Replies to message #3,157

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NoTimeToLose

Doomworld

Mostly because it looks bad on vanilla doom graphics. It's a relic of the decades past when the popular source ports did this and it impressed the...
CrunkLord420

Doomworld

Objectively OG DOOM did not have bilinear texture filtering. Subjectively I think old games with low resolution textures look better with nearest...
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