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Yikes, this is very upsetting thought.The game would easily need at least 4-5 more months of work
I upgraded last year specifically for this game as well, little did I know over a year later I'd still be waiting.To be totally honest, if I hadn't preordered the game for the insane price of 25 dollars, I would have canceled my preorder today and just waited until people confirmed it's good. This is coming from a guy who explicitly built a new PC because I wanted to run this game at the highest settings.
What is it with this year?Given how dumb and shitty 2020 has been so far, a major AAA game release being delayed for the proverbial redheaded stepchild of videogame consoles is totally believable to me. Also aggravating as fuck, but that should go without saying, fuck Google and Alphabet right in the eye sockets.
There were a couple of games I wanted to have finished before I played it which was looking like it was going to be a bit of a tight squeeze before the 19th, this frees me up to definitely have them finished now, so it's not the end of the world, but it is frustrating to get hit with another delay less than a month before it was finally going to be released and being told it had "gone gold"im glad, because this gives me a breather on my purchases
i in the very least have yakuza next month and someone in my family wants me to get them asscred
BECAUSE 6 MILLIONS JEWS DIED IN THE HOLOCAUST YOU ANTI-SEMITEWhy would they staff it with Americans and not say, the Japs?
Who wants to see trannies and men in drag?
Also, a pronoun system? Guess I'm going to the high seas for this game...
Nips know how to make you hard, mutts know how to make you mad. Both sell.Why would they staff it with Americans and not say, the Japs?
"Guys this game is going to be a steaming pile of shit"Unfortunately the alternatives are Reddit and Twitter. Theres enough twitter screencaps on here as is.
I hate when people complain about "crunch". It is literally their job, if they don't want to do overtime then go into a different industry. I feel like most of the people who complain have never worked an office job."Guys this game is going to be a steaming pile of shit"
"Is it because it's another delay?"
"Yes, but no, it's because they did crunch when they said they wouldn't and mishandled trans issues".
"I hope those employees are medically ok after this is all done. "
Got to love reddit.
Yes, or you can fail certification over something as insignificant as using the term "menu" instead of "options", and other shit like that. From what I talked with people yesterday, apparently the 21 days sounds to people in gamedev as exactly that - a failed patch certification. Because that's the minimum amount of time between submitting again + getting to hear back about it or something along these lines, anyway.I don't remember where I heard this, I think it was an episode of The Giant Bombcast back when it was good, but certification can fail for a number of petty, arbitrary reasons. The example in the podcast was Bastion. One of the failing grades was something like "failing to engage the player within X amount of seconds of the game starting". The Bastion devs had to argue for an exception because they were technically off by a few seconds. They got it eventually. Another one they mentioned was whether or not the game crashed if there is an official peripheral plugged in. So if the game crashes if someone tried the play the game with a guitar controller or a dance mat, that was also a cert fail.
It's just a flesh wound.So, uhhhhhhhh. Is everything okay over at CDPR? It doesn't sound like they're okay.
Add on that Polish Labour laws allows basically 1 extra working day and they get 2 to 3 times the pay. Apparently no, it's corporate slavery, the difference between this and other cases of crunch are incomparable. Add on that a lot of jobs have "crunch", office jobs, lawyers, etc. Ever work for one of those big auditing, accounting or law firms? That burns you at quickly. Somehow when it comes to game design it's a special case.I hate when people complain about "crunch". It is literally their job, if they don't want to do overtime then go into a different industry. I feel like most of the people who complain have never worked an office job.
if thats true then the extra 21 days should be bug fixing out the ass. adding content, while nice would cause way more problems than just basically giving everyone a less buggy game. instead of the usual release we get a game as stable as a GOTY edition.Yes, or you can fail certification over something as insignificant as using the term "menu" instead of "options", and other shit like that. From what I talked with people yesterday, apparently the 21 days sounds to people in gamedev as exactly that - a failed patch certification. Because that's the minimum amount of time between submitting again + getting to hear back about it or something along these lines, anyway.
If it's that, then it'd make sense with how sudden it was and nobody, even within the company and especially the social media people, knew until the official announcement.
I hate when people complain about "crunch". It is literally their job, if they don't want to do overtime then go into a different industry. I feel like most of the people who complain have never worked an office job.
It's the creatives that cause the years-long delays. It's the programmers and bug testers that get crunched.The game industry suffers from crunch yet somehow it takes 5-10 years to get games out now. It's really baffling to me.
http://biznes.pap.pl/en/news/all/in...d-projekt-video-games-on-cyberpunk-2077-delayCD Projekt CEO Adam Kicinski on Cyberpunk 2077 delay: "The game for PC is ready and plays well on next-gen consoles and the company is finalizing the process concerning current gen consoles."
Have been avoiding a lot of info on this game. Why does that NPC look like a knock-off Keanu? They had no better ideas?