Life is Strange - What do you think of it?

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It kind of bothered me that they never explain max's powers or why the storm was coming. It was like they had a cool game mechanic that they couldnt fit anywhere else

Also chloes a bitch....
 
Well, I don't think I'm alone with this, or don't want to be, I guess but I actually did like this game. I bought it from sale for few euros and pretty much played it on one go and apart from the other lack luster ending I really did enjoy it and it did give me some of those feels. I enjoyed the soundtrack, there was no character that I didn't learn to understand in the end and could agree with some of them even when they were on the "wrong side". The main bad guy was bit too easy to spot far away and some of the writing was just.. stupid. And Chloe. Oh how I started to almost hate her. It almost felt like her constant whining was their only tool to tie your old choices and oh boy if you did anything she didn't like, you heard about that next 3 chapters. Still, in all that I found "the real ending" leaving me empty and bit sad for her.
 
This is all I know about this game

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I just finished this game and dare I say…I actually liked it.

That's not to say that it didn't have its faults because it certainly did. Dialogue was awkward at best and straight up cringe at worst. As well as some plot holes and the ending kinda dragged on. Chloe didn't bother me too much (I kinda enjoyed her self destructive trainwreck ways) but I could see why people hated her. I think the fact that she was kind of a fuck up was the point. Max annoyed me a bit though. As much as Victoria was a bitch, she was so spot on about Max being an annoying quirky hipster.

Despite that, I don't think the game was that "tumblry." Hipster? I could see that. But Tumblr? I feel like the romantic connection between Chloe and Max would've been a lot more in your face and obnoxious if it was truly Tumblr. I actually think the game does that part pretty well in comparison to other pieces of media that try to shoehorn lesbianism to appeal to the Tumblr crowd (Legend of Korra and The Last of Us to name a few).

So yeah. Overall I liked it. Then again, I'm a sucker for alternate reality plots. That's the reason I love Bioshock Infinite, another really polarizing game among gamers.
 
A friend and I played a bit of it and we thought it was so fucking bad that we couldn't finish it.

Before this, we played Beyond Two Souls all the way through.

Life is Strange was fucking worse than Beyond Two Souls.

Chloe is a massive entitled cunt and she NEVER struck me as a sympathetic character. I really wish you could fuck her over harder in the game. I would have chosen every single anti-Chloe answer if it could make her stop being such a cunt at some point.

The absolute apotheosis of "this game is fucking shit" is the landfill scene where it takes you an hour to find beer bottles and then CHLOE shoots them. Max doesn't even get to shoot at bottles - she's a goddamn slave using her time travel powers to run errands for Chloe. It's a massive letdown and you, the player, feel like a fucking chump-ass loser, just like Max is.


In short - fuck Chloe, that bitch deserves to get capped in the toilet in school, would not save her again -10/10
 
Funny, my friends played Beyond Two Souls and liked Life is Strange better (TBF they only played the first episode). Meanwhile I'm just making Aiden/Dr. Strange jokes and having the urge to play Bully 2.
 
Funny, my friends played Beyond Two Souls and liked Life is Strange better (TBF they only played the first episode). Meanwhile I'm just making Aiden/Dr. Strange jokes and having the urge to play Bully 2.

Most of the enjoyment of Beyond Two Souls was just laughing at every hackneyed shitty plot device or out of nowhere tweeeeest David Cage loves to stick in his games. The 3 almost-rapes are just the tip of the iceberg...
 
The point of Chloe is she's an archtype of "acting out brat". David himself is actually doing his best as he knows but Chloe has all the daddy issues which is kind of the point.
 
I played the first episode of Life is Strange and... the best way I can put it is like this...

Waaaay back when I was in high school I had this cousin (technically I still do but haven't talked with them in years, etc.), and while he was generally a good person and had his heart in the right place, every single time he opened his goddamn mouth you just wanted to smack him in the face with a sock full of billiard balls. It was just all of this "cool kid lingo" he picked up from watching MTV (back when they played -some- music videos) and listening to Adam Sandler comedy albums. There wasn't any real cognitive function in his head to really comprehend what he was saying, he just just parroting whatever he thought was appropriate.

This is the same way I felt playing through LiS. Every single time a character tried to sound hip, it felt as genuine as Hillary Clinton doing the dab (or whatever the fuck it was called). I knew deep down, there was supposed to be a story in there, and I felt I could maybe relate to the characters... but they wouldn't. Just. Shut. The Fuck. Up.

So... really I think you might be able to enjoy it, but it all depends on your tolerance level of Reeeetard Speak.
 
I played it and while it was a neat ride, I was aggravated at the ending.
because no matter what you did everything was pointless - thats a fucking awful way to end a choice driven game. Honestly it almost felt like the universe where Chloe got crippled was better for everyone because Nathan and the other students all seemed happier.
 
I played it and while it was a neat ride, I was aggravated at the ending.
because no matter what you did everything was pointless - thats a fucking awful way to end a choice driven game. Honestly it almost felt like the universe where Chloe got crippled was better for everyone because Nathan and the other students all seemed happier.
In reality Max should have gone back to the childhood and tell Chloe not to drive that car that day. Then the other universe would have worked out for everyone lol
 
In reality Max should have gone back to the childhood and tell Chloe not to drive that car that day. Then the other universe would have worked out for everyone lol
I think a major point of the series was balance in the universe (hence the storm causing mass negative energy when max tries to save people) so that no matter what you did SOMEONE has to get fucked. There is no winning situation
 
I think a major point of the series was balance in the universe (hence the storm causing mass negative energy when max tries to save people) so that no matter what you did SOMEONE has to get fucked. There is no winning situation
I know. It would have been just fun to see how long can you take the string of saving without anything bad happening.
 
Just gonna grab my review of the game and leave it here...

[MY REVIEW CONTAINS END GAME SPOILERS, READ WITH CAUTION]
I enjoyed the experience until the last episode. I really did. This was my favorite game of the year. (2015)
All the way from the first episode there were promises that what I did mattered, that there would be a consequence for certain actions I didn't or did choose to perform. I stopped someone from killing themselves, I saved a bird's life, I convinced a bully to watch out for her dangerous best friend at a party, I kissed my second best friend and told him about my powers, I convinced a concerned mother to take back her ex-husband, I told the truth and only the truth my entire gameplay.

So what?
Even if you're moral and kind and passionate to all of the characters, it turns out that none of it happened.
Anything you do after the first scene in the game means NOTHING, NADA, ZERO. It doesn't matter that I befriended everyone in the college premises, it doesn't matter if you went back in time tons of times to make someone like you, it does not matter.
The worst of it all is that the main character's powers are never explained. The last episode spits in your face. It forced you to sit in this highly disturbing 'dark room' for about an hour of real time, depending on how capable you are of focusing on a picture. After you get out of this dark room, you go through three different alternate realities, eventually breaking time itself. You have a nightmare and then OH LOOK YOU'RE AT THE BIG END GAME CHOICE.
The last episode of the game literally spends 3 hours tops guilt-tripping you for everything you did or didn't do, making you feel sick to your stomach, and making you totally regret getting hyped up for the last episode.
Instead of using those 2-3 hours of gameplay to explain the powers and have everyone you positively impacted come to your aid, it just comes down to saving one person or the whole town.
The game has the TellTale/ME3 effect and let no one convince you otherwise. Life is Strange is a stand alone game, there was no reason not to have multiple unique endings for the player.

Still, if you want a cute, lighthearted game, play until episode 4 and you'll be fine. Pretend episode 5 doesn't exist.
 
It could have been much better, but the execution was bad. The devs missed chances to make things more interesting
Add a hidden bad ending where Max never leaves the nightmare sequence and (idea from random YT comment) a way to track how much you used your powers over the course of the entire game to get what you want, and then make the tornado stronger or not, possibly giving assurance to the idea that saving Chloe doesn't have to lead to EVERYONE's fucking death. I think it's just the absolutes that you are forced to choose that irked me.
 
I never finished it but I like the rewind feature. It was fun doing terrible things and then rewinding and doing the right thing, it would have been a much better game if there were a lot more pranks and no Chloe.
 
I never finished it but I like the rewind feature. It was fun doing terrible things and then rewinding and doing the right thing, it would have been a much better game if there were a lot more pranks and no Chloe.
I usually did the good thing just to see what happened, then did the bad thing and left it as my choice if it didn't end in game over. I first saved that fat whale, then exhausted her dialogue and then let her get hurt.
 
If I post one more time about this game I might get a lolcow thread made about me.

The ending is what killed it for me. The fact that you might as well have spent hours trying to get every event in-game to be perfect, only to see that in the end, none of it mattered, as you were only offered two concrete endings.

Playing through it was fun, but in the ending choices discouraged me from wanting to go for a second playthrough.
 
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