(in reference to the saints team) "...Frankly, they’ve been pushed to their limits. There’s not much more room to play around with them bar complete rewrites of their characters, which basically already happened between Saints Row 2 and 3 anyway. "
"it’s crucial that Saints Row proves itself as more than a series of icons doing silly things in lavish purple outfits with a reliance on past glories. Volition can push the series to its limits here, exploring what Saints Row can be when it doesn’t have the weight of fan-favorites cuffed to its ankle."
"They make up a trinity of really lovable characters regardless of how irredeemably terrible they are."
"it was formulaic. From Saints Row 2 onward, this formula boiled down to putting this trio into wacky new scenarios and seeing how they would handle the most outlandish of situations. The pseudo-sequel spin-off, Gat out of Hell, cut the formula down to the most basic elements and it felt that the current Saints had run their course. "
"That self-inflicted competition lost what made Saints Row charming. Granted, given the lack of new GTA content, I’d love for Saints Row to return to its roots and explore down-to-earth, tight-knit stories like our relationship with Carlos"
"With so many dead, in hiding, or turning on the gang to the police, there was little left for 2 barring new blood and Gat. Gat became Saints Row, but in sticking so close to him, the series lost its identity. By ditching the icons and ushering in new characters, Volition has a chance to capture Saints Row’s essence while bringing something brand new to the table."