Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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Haha! Yeah, my Rifts players are really fucking thrilled when combat breaks out.

"The Brodkil jumps over the wall and charges, firing his railgun from the hip!"
>Rolls a 3.
"The rounds teach that stop sign not to fuck with him. Next!"
>Player with next Init
"BOOM GUN! FUCK THAT GUY!"
>rolls an 11.
"FUCK YEAH!"
>rolls 6d6x10. Gets 150 MD.
"One fifty HEAP straight to the chest, fucker!"
"He flies back to crash down in a heap. <lol> Next!"

Then, non-combat.

"Minigun 19 isn't working."
"Can I try Computer Operations?"
"Go for it."
>Rolls a 14 on a d100.
"It's the network cable. Looks like it took a bullet."
"Wait, that's it?"
"Do you want it more complicated?"
"No, no, we're good."

Gotta love Rifts. The Palladium System is fucking nuts, but weirdly enough, it's become a lot more fun that D&D.

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Clutches onto Johnny's leg and hangs on as he tries to shake me off
"I want to be in your game group, please!"

It does sound like a lot of fun. I just wish you old farts could invite some kiwi's to have fun with it.
 
I bet this thing is why some people will hate playing Dark Heresy with me. There are permanent consequences for taking critical damage, using drugs, failing important rolls... And the consequences can go from "You have now D10 less in X stat" to "You don't have a leg now and you can't walk unless they put a peg leg on you, and that operation can kill you".

I expect some bitching if they don't ditch me.

Yeah, I'd probably drop pretty quick on that. Crippled characters are really unfun. (insert D&D wheelchair minis joke)

Its a whole other story if its fighting a lich who permadrops stats so you need to spend a good chunk of your ill-gotten loot on potions/cleric services as a progression balancer, or if its a CoC sort of 'everyone's character is supposed to be a completely wrecked hollow shell at the end of the adventure due to the shit they've seen, provided they didn't just straight up die during the course'.
But just 'lol your character sucks now' is a cheap shot - just do SvD if you're going that route.

In my experience it's mainly because one or two players do a lengthy exposition of what their characters do a la "My charcter does X because she is traumatized of past events with her father after her mother did this and she cannot do this anymore because it supposes a trauma for her" or they decide to sperg out into tangents about what they can do, how much they would have liked something similar and ask the master a couple of times if the thing can be how they like it.

I recently fired a player that was doing the less-SJWy version of that - expecting to narrate their way to greatness. Which don't get me wrong - good descriptions and coming up with clever ways to apply your skills gets good mileage with me. But if you backstory says one things and your stats don't reflect that because you went hard into Min-Max (or because you made a gimmick character with stat points into something none of your combat stuff uses) your narration doesn't get you an autosuccess.

5e also has the issue of really gamey combat, for example if you use the flanking advantage rules then open combat often turns into Conga Lines as everyone tries to flank someone else. Also you get the circus parties where it's like a tabaxi, a genasi, a gnome, a tiefling, and a half-orc. It really makes me roll my eyes.

Also, for combat being slow, a lot of GMs try to do big battles with lots of enemies because that seems cool and epic, but then there's just a billion turns around. I try to mitigate this by doing a small amount of tough enemies.

The problem with this is combat turns in to chipping down the same enemy for a dozen turns, as well as giving outsized power to (successful) debuffs. I know there's the legendary actions/legendary saves, but legendary saves just turns into the casters trying to hit with their second worst spell so their worst spell doesn't get legendary action'd away.

As for circus parties, provided its not just straight (Adamska, earmuffs)freakshit it'll depend on the setting and if its just people fishing for min-max or if they really intend. If its a big trading hub city setting, who cares if the party is a menagerie as long as they are intending to actually roleplay their weird race. If its a more grounded/isolated campaign where odd creatures would be a rarity (and probably anything not clearly human-adjacent is likely a threat) I'm going to probably veto anything non-core.

Except no tabaxi, ever. At this table, we do not suffer the furry to live.

Bard inspiration is simply adding a die to the roll. If you have the bulk of the equation in front of you pre-done then it's not complex at all vs 3.x and it's Modifiers of Babel.

Oh BTW this attack is versus Touch AC.
 
Yeah, I'd probably drop pretty quick on that. Crippled characters are really unfun. (insert D&D wheelchair minis joke)

Its a whole other story if its fighting a lich who permadrops stats so you need to spend a good chunk of your ill-gotten loot on potions/cleric services as a progression balancer, or if its a CoC sort of 'everyone's character is supposed to be a completely wrecked hollow shell at the end of the adventure due to the shit they've seen, provided they didn't just straight up die during the course'.
But just 'lol your character sucks now' is a cheap shot - just do SvD if you're going that route.
In Dark Heresy it boils down to "You have to be extremely careless to get fucked royally". You can die horribly and lose a leg and an arm in combat for being a major jackass and then for being exposed to corruption your stats get damaged permanently (and even get mutations, which can make it worse). And there is also the thing about drugs and addiction which is another world.

And knowing the group, i expect them to say "I don't give a fuck, i do this anyways" and get fucked royally for their decisions when an angry policeman has an assault rifle locked and loaded to their faces screaming "Scram or i'll shoot".
I recently fired a player that was doing the less-SJWy version of that - expecting to narrate their way to greatness. Which don't get me wrong - good descriptions and coming up with clever ways to apply your skills gets good mileage with me. But if you backstory says one things and your stats don't reflect that because you went hard into Min-Max (or because you made a gimmick character with stat points into something none of your combat stuff uses) your narration doesn't get you an autosuccess.
In my case is only in narrative terms, not a "I do this this special masterful way". They just bog down the exposition and narrative time to a crawl while i wait for 2 people to stop screaming at each other about how awesome and great they are doing X or taking decisions or how they are such amazing besties.

Plus, hilariously enough, tranny character is the doctor of the group and the guy brough up an entire narrative about being the son of an overbearing conservative mother and a sleazeball father. And now the troon whores himself out and deals drugs to pay for his horsepiss that has been taking since 12 years old. He overshared a lot of his character just in the first session to the point i was fed up since then. Specially because i rather discover characters through their actions rather than giant dollops of angsty backstory dropped in a single go.
 
I always play a legacy race. I’m not a fucking furry!
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Ain't legacy, but do I look like a fucking furry to you prime material lubber?
 
Except no tabaxi, ever. At this table, we do not suffer the furry to live.
"Oh noooo DEX bonus so scawy"
I've played a damn good Tabaxi Pistolero.
Attack me? Black Cat, motherfucker. Roll again. That's one of the reasons I play Tabaxi.
I give a FUCK what you think about my character. I'll put a goddamn scratching post in my Handy Haversack just to fuck with you. I'm here to roll dice and fuck around. If I play a cat, fucking DEAL.

But if you honestly think like this, my suggestion is to eat a bullet, both in game and IRL. Let people have an escape, your childish furry squick is irrelevant.
 
Crippled characters are really unfun. (insert D&D wheelchair minis joke)
I was able to make ONE character of that sort work; character for Technocracy game, suffered from Osteogenesis Imperfecta, and became part of IT-X as part of the deal to lace his bones with a new flexible variant of Primium. Frequently got called "Logan" for obvious reasons, even though his actual niche in the field was on-the-fly small unit tactics as Procedures.
 
Clutches onto Johnny's leg and hangs on as he tries to shake me off
"I want to be in your game group, please!"

It does sound like a lot of fun. I just wish you old farts could invite some kiwi's to have fun with it.
You and me both, buddy. You and me both...
 
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This is an official picture from the new DnD setting book Radiant Citadel. It's anti police, socialist kingdom disguised as a fantasy setting.


 
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This is an official picture from the new DnD setting book Radiant Citadel. It's anti police, socialist kingdom disguised as a fantasy setting.


https://youtube.com/watch?v=wnxSc-JFPUg
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Video was ok, would have had a bit more weight if it wasn't a naked shilling of his books there at the end, and if he'd stayed on mission at the start. I don't think anything in that video is news to people in this thread.
Biggest issue with his solutions is that OSR is not for everyone and those people are wrong with bad opinions and those fucking posers should just go play whatever tranny PbtA clone is hot this week and this guy doesn't do a great job of reaching out to the audience who is "Ok, you've sold me... new 5e book is horrible full of the worst sorts of patronizing racism. What do I do instead for my group who is used to and likes 5e?". Goodman Games has the classic adventures conversion, so even just having a PDF guidelines for 'here's my Silk Road book, and here's some suggestions for porting it to 5e' would probably help do more than preaching to the choir.
(I recall people in this thread/Venger shit talking his product I think?)

If you're actually wanting to 'fight the culture war' or w/e you're not going to body WotC, so you're going to have to reach across the isle and work to walk players back to your system of choice. And in CURRENT YEAR that sadly means speaking 5e.

I was able to make ONE character of that sort work; character for Technocracy game, suffered from Osteogenesis Imperfecta, and became part of IT-X as part of the deal to lace his bones with a new flexible variant of Primium. Frequently got called "Logan" for obvious reasons, even though his actual niche in the field was on-the-fly small unit tactics as Procedures.

I'd say that's just a character with an interesting flaw, and that's fine.
I've seen games where players accrue 'corruption' and it forces trade offs on the players (Do more damage/take more damage, etc) and that's fine - its not just stat punishment. Or you have CoC where your character being a consumable is expected.

What I mean by a crippled character is that going into the next adventure, you have a character sheet that is worse than just rolling a new character. Semi-permanent but reversible stat damage is fine, even "Alright, we have some radical gene therapy that'll can cure you - buuut 2 in 6 in kills you though" is alright.
But if you're just permanent character hobbling... just kill them. If you're trying to punish the player or w/e, instead have a conversation with them or just disinvite them.

And knowing the group, i expect them to say "I don't give a fuck, i do this anyways" and get fucked royally for their decisions when an angry policeman has an assault rifle locked and loaded to their faces screaming "Scram or i'll shoot".

I think I'd probably just stop playing with those people instead.

"Oh noooo DEX bonus so scawy"
I've played a damn good Tabaxi Pistolero.
Attack me? Black Cat, motherfucker. Roll again. That's one of the reasons I play Tabaxi.
I give a FUCK what you think about my character. I'll put a goddamn scratching post in my Handy Haversack just to fuck with you. I'm here to roll dice and fuck around. If I play a cat, fucking DEAL.

But if you honestly think like this, my suggestion is to eat a bullet, both in game and IRL. Let people have an escape, your childish furry squick is irrelevant.

Yiff in hell, furfag
 
Been running a new campaign with more gritty, “realistic” rules (Mythras). It’s been a challenge for everyone to let go of the D&D 5e combat mindset. Even for me.

But it is incredible to finally play a game where you CAN actually take out someone with a well-aimed arrow at the start of a fight. Or have a PC desperately slam an enemy with their shield and it actually does something awesome without a thousand Feats.
We had a good time, the players love it so far. It is refreshing (and good for the soul) to switch up game systems once in a while. I strongly recommend that everyone does this.
 
Yeah, I'd probably drop pretty quick on that. Crippled characters are really unfun. (insert D&D wheelchair minis joke)

Damaged characters work in games where nobody makes it to high level without taking some shots like that. ACKS is a little more forgiving on death and dying than basic B/X, but the price of survival is usually some semi-permanent damage (some can be cured with regeneration spells at high levels). But nobody makes it to 7th level without losing an eye, or a hand, or getting a disfiguring scar, etc, especially because you only get those things by being lucky. The alternative is a new character sheet.
 
Yeah, I'd probably drop pretty quick on that. Crippled characters are really unfun. (insert D&D wheelchair minis joke)
Had a cleric with a bad back who was overweight and had his carrying capacity dropped pretty far and his movement dropped a little.

But I got some benefits for it and the rest of the party didn't mind.

Still...

Check this shit out.

It's the end that makes it.

 
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