The Xeno Games

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Finished Xenosaga 3, very much enjoyed that over Xenosaga 2 but I have a hard time easily putting it over Xenosaga 1.
I need to play Saga. I need to play Gears too but Saga sounds like the more interesting one since I've heard Gears suffers from being such a big scope that the game struggles to really get across everything.

Is Xenoblade worth it?
I'd say they're worth it, but they're pretty different to eachother, so you definitely have to be ready for that. A lotta people hated 2 when it came out cause it was so tonally different to 1. And 3 was different again. There's through-lines of course, but they change up quite a lot when compared to other franchises.

I kinda see it as an asset though. The games feel so different that it makes it feel fresh every time.

Also, hopefully when we see the Switch 2, we'll get another Xeno game as a launch or near-launch title again. Monolith always seem to want to make things bigger and crazier and they can only really do that with new hardware. Plus, I want to see how the series goes now that we've concluded the first trilogy in the Xenoblade sub-franchise.

Compared to after 2 when you could maybe guess where the overarching story was going, this time it definitely feels more like nobody has a bloody clue what's happening next.
 
I need to play Saga. I need to play Gears too but Saga sounds like the more interesting one since I've heard Gears suffers from being such a big scope that the game struggles to really get across everything.
Saga and Gears both have the same issue where a lot got cut along the way due to some form of mismanagement. Xenosaga was originally going to be a six game epic. They're both amazing games in the series(minus Xenosaga 2) and I ESPECIALLY wouldn't skip out on Xenogears because it's one of the best JRPGs on the PS1.
 
I was a huge Xenogears and Xenosaga fan, especially Saga. Never played any of the Xenoblade games, and don't know how they compare. I knew they aren't really connected with the others, but always heard they were kinda meh. Is Xenoblade worth it?

I'd kill for an HD rerelease of the Saga trilogy.
I would too. Theres a charm to the Saga series that just grabs me. Played 1 and 2 but never got around to the 3rd. Guess it might be time to emulate it.
 
So uh...
Whats with troontards thinking that Nia showing that she's a blade to the party is the same as trooning out?
Other than revealing what you are, i just don't get it.
On videos of the scene, i see more people going on about Rex saying "I love all of you guys!" and only like, one comment about NIa being trans.
 
I might buy X despite already playing it if Nintendo won't ruin it too much. It was one of the more fun open worlds I remember with exploration. Having giant robots is great and not being locked out of biomes was one of the coolest reveals I had.
So uh...
Whats with troontards thinking that Nia showing that she's a blade to the party is the same as trooning out?
Other than revealing what you are, i just don't get it.
On videos of the scene, i see more people going on about Rex saying "I love all of you guys!" and only like, one comment about NIa being trans.
Early in the game you have a hotsprings scene with Nia joining in the girls and they noticing her Blade/Human hybrid scar.

Troontards, being eternally coombrained, immediately jumped to the idea that she was a trap and all the girls accepted the girldick without raising a fuss unlike literally every anime in existence. Even when the reason is revealed, they still held on to the idea because for them headcanon is more important than objective reality.
 
I might buy X despite already playing it if Nintendo won't ruin it too much. It was one of the more fun open worlds I remember with exploration. Having giant robots is great and not being locked out of biomes was one of the coolest reveals I had.

Early in the game you have a hotsprings scene with Nia joining in the girls and they noticing her Blade/Human hybrid scar.

Troontards, being eternally coombrained, immediately jumped to the idea that she was a trap and all the girls accepted the girldick without raising a fuss unlike literally every anime in existence. Even when the reason is revealed, they still held on to the idea because for them headcanon is more important than objective reality.
Thats it? A girl in a hotspring scene has their scar mentioned and thats enough for troontards to come up with their retarded therories?
Good lord.
 
Thats it? A girl in a hotspring scene has their scar mentioned and thats enough for troontards to come up with their retarded therories?
Good lord.
Those people are bad enough that simply two characters of the same sex talking is enough to label them as gay and send death threats to the original writer for saying otherwise.

That being said I'm now afraid what troonery localized X will potentially have considering the midgame twist that all the characters are in android bodies.
 
I have been looking into getting into the games, but I also know abou the Horrifying development these games have, which extended into their localisations.
Thankfully, a lot o fans are making better translations, though all of them are partial to som extent.
Fro my research so far:

  • Xenogears has the Perfect Works Build mod.
    • The actual retranslation restores the names and is 87% done retranslating the main story while referring to Xenogears Perfect Works, bu the NPC dialogue is currently not started. There is restoration of scrappe dialogue, too.
    • The mod also does a lot of improvements of the gameplay itself while fixin glitches, though understandably are not bothering with making Disc 2 not a glorified slideshow.
    • There is also a Texture Pack. There i some coordination between the pack-makers and the mod-makers, from what I see.
  • Xenogears Perfect Works, a book that explains the developers' true plans regarding Xenogears, is already translated, bu the Study Guide points out som errors the translation has.

  • Xenosaga: Pied Piper is already dumped and partially translated, but, if you are mainly concerned about playing the gam, especially in languages other than English and Japanese, you are better off wi the Fan Remake, which also updates the gameplay to those of the console games and has HD assets.
  • Xenosaga Outer File is fully subtitled in English.
  • Xenosaga Episode I and especially Episode II suffered from they being supposed to be one game. Xenosaga I & II is a director-driven rewrite that expands the story and improves the gameplay.
  • Xenosaga Freaks has the Xeno-comi Visual Novels that add plot from Xenosaga I.
  • Xenosaga A Missing Year got an edited English version.
  • Xenosaga Episode III is already officially released in English.

  • Xenoblade 1 has a patch that only restores the names o far.
  • Xenoblade 2 has a patch that retranslates most everything, bu the Blade Quests are still in progress.
    • When starting a new game, always pick the Japanese language option.
    • Because this retranslation adds a video file cut from the official release, the final cutscene crashes without an add-on patch.
  • Xenoblade 3 has a patch that mainly only restore some of the names while decensoring some dialogue so far. Moreover, there will be a bit of retranslation later while dewokifying Yuzuhira.
  • Xenoblade X has a retranslation and uncensoring patch that goes up to Chapter 10. Th endgame is Chapter 13 and th Epilogue. However, sidequest dialogue is very likely going to stay 'officially localised'.
 
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Xenogears has the Perfect Works Build mod.
  • The actual retranslation restores the names and is 87% done retranslating the main story while referring to Xenogears Perfect Works, bu the NPC dialogue is currently not started. There is restoration of scrappe dialogue, too.
  • The mod also does a lot of improvements of the gameplay itself while fixin glitches, though understandably are not bothering with making Disc 2 not a glorified slideshow.
  • There is also a Texture Pack. There i some coordination between the pack-makers and the mod-makers, from what I see.
Honestly if you don't mind waiting the Perfect Works Build is probably gonna be finished with the new script revisions by the end of the year with the pace they're going, no clue if they're going to keep adding gameplay changes. The script revisions should make the story easier to understand and the gameplay in base Xenogears was never anything to write home about (it got to the point where you were just kind of sick of it by Disc 2 and it distracted from the insane story) and I've been following the dev vids and it looks like it's going to be a marked improvement over the base's gameplay.

Xenosaga I-III you can just play vanilla, though I recommend playing the undub as the English voice actors for main characters change between games. It's up to you if you want to bother with the side content for Saga. I didn't until after I beat III and they don't really add a whole lot when setting up III. Freaks are mainly just side stories.

If you have a good enough PC you can run XB1 on emulator at 1440p 60fps and it looks gorgeous. It's the prettiest Switch 1 game I've ever played.

I appreciate the retranslation patch for XB2 since I'm probably going to get around to it Soon(tm) but the final cutscene crashing makes it a hard sell imo.
 
Honestly if you don't mind waiting the Perfect Works Build is probably gonna be finished with the new script revisions by the end of the year with the pace they're going, no clue if they're going to keep adding gameplay changes.
I haven’t played any of the Xeno games but I’ve always wanted to. Will probably start after Perfect Works build is released and go from there.

I have a steam deck and a switch. Will probably try to emulate the switch games or buy them if they suck on Steamdeck.
 
Honestly if you don't mind waiting the Perfect Works Build is probably gonna be finished with the new script revisions by the end of the year with the pace they're going, no clue if they're going to keep adding gameplay changes.
Honestly, I am overall fine with waiting until all of these retranslations are finished. Rea life aside, I am occupied with other games.
I a mainly focused on my mod of Pokémon HeartGold, grinding before th Elite Four.
I also wan to ge to finishing Deltarune. Though I already beat Chapters 1 and 2 several times, me getting Chapters 3 and 4 on a different platfor mean that I would just rather play all over again. The thing is that I am completing three save files: my 'play and explore on my own' save file, my violent, Weird and Sword Routes ave file, and my pacifist, nice guy, egg hunting save file. Since I would be playing the whole game three times in a row on top of me already having experienced the previously-released chapters, I have been slow in finishing that last save file.
The script revisions should make the story easier to understand and the gameplay in base Xenogears was never anything to write home about (it got to the point where you were just kind of sick of it by Disc 2 and it distracted from the insane story) and I've been following the dev vids and it looks like it's going to be a marked improvement over the base's gameplay.
Weirdly, despite the Perfect Works Build working on th entire game, I a mainly focused on the retranslation, leaving me anxious and isappointed whenever a change does not edi the script. However, I would rather wait until the full Build is release, since I feel tha the result is going to be fabulous.
Besides, I plan on playing the Perfect Works Build several times, though not necessarily in a row: once discovering the game by myself, once afte reading the Perfect Works book, and once afte reading the study guide.
Xenosaga I-III you can just play vanilla, though I recommend playing the undub as the English voice actors for main characters change between games.
Wait... have yozu played the DS Xenogears I&II game?
It's up to you if you want to bother with the side content for Saga. I didn't until after I beat III and they don't really add a whole lot when setting up III. Freaks are mainly just side stories.
I wan to bother wi the side content. From what I see, the narrative content is the strongest part of the Xeno games.
If you have a good enough PC you can run XB1 on emulator at 1440p 60fps and it looks gorgeous. It's the prettiest Switch 1 game I've ever played.
I actually have a modded Switch 1.
I appreciate the retranslation patch for XB2 since I'm probably going to get around to it Soon(tm) but the final cutscene crashing makes it a hard sell imo.
Th is th exact quote from the original post:
The game is crashing during the final cutscene. The final cutscene with credits is implemented via a video file. This single video file is missing in the English version of the game, so the game is crashing.
The installation is split into 2 files. Since the videos I mentioned take up about 400MB, they will be placed in a separate link. The rest of the patch will be in a zip file in the thread's file section, as always. The part with the video files only needs to be installed once.
You would pu the video files in the same folder of the main patch, since th is an Atmosphère patch. Atmosphère patches work by actively replacing or adding files that are in the same file structure the original game has. In theory, if the game crashes because some videos are missing, then the add-on patch, which has its video files in the movie directory, should preven that crash.
Switch:



Emulator/
├─ load/
│ ├─ 0100E95004038000/
│ │ ├─ romfs/
│ │ │ ├─ bdat/
│ │ │ │ ├─ jp/
│ │ │ │ │ ├─ XXXX.bdat (4537 files)
│ │ │ │ ├─ jp.bin

│ │ │ ├─ stream/
│ │ │ │ ├─ movie/
│ │ │ │ │ ├─ mv10480100_h.webm
│ │ │ │ │ ├─ mv10480100_s.webm
 
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I haven’t played any of the Xeno games but I’ve always wanted to. Will probably start after Perfect Works build is released and go from there.

I have a steam deck and a switch. Will probably try to emulate the switch games or buy them if they suck on Steamdeck.
Just play the first Xenogears as it is, like normal people. The gobbledygook story claims stem from the rushed plot exposition in disc 2. The only thing I could add is that the scope of the story crammed one too many wafer-thin concepts, like gnosticism, freudian psychology, jungian psychiatry, an assload of lip-service to judeo-christian tradition philosophy and other tidbits sprinkled on top. The characters are interesting enough to keep you hooked regardless.
I would love a single trilogy release of the Saga games but I don't think any of the blade games are escaping Nintendo-only any time soon. Chronicles 2 is a hoot in that the writing is kingdom hearts-level of bad but somehow retains story elements from Xenogears like the Zohar being found in Africa.
 
Current changes:

Xenogears Perfect Works Build got a new update. While the retranslation percentage stayed the same, I noticed that some scripts had updated text beyond just restoring cut content. Either the percentage was wrong, or the retranslations themselves were updated.
Xeno Comi has been fully remade and is currently in testing.
The Xenoblade 2 retranslation has been massively corrected. The retranslator confirmed that save data from older versions and even the original Nipponese versions are compatible wi the latest retranslation.
 
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The retranslation of the main story of Xenogears Perfect Works Build has gone up to 89% up to the arrival at Bethlehem.

By the by, apparently, the later Xeno games redo the intended ideas of the undon episodes of the Xenogears eries. How true is that assertion?
 
By the by, apparently, the later Xeno games redo the intended ideas of the undon episodes of the Xenogears eries. How true is that assertion?
Xenosaga is an alternate universe or refined expanded version of Episodes 1 of Perfect Works, with the original plan to be 6 games across three episodes instead of six, so Episode 1 and 2 being the war over the Zohar, then 3 and 4 being the Xenogears remake, then 5 and 6 being Episode 6. The plan failed after Episode 1 ran into development problems and had to be split across 1 and 2, at this point Takahashi left the project. They then restructured Xenosaga into 3 games covering just Episode 1, with it ending with kos-mos floating towards a ringed planet presumably the Xenogears one, with the story having changed a lot from Gears and the episodic outline, but using the same framework and concepts. The Xenosaga trilogy is the closest visually to another Xenogears with a lot of direct references to Gears with characters appearances and names, and objects, but not really story beats.

Takahashi some time around 2006 was struck with the idea of two warring giants and that became Xenoblade, which was originally not a Xeno title at all, only becoming one at the behest of Iwata. It re-used some leftovers from Xenosaga with the Telethia being the Gnosis and the idea of predestined fate (which shows up a lot in 3 in regards to Zarathustra), but for the most part its disconnected from the greater series, only in hindsight does it become more obvious that all along there was still a lot of the Xenosaga concept framework at play, such as the UMN/Upper and Lower Domain, and a common theory is that they intended for the Zohar to appear at the end, but Nintendo/Monolith had hired an editor to help make the script approachable for more people which resulted in a lot of simplifcation, and a giant golden cross monolith appearing would be confusing to the Nintendo playerbase. This was then retconned for it to show up in a minor form in the Switch remaster.

Personally come Xenoblade X and later Xenoblade 2 I think they had dropped the idea of the episodes entirely and chose to instead re-use the overall plot and concepts instead. Xenoblade X specifically uses a lot of direct Xenosaga technology and terminology, which a lot of people missed at the time as the game had a lot of development troubles resulting in large story restructuring and cut content. The Japanese exclusive art book revealed that some of the mysterious enemy mech suits, intended for a larger role in the original script but only showing up as a time trial boss fight in the released game, actually use Logic Drive warp engines attached to them, the same tech used in Xenosaga. Abel's Ark from Xenosaga shows up in a flashback at the end, saying they came from another universe, but the implication of it being Abel's Ark is that they came from another instance of eternal recurrence. A machine translated datapad texture had a bunch of lore text of questionable canonicity (that is now assumed canon after X:DE) that describes weapons that function the same was as Kos-Mos. The Skell power system functions the exact same as Slave Generators from Gears, something the Xenosaga mechs do as well. The actual story of the game though, other than Earth vanishing (a common occurrence across all the games) and landing on a new planet, is not really connected to the Xenogears themes or structure.

Xenoblade 2 is the combination of a love letter to shonen anime while also reusing and expanding on a lot of scrapped ideas from X's troubled development. It uses a lot of the Trinity ideas from Gears while also expanding the Slave Reactor transferal of data to and from the Zohar, and its the first Blade game where the Zohar proper appears.

Xenoblade 3 is the closest game to a Xenogears remake, the entire structure is basically the same as Xenogears with two lovers bound across time through reincarnation having to overcome the shadowy rule of an entity that feeds off humanity. There are a lot of changes but an incredible amount of story beats are the same, and Yasunori Mitsuda used a lot of Xenogears musical motifs throughout the soundtrack including the final boss. It builds a lot more Xenosaga esoteric ideas into it however.

Xenoblade X Definitive added new story that firmly plants it as a Xenosaga successor with clarifications and additions such as essentially the Gnosis, essentially the Zohar, essentially Zohar emulators, essentially the UMN and upper domain. So if the numbered blade games culminated in a new Xenogears, to me I see the X game (and possible sequels) as doing what they wanted to do with Xenosaga.

So essentially yeah the games carry on the themes and concepts of Gears, but they are further refined and changed as they go, rather than being stuck in the past forever doing perfect works, a major theme of Xenoblade 3, perhaps a reflection upon the series as a whole, further cemented by the DLC standalone story expansion for 3 being a reflection upon the series towards the end with a Vector Industries radio that drops memberberries towards the entire series as a whole, something the greater community (something that I do my best to avoid entirely) spent far too long arguing about game canonicity rather than seeing it as the self reflection on 25 years of games. It's no coincidence that Xenosaga, Xenoblade 3, and Xenoblade X DE all end on a new planet appearing, reaching towards the future in a meta sense.
 
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Some informati on retranslations:
Xenogears Perfect Works Build retranslated 91% the main story up to the Wave of Existence.
Meanwhile, actual work i starting on the NPC script, going to 5%.

The Xenoblade 2 retranslatio now has fixed almost all of the text alignment problems that NPCs have. They had to fit inside the bubbles manually. However, there i still some work needing to be done, hence you can only ge the retranslation from here:
Just pull the repository, compiles the files wi the BDAT Tool, and copy the output files to the jp folder in the mod folder in your Switch or emulator.
The Xenoblade games can access folders of different languages. Wha the US localisation did was remove the jp folder but no the functionality of accessing different language folders. By putting the retranslation into a new jp folder, any new updates, which assume a missing jp folder, would leave the retranslation untouched. However, this trick only works if the contents are complete, hence why the retranslation crashes without putting those videos, which are slightly different in the Nipponese version.

Xenoblade 3 has a full retranslation done in the OP, though the current build is a test build.
Someone merged the retranslation wi the Rebalance Mod:
 
Some informati on retranslations:
Xenogears Perfect Works Build retranslated 91% the main story up to the Wave of Existence.
Meanwhile, actual work i starting on the NPC script, going to 5%.

The Xenoblade 2 retranslatio now has fixed almost all of the text alignment problems that NPCs have. They had to fit inside the bubbles manually. However, there i still some work needing to be done, hence you can only ge the retranslation from here:
Just pull the repository, compiles the files wi the BDAT Tool, and copy the output files to the jp folder in the mod folder in your Switch or emulator.
The Xenoblade games can access folders of different languages. Wha the US localisation did was remove the jp folder but no the functionality of accessing different language folders. By putting the retranslation into a new jp folder, any new updates, which assume a missing jp folder, would leave the retranslation untouched. However, this trick only works if the contents are complete, hence why the retranslation crashes without putting those videos, which are slightly different in the Nipponese version.

Xenoblade 3 has a full retranslation done in the OP, though the current build is a test build.
Someone merged the retranslation wi the Rebalance Mod:
Get a keyboard that doesn't drop letters so often, man.
 
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