The Concordverse - Highguard, Marathon, Horizon Hunter's Gathering and other Flopbusters - How Many Times Do We Have To Teach You This Lesson, Old Man?

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zoomerbrained social media Current Thing outrage poisoned thread
Battleborn feels harsh to include. Lawbreakers definitely feels like it'd be an ancestor to Concord.

Speaking of Lawbreakers, the studio had made another game after that. Radical Heights. The only reason I remember it is because I saw videos from Giant Bomb and penguinz0 stream highlights. RH was basically an alpha, not even worthy of being called a beta.
 
Great thread. These live service games are outside of my wheelhouse but I enjoyed your well-written OP, @Disc . I feel extending the genre of Concordlike too far into the past stretches the meaning from what is a recent type of game and it's associated arrogant developer miasma creating them.
 
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Asymmetrical multiplayer gamers exist in a Hell where the most garbage videogame of the genre is the only one with a permanent population (Dead by Daylight) and every other new game dies a few months post launch.
Battleborn feels harsh to include.
Gearbox definitely expected it to be bigger than it ended up, launching together with Overwatch doomed it. And it's always fun to take the piss out of Randy.
I didn't play too much of Battleborn, I tried it when it went F2P, but it's interesting to see a bit of its DNA survive in Deadlock. Maybe the problem was Gearbox's writing all along.
 
It's not really new in gaming, we had many WOW killer, CoD killers, etc. 20 years ago that crashed and burned despite massive investments. The only reason that people only care now is because of it being filled with woke politics.
 
The original "overhyped multiplayer shooter that was meant to be the next big thing" crown goes to
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I looked it up for the first time in a decade for the image, and apparently it still has servers running? Incredible.
Although it did make money so I guess it's disqualified.

I was one of them people that said Brink suked ass back when it was released, it was promoted as an online game, and had no single player campaign. These online games wasnt exactly common in 2011, like we have today.

I picked up Brink years later to check it out, and when you get a online match going with a full team it can be a fun game. Content wise it dont feel like missing much, what is there is more than enough for what it is. My biggest surprise was finding out Brink is an online based game that you can play offline alone in its entirety. Its a good example on how a online game should be done, and what Stop Killing Game is fighting for now days. Also big plus it have no microtransaction. So comparing it to the always online microtransaction filled games we have today is a bit unfair, i think.
 
Redfall might deserve a mention as a proto-Concord.
https://youtube.com/watch?v=8cCFN77wtHY
This, this fucking game might be its own breed of fucked. I remember tuning into Bethesda and MS conferences (back when I gave a shit about both) and for what had to have been years. Like no joke it felt like years, I want to say actually a two year stretch EVERY Bethesda and Xbox conference would highlight this shit to absolutely no pop. It was like the Highguard TGS teaser but for every upcoming Xbox and Bethesda lineup showcase. I want to say even the quarter before or the quarter it launched MS had both its own and then a Bethesda focused showcase and that fuckin game got a spotlight both times.

Like someone brought up Anthem, it was like thst but worse since EA doesn't do that many showcases, and Bioware even fewer. It really existed to showcase that MS had nothing coming out.
 
Supposedly, Marathon's art style draws inspiration from Mirror's Edge and Ghost in the Shell. To say that it has failed to live up to it's inspiration would be the understatement of the year - where Mirror's Edge looks clean, sleek, and striking, Marathon looks like the results of getting high on street corner mushrooms and having a bad trip in a construction site port-a-potty.

Why couldn't they have made a remake of Durandal, and called it a day? This is..., there is no warning label that can prepare for such badness.
 
It's not really new in gaming, we had many WOW killer, CoD killers, etc. 20 years ago that crashed and burned despite massive investments. The only reason that people only care now is because of it being filled with woke politics.
Threads about those would be nice, especially since both World of Warcraft and Call of Duty are shadows of their former selves now.
 
Honestly I'm just happy that we now have one place to laugh at all these dumpster fires instead of being scattered to several threads. That all largely are saying the same things about each game, because they all step on the exact same rakes.

I'm legitimately curious just how much money has been wasted across the Concordverse between Dev Budgets and Ad Budgets. The latter might actually be lower for once...
 
Honestly I'm just happy that we now have one place to laugh at all these dumpster fires instead of being scattered to several threads. That all largely are saying the same things about each game, because they all step on the exact same rakes.

I'm legitimately curious just how much money has been wasted across the Concordverse between Dev Budgets and Ad Budgets. The latter might actually be lower for once...

These Concordverse games also tend to outsource development, because the studio devs refuse to or are incapable of developing those slop games themselves. Now that is the big question, just how much money is wasted on outsourcing, and where are these devs outsourced from?
 
I prefer to just cut straight to the point.

The character design is to make money and cheap writing is to save money. The point of these games is to “check” off enough boxes ✔️ for some DEI index. By doing so, private firms give them money based on how gay and brown the game is. The exact mechanics are a closely guarded secret. I’m not sure if having a black trans is 10 points or 15. But that’s largely how it works. Bribing companies with mysterious money to elbow white, normal people from representation.

Different industry but still a medium is streaming services. This has been the bread and butter of Netflix for 15 years now. And it’s actually why, for a while, Netflix was a powerhouse of streaming services. Until the others started copying their success and gave them competition.

This also applies to movies. I don’t believe ticket numbers, and I certainly dont believe any rating system like Rotten Tomatoes et. al. I truly think most media is just money laundering. They disguise “progressive” films full of needlessly unpleasant “strong female leads” and other stuff nobody asks for as the vehicle through which they get these grants via dark money or whatever.

The drive is money. But why create this absurd Rube Goldberg scheme to begin with rather than make quality media? The overarching objective seems to be discouraging and demoralizing white, straight, traditional Christian men and women. Or some combination thereof. And that’s where it starts to get tin-foil hat.

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Hyenas gets special mention as a potential Concord 0 just due to this hilarity:
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The hilarity to me of Hyenas is that of all the studios Sega put in charge of that dogturd, they put Creative Assembly, the guys who basically have a monopoly on the Total War series/style of game, which almost no one else does in that way to my knowledge. There are strong suspicions that focus on this stupid shit may have nipped Total War Warhammer 3 in the bud. Where before they had consistent releases of DLC, now DLC was relatively sparse. Seems to be strongly indicated by the reveal of a DLC involving Nagaash and the end times, Total War 40k, and Medieval 3 (all of which people have wanted for ages).

But back to this - OP really hit the nail on the head with all the reasons why these Concord/Lawbreaker types fail. Oversaturation, tired live service gameplay, and then the biggest one to me is the horrific character designs. I don't play these online hero shooters, it's not my thing, but you know which one I picked up and played for a while when it came out? Overwatch 1. Because the characters looked well designed and kinda cool. None of these, not Concorde, Highguard, Hyenas or even way back with Lawbreakers, made me even consider taking a look at. Battleborn a little bit because they had a bit of interesting design, but ultimately didn't.

If your characters look like shit and people don't want to play as them, that by itself will likely kill interest before anyone even decides to try it.
 
Cliff there had a little bit of that Patrick S. Tomlinson energy. Wannabe tough guy on the right side of history
 
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