material, and thus has the official graces of ZUN, there's nothing really sexual about it.