Culture Wars General - KiA Diet Coke Edition

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If these fuckers tried this shit with books they would be rightfully crucified. Video games and anime aren't taken seriously by western audiences as an art, so these faggots get away with bastardizing foreign works and acting smug about the people who they're supposed to localize games for have to deal with their stupid ass memesubs and politics.
 
Not so much a culture issue but gamings really declined the last 5 years or so. You can tell that the gaming industry is more design by consensus then any one man leading teams or projects anymore. There is nothing risky or new. Every character seems to go through 30 meetings about how relevant they are and it's fake and gay.

Like the old saints row games couldn't have been made in a gaming by consensus world. I dunno about you but I feel like there hasn't really been games coming out since 2019. It seems like after the last modern warfare it all went to shit.
 
Not so much a culture issue but gamings really declined the last 5 years or so. You can tell that the gaming industry is more design by consensus then any one man leading teams or projects anymore. There is nothing risky or new. Every character seems to go through 30 meetings about how relevant they are and it's fake and gay.

Like the old saints row games couldn't have been made in a gaming by consensus world. I dunno about you but I feel like there hasn't really been games coming out since 2019. It seems like after the last modern warfare it all went to shit.
agree 1000%, woke shit and battle royales have ravaged the industry, 2017 was the last year that felt like a normal-ish kinda gaming year, the game output since has been atrocious probably thanks to Games as a service bullshit. we're almost two years in on next gen and nothing of note has come out of it, sad
 
If these fuckers tried this shit with books they would be rightfully crucified. Video games and anime aren't taken seriously by western audiences as an art, so these faggots get away with bastardizing foreign works and acting smug about the people who they're supposed to localize games for have to deal with their stupid ass memesubs and politics.
Classifying games as art has always been a one way ticket to retardville.

I mean you think John Romero was mentally masturbating over himself being considered the Davinci of video games while Doom was being made? Thinking every enemy placement was precious and every rough texture a masterwork in of itself?

Games have to be tested and be proven functional. Every other form of media does not really require this step and games will have stuff always altered and changed along the way because you're almost always dealing with a large team of people by every other standard who all have their own opinions. Like you think you need 16 people to author a book, that would be considered a lot.

I mean check out the ending
Someone call Martin Scorsese and tell him to take a hike, a wall of fucking text and a dead rabbit. Yes that's what solidified Doom the grand daddy of all FPS games.

The whole GAMES R ART argument came decades later after shit was already established. The whole art aspect is so people can remove the technical aspects of games and make them more approachable, but that's how you get your Neil Druckmans and David Cages because at that point you've reduced to games as just another form of moving pictures(and I'm not talking about Rush).

If you need games to be art that just shows you have a low opinion of what games already are.
 
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The whole GAMES R ART argument came decades later after shit was already established. The whole art aspect is so people can remove the technical aspects of games and make them more approachable
Is it worth replying to Marissa any more? Does anyone care?

Anyway, the "GAMES R ART" argument as you put it had two goals, neither of which was to "remove the technical aspects of games and make them more approachable".

  1. To get games protected status from government censorship. That was at a time when every other conservative political pundit was trying to say GTA, Mortal Kombat, and Manhunt were turning people into killers.
  2. To get the wider culture to accept that games aren't (to use modern language) limited to bing bing wahoo. That gamers aren't just consoomer manchildren playing with children's toys. That there can be more to games than chasing bouncing fruit to get a high score.
I get that people like you and Moviebob want that. That everything from Civilisation to Metal Gear Solid are acceptable losses to stick it to those people that enjoy games you don't like.
 
that was always the only acceptable answer to reddit tier "lol why getting worked up over such a minor thing" - nigga if it's so minor why fuck with it in the first place? either do it properly or not at all, even their fucking popculture told them as much in form of a green muppet in star wars (at least before it was replaced by "not fighting what we hate" disney drivel).
Not to mention that weebs WANT that stuff. They don't want Pocky to be localized to Slimjims, Caloriemate to hotpockets("they look alike, it's easier to understand!") or having some idiot change [other japanese thing] to puns about Avril Lavigne's smash hit Skaterboy. Curiously enough they often seem to shy away from changing the things that are easily noticeable even for the junior weeb.

Imagine the uproar if you were the translator for some korean/japanese game that had a sort-of gay couple in it but you don't see them as such, they just appear to be good friends and this will be made very clear by rewriting the dialogue. So that others can enjoy the game in the same way you did or whatever it was the translator in that tweet said. Then you give a character an in-joke catchphrase as a nod to your discord friends.
 
agree 1000%, woke shit and battle royales have ravaged the industry, 2017 was the last year that felt like a normal-ish kinda gaming year, the game output since has been atrocious probably thanks to Games as a service bullshit. we're almost two years in on next gen and nothing of note has come out of it, sad
I don't know if it's even the woke shit per se. I mean yes, adding woke to a game instantly and completely ruins it, but even in current year most games tend to at least keep it relatively reasonable. The only game I've played where I felt like the nonstop woke preaching ruined an otherwise solid game is RDR2.

The real issue, I think, is that everything's been done. Video games aren't about pushing the limits of the hardware any more, because the hardware has no limits. I didn't realize it when I was a kid, but video games felt like a living thing at the time. They were always changing. Wow, Mode 7! Wow, polygons! Wow, fully 3D environments! Every couple of years the entire face of gaming changed radically, and I mean radically in both the literal and slang sense, and we were in a constant state of excitement waiting for the next breakthrough.

Modern consoles just feel like the previous console with a better GPU in it. You can do more, but it's more of the same. Nothing's actually changing. This has been true since at least the PS4. The PS3 was the last console that came out that really impressed me with what it can do.
 
Classifying games as art has always been a one way ticket to retardville.

I mean you think John Romero was mentally masturbating over himself being considered the Davinci of video games while Doom was being made? Thinking every enemy placement was precious and every rough texture a masterwork in of itself?

Games have to be tested and be proven functional. Every other form of media does not really require this step and games will have stuff always altered and changed along the way because you're almost always dealing with a large team of people by every other standard who all have their own opinions. Like you think you need 16 people to author a book, that would be considered a lot.

I mean check out the ending
https://youtube.com/watch?v=MZlm2K66iCsSomeone call Martin Scorsese and tell him to take a hike, a wall of fucking text and a dead rabbit. Yes that's what solidified Doom the grand daddy of all FPS games.

The whole GAMES R ART argument came decades later after shit was already established. The whole art aspect is so people can remove the technical aspects of games and make them more approachable, but that's how you get your Neil Druckmans and David Cages because at that point you've reduced to games as just another form of moving pictures(and I'm not talking about Rush).

If you need games to be art that just shows you have a low opinion of what games already are.
HURR DURR STORY BAD but sucks sony's dick the company that pushes for the whole games are art crap also for a sony fanboy your quite a bad one given how you said ps1,2,3 are shit
 
Wasn't there stuff like that with the original Sailor Moon dub or something?
idk, I originally wrote it as a translator being insensitive to a foreign culture by "shipping" two characters by perceived "vibes" via the subtitles in a tv show but then I realized that would not cause twitter outrage.

Let's instead say I wrote about a translator localizing a small and uplifting Afghani movie by referencing the far more familiar bible for the religious parts. No agenda, it is just easier for the audience to understand it like that.
 
idk, I originally wrote it as a translator being insensitive to a foreign culture by "shipping" two characters by perceived "vibes" via the subtitles in a tv show but then I realized that would not cause twitter outrage.

Let's instead say I wrote about a translator localizing a small and uplifting Afghani movie by referencing the far more familiar bible for the religious parts. No agenda, it is just easier for the audience to understand it like that.
An actual and recent game example would be how the localized version of Xenoblade 2 had mythological & religious names that were cut or changed to nonsensical ones because NoA/NoE is, and will remain, retarded. This isn't even mentioning the heavy localization changes in character's names and plenty of game dialogues as well.

I've been skipping terrible "translations" and censorship with my decent proficiency in moonrunes and my job to pay the current Switch imports, but not everybody can afford that kind of luxury. Specifically the part about learning a whole new language which takes a lot of self-discipline, time and perseverance, and many learning materials can easily teach japanese the wrong way to a novice. Being bilangual or trilingual isn't a given for everyone, and it doesn't change localization teams are mainly changing things out of spite for the medium and boredom.

It's still funny though how things haven't changed much in 30 years of vidya now.
 
Is it worth replying to Marissa any more? Does anyone care?

Anyway, the "GAMES R ART" argument as you put it had two goals, neither of which was to "remove the technical aspects of games and make them more approachable".

  1. To get games protected status from government censorship. That was at a time when every other conservative political pundit was trying to say GTA, Mortal Kombat, and Manhunt were turning people into killers.
  2. To get the wider culture to accept that games aren't (to use modern language) limited to bing bing wahoo. That gamers aren't just consoomer manchildren playing with children's toys. That there can be more to games than chasing bouncing fruit to get a high score.
I get that people like you and Moviebob want that. That everything from Civilisation to Metal Gear Solid are acceptable losses to stick it to those people that enjoy games you don't like.
Number 2 is pretty much the main reason why the whole games are art thing is retarded. It's because the people pushing it feel insecure about their own hobbies.

You already have games getting advertised during major sporting events and the industry makes billions a year, it has already been accepted by a wide audience.

Protection from the government is incredibly vague and not only that the ESRB/PEGI is already established which was already a government backed move.

HURR DURR STORY BAD but sucks sony's dick the company that pushes for the whole games are art crap also for a sony fanboy your quite a bad one given how you said ps1,2,3 are shit
If you're going to take offense to shit at least get it right, I said sony's first party offerings for their first two systems mostly paled in comparison to their third party ones. People didn't buy Japanese games from japan studio, they bought them from Square Enix, Atlus, and others.

I only said the PS3 was a bad system, that's a fact. It took years to get it up and going and only towards the end of it's life did it have suitable library.
 
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t's still funny though how things haven't changed much in 30 years of vidya now.
fwiw people are more aware if it now, and machine learning is on a level where you can easily crosscheck their shit without having to know someone speaking japanese personally.
it's also only a matter of time till we go full circle to 90's edge again so one way or another the time of shitty localizers is ending at some point.
 
fwiw people are more aware if it now, and machine learning is on a level where you can easily crosscheck their shit without having to know someone speaking japanese personally.
it's also only a matter of time till we go full circle to 90's edge again so one way or another the time of shitty localizers is ending at some point.
You realize that machine translators are a double edged sword?

They can translate shit in real time and be incredibly accurate in the literal sense. You can celebrate that shitty localizers are gone and forever banished, but you need to see just how many of those shitty localizers are still part of stuff like the fujo cliques.

They're never going to go away, it's why these people latched onto stuff like JJK because it was fairly close to Jojo. Like you banish one evil only to be met with a far greater one, in a way the fandom mimics the medium perfectly.

And any type of screen refresh rate doesn't hinder any of the machine translator programs either, google made theirs be available on a ton of platforms and it works with IOS as of a few years ago.
 
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If these fuckers tried this shit with books they would be rightfully crucified. Video games and anime aren't taken seriously by western audiences as an art, so these faggots get away with bastardizing foreign works and acting smug about the people who they're supposed to localize games for have to deal with their stupid ass memesubs and politics.
One the whiners from the quote tweets about River City Girls Zero was Zack Davisson who famously follows what he calls, the Rubin Rule.

Rubin said in an interview: “When you read Murakami (in English), you’re reading me, at least 95% of the time.” When I saw that, I nodded knowingly in agreement. And shuddered a little. Someone had finally said it.


It really doesn't help against the xenophobia accusations that he admires yet another whitoid taking credit for a Japanese creator's works. I think it's not as big a deal in books because there's actual pushback. Rubin translated the first two books of Murakami's 1Q84 novels. The translator of the third book, Philip Gabriel, had this to say:

There's a generalization out there that Japanese is somehow imprecise or vague compared to English. I don't buy it. Japanese communicate as well as anyone, and a writer like Murakami—though the overall atmosphere of his work may be dreamlike or surreal at times—lays out his ideas clearly.


Hilariously, Rubin has a PhD in Japanese Literature and an early focus in his research on Japan's state censorship during the Meiji era. Meanwhile, he's taking credit for Murakami's hard work. Contrast this with Gabriel who actually taught in Japan and has general field of study in Japanese culture instead of just focusing on his Doctorate in Japanese or East Asian Literature. It's likely why Gabriel isn't such a fucking retard or arrogant when it comes to this subject.
 
You already have games getting advertised during major sporting events and the industry makes billions a year, it has already been accepted by a wide audience.

Protection from the government is incredibly vague and not only that the ESRB/PEGI is already established which was already a government backed move.
The are games art "debate" was basically done by the time the Xbox 360 was released.

When the journos started talking about it again, it was to create an artificial divide between "high art" that is above criticism (Braid, Gone Home, Spec Ops, etc) and "low art" that is worthless trash unworthy serious discussion or consideration, and should be censored if it offends them. If they could, "low art" wouldn't even have that title, because they don't see them as art, but even journos know they've lost that battle. It's why they tried (and failed) to call walking simulators "art games".

You should know this, because it's the exact same argument you've been shitting up the thread with. The only difference is journos did it to protect their friends games from criticism (high art), and censor things people actually like that don't promote "the message" (low art). You do it to protect Sony first party and exclusives (high art), and censor anime games and visual novels (low art).
 
The only difference is journos did it to protect their friends games from criticism (high art), and censor things people actually like that don't promote "the message" (low art). You do it to protect Sony first party and exclusives (high art), and censor anime games and visual novels (low art).
Visual novels are shovelware this is a longstanding fact.

By anime games, you're going to need to be more specific because the anime art style is applied to a load of genres. Even then it's even broader because Japan doesn't make anime exclusively and a ton of stuff for actual anime is farmed out to China and Korea so much so they've in turn made their own games using the style.

 
fwiw people are more aware if it now, and machine learning is on a level where you can easily crosscheck their shit without having to know someone speaking japanese personally.
it's also only a matter of time till we go full circle to 90's edge again so one way or another the time of shitty localizers is ending at some point.
I have my doubts about the overall performance of machine translators as they suffer from multiple issues, such as words written in katakana for example. Katakana is the second writing system (after hiragana and the third writing system being the infamous kanji) usually for foreign/borrowed words & names but it can also be used as a way to emphasize specific words like we would do with bold and italic formatting. Sometimes for a robotic speech effect too, see in embedded pic.

Similarly, there are grammar rules that give the possibility to omit parts of a sentence in order to shorten it, as long as the context is clear enough. A context that machine translators have problems to pick up. For instance: the particle の, when used to attribute nouns to something (as a characteristic, possession, etc), can essentially replaces the noun and takes over the role as a noun itself.

The sole advantage of Google Translation is its function that can easily recognize kanji characters from poorly-drawn scribbles, which is useful when you don't know how the character is pronounced. Then later check up the detailed definition on jisho.

I do think too that more people are aware of localization hijinks these days, thanks to the Internet, but it doesn't change the fact that the damage in many affected japanese titles is already done. And I don't believe things will change much for the time being.

Small anecdote, but I'm still playing SRW30 in JP and Zoltan (the villain from Gundam Narrative) is nowhere the memester the english translation made him out to be. Just like how the localizers made things more politically-correct in the dialogue parts of Majestic Prince (specifically about Ange's gender being a mystery).
 

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