Sega - It's more than just Sonic Autism

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Sega Nears Deal For ‘Angry Birds’ Mobile Game Maker
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Why are we still here? Just to suffer?
 
This is probably the only Sega product that I've always been fond of. These machines ate many a quarter when I was a kid.
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I wish they would have released a home console version with a similar control scheme. The two handles controlled power to each engine side, so cornering and speed management required managing the thrust instead of turning a wheel and using pedals.

Imagine my surprise when I used a zero-degree turn lawnmower for the first time as an adult and this game being the first thing that came to mind. If I ever have a surplus of disposable income I'd be willing to spend on silly things, I'd have one of these things in my living room.
 

Oh hey it's that thing where they make anime girl representations of something that already exists, like they've been doing for at least 20 years now

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except it's the modern day and those designs look terrible, they have way too much going on
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also comments are saying it's a gacha, because of course lol
 
It's not. I'm telling you, it's not. Too niche.
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While Baten Kaitos was generally well-received critically, it wasn't seen as having sold very well. Publisher Namco had set a sales-goal of 500,000 copies sold worldwide, and initial sales figures fell well-short of it; it had sold only 80,000 copies in Japan after 2 weeks, and only 161,000 copies in North America after its first month and a half on the market. It also sold poorly in comparison to Tales of Symphonia, Namco's other JRPG released along the same time period for the GameCube; which had sold 290,000 copies in Japan, and 285,000 copies in North America.
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The original release of Live A live sold 270,000 copies in Japan, which at the time was considered a failure compared to the company's Final Fantasy releases.
Again, I don't wanna hear the "IT'S TOO NICHE" and "IT WASN'T PROFITABLE ENOUGH IN ITS INITIAL RELEASE" excuses anymore. SEGA being lazy pieces of shit, now there's an argument to be made there.
 
The arcade game girls thing is fine, thank fuck they're not pushing fags and niggers. Count your blessings, Dig Dug might be reimagined as a tranny in 10 years and you'll be crying for this cringe generic anime back.
 
Is there some sort of legal shit keeping Arcadia back
No. SEGA 100% owns Skies of Arcadia, as it was one of their own dev studios, Overworks, that developed it (they also developed some of the Sakura Wars games, and the PS2 Shinobi). Not to mention, SEGA has consistently referenced it since, from Vyse, Aika and Fina appearing in Valkyria Chronicles:
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To Vyse being a playable character in SEGA All-Stars Racing Transformed:
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Hell, it even got a shout-out in the SEGA logo for both Sonic movies:
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That's the most galling thing about it. SEGA knows there's a fanbase for this game that would be perfectly willing to shell out money to play it again - why else would they constantly tease us? - and yet they do jack shit with the original game itself.
 
No. SEGA 100% owns Skies of Arcadia, as it was one of their own dev studios, Overworks, that developed it (they also developed some of the Sakura Wars games, and the PS2 Shinobi). Not to mention, SEGA has consistently referenced it since, from Vyse, Aika and Fina appearing in Valkyria Chronicles:
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To Vyse being a playable character in SEGA All-Stars Racing Transformed:
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Hell, it even got a shout-out in the SEGA logo for both Sonic movies:
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That's the most galling thing about it. SEGA knows there's a fanbase for this game that would be perfectly willing to shell out money to play it again - why else would they constantly tease us? - and yet they do jack shit with the original game itself.
At this point the best shot is if Nintendo adds Dreamcast to NSO. That'd be a ways away though, and probably on Switch 2 if at all. They'd probably happily dump a ROM and call it a day for a service like that which compels them to release content.
 
They'd probably happily dump a ROM and call it a day for a service like that which compels them to release content.
That's the thing that baffles me the most: TO THIS VERY DAY, THEY HAVEN'T EVEN DONE THAT MUCH. You're telling me you can fucking re-release both Sonic Adventure games, NiGHTS into Dreams, Crazy Taxi, Jet Set Radio, both Shenmues, and Panzer Dragoon, yet not even give Skies of Arcadia a simple ROM-dump of Legends on Steam or something?
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MAKE IT MAKE SENSE, SEGA.
 
That's the thing that baffles me the most: TO THIS VERY DAY, THEY HAVEN'T EVEN DONE THAT MUCH. You're telling me you can fucking re-release both Sonic Adventure games, NiGHTS into Dreams, Crazy Taxi, Jet Set Radio, both Shenmues, and Panzer Dragoon, yet not even give Skies of Arcadia a simple ROM-dump of Legends on Steam or something?
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MAKE IT MAKE SENSE, SEGA.
It really doesn't make sense, no matter how abysmally it may have sold. It's fast, cheap, and easy to just throw it up on a digital platform now. It seems like it'll only happen out of obligation like NSO, Dreamcast mini, or a new Dreamcast collection.

Can you imagine if they still left it out though lol
 
Modern Sega, Sega after the hostile takeover by Sammy, one of the largest Pachinko companies, really has nothing in common with classical Sega, the Sega that produce consoles and created 99% of the games Sega is actually known for. Sammy bought classic Sega cause A) they wanted the brand name to be able to better push their Pachinko Machines and B) cause classic Sega owned a lot of Arcade businesses that could be converted into Pachinko Parlors. That’s the reason why modern Sega doesn't care about its heritage or past cause the actual owners of Sega or more precise the Name Sega, and the Name Sega is all that is left of the brand, don't care about videogames, never cared and certainly didn’t buy classic Sega cause they wanted to continue making good games. Sega, at least the one people are nostalgic about, largely died with the Sammy acquisition and by now is simply completely dead.

Good videos on the subject:
 
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Modern Sega, Sega after the hostile takeover by Sammy, one of the largest Pachinko companies, really has nothing in common with classical Sega, the Sega that produce consoles and created 99% of the games Sega is actually known for. Sammy bought classic Sega cause A) they wanted the brand name to be able to better push their Pachinko Machines and B) cause classic Sega owned a lot of Arcade businesses that could be converted into Pachinko Parlors. That’s the reason why modern Sega doesn't care about its heritage or past cause the actual owners of Sega or more precise the Name Sega, and the Name Sega is all that is left of the brand, don't care about videogames, never cared and certainly didn’t buy classic Sega cause they wanted to continue making good games. Sega, at least the one people are nostalgic about, largely died with the Sammy acquisition and by now is simply completely dead.

Good videos on the subject:
So basically SEGA is just modern Konami, just marginally more active? That.....actually makes a lot of sense the more I think about it.
 
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