Culture The ‘Suicide Squad’ Game is Worth Saving, Not Only Because Freeze is Queer and Asian Now - KTJL haters BTFO'd

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The Suicide Squad video game released new content around the time of San Diego Comic-Con. Amidst the massive MCU reveals and the unprecedented transition to a new Democratic presidential candidate, it may’ve been easy to miss the introduction of a new Mrs. Freeze to Suicide Squad: Kill the Justice League Season 2.

I’m a fan of Suicide Squad: Kill the Justice League (SSKTJL). I understand it hasn’t sold too well. The story is wonderfully done, I strongly disagree with all detractors claiming otherwise. If Rocksteady Studios isn’t able to release its 10+ seasons of planned future content because of unmet expectations, it’ll be a shame, because it seems that the big-picture plan all along was for the Squad to kill the mind-controlled Justice League, and then for the Justice League to return to life over the course of several post-launch DLC seasons. I’ll be among those disappointed if we only ever get to play that first part of the long arc.

My initial review made a case for SSKTJL as the DC Universe equivalent of Avengers: Endgame, which we never quite got in movie form from the DC camp. It’s poignant and funny, the deaths are meaningful, the ending is huge. Granted, the gameplay could be more varied, the skins could be cooler. One wishes that it all rose to the level of the two-mission sequence in Chapter 4*, where the Squad rescues Waller’s convoy and escorts her back to the Hall of Justice while Superman and Wonder Woman are knocking each other around Metropolis, culminating in a big fight that’s truly affecting,

Worth reiterating, also, it’s a fairly rare action game that centers both a queer woman (Harley Quinn) and a Black man (Deadshot) as main playable characters. Not at all to the exclusion of the norm: Captain Boomerang is playable. So is Joker, and you can also be a shark. The game offers great options for those of us with the crazy notion that we don’t always wanna play as the beefy white dude.

The newest addition to SSKTJL’s playable roster is Victoria Frias, a.k.a. Mrs. Freeze. She is a new-ish version of a womanly Mr. Freeze, pulled from one of those ever-convenient alternate realities. Mr. Freeze’s boss battle was one of the most compelling events in Arkham City, so it makes sense for Rocksteady to build on that memorable achievement. Victoria is intended to be of Asian heritage; of course, she’s also a blue and frosty fictional person, so we needn’t get too hung up on the authenticity of phenotype here.

Again, alternate universe, so here’s this game-specific version of the story (according to some sparse wiki info and SSKTJL’s rather brief in-game exposition): Like original Mr. Freeze, Mrs. Freeze is married to a woman named Nora, who is rarely seen, but serves as the motivational muse for most of Freeze’s mad-scientist machinations. The relationship somewhat parallels Harley and Poison Ivy’s, in that Nora and Ivy are both eco-extremists, and Harley and Victoria are both Chaotic With Doctorate. The game amusingly diverts from making it weird(er) with a line about Mrs. Freeze wanting to go on a double date with Harley and Daphne, Ivy’s giant mutant plant — not Ivy herself, because in this game, Ivy is a young kid who evokes Greta Thunberg.

That’s another thing I love about SSKTJL; the sense of humor is pretty odd, a little wrong/transgressive, but it’s very much thought-out.

So now one can play as Mrs. Freeze, and find that the Flash may not be completely dead. (Spoiler level zero, if you’ve ever read a comic book.) The requisite grind to unlock all this is basically the same; it would be nice if there were more activities or puzzles to vary the pace, because it’s mainly at high-pitched kaleidoscopic swarm attack speed, with occasional breaks to manage gear. Still, it’s fun to blow up all the aliens in new cryogenically-assisted ways. Mrs. Freeze strikes a nice balance between her academic-nerd voice lines and her tank-style gameplay. She traverses on an Iceman-esque icicle bridge and can skateboard-charge through enemies. Her finishing moves are pro-wrestler sh*tkicker moves. I’d say she’s smoother to play than Joker, whose umbrella traversal I’ve yet to master.

At the risk of inviting some terrible superficial ogling discourse, I’ll opine it’s important that Mrs. Freeze is drawn a little different. Her design leaps out for not following the conventional standards set by most playable female protagonists in AAA games, e.g.: Lara Croft, 2B, Jill Valentine, Chun-Li, Stellar Blade’s Eve. They’re all generally super-fit ladies with long hair and big eyes (not 2B so much) in tight or fetish-coded outfits. Harley Quinn, in every canonical version up until the recent Batman: Caped Crusader, is a femme-pretty blonde white woman who looks a lot like Margot Robbie (as the snarky narrator in Barbie acknowledges, there’s a slight dissonance when Barbie/Robbie is advancing feminist ideas about appearance and body politics). The other Mrs. Freeze, of the comics and the animated show, is usually Nora Fries, and she’s also typically rendered as comic-book ideal-looking, that is to say, she looks kind of like Gwen Stacy. To be sure, there’s nothing wrong with being fit and having long hair, it’s just a bit of a dominant trope in, well, all media, but particularly in video games.

So it’s kind of a gas, as well as a flex, that Victoria Frias in SSKTJL has a short spiky haircut, wears a bulky armored suit and goggles, and is indeterminately Asian-coded (perhaps Filipina, from the surname?) and kind of masc. In the video game space, as far as playable characters with non-customizable facial features, it’s pretty different. The overall vibe she gives is (evil) scientist. Her voice performance is salty and calculating, much as Mr. Freeze is in Arkham City, Arkham Knight, and Gotham Knights. She has several fun dialogue lines with Harley which add stronger resonances to the team vibe, because hey, now there’s more than one playable woman on the squad! Shock and awe!

(The special video game feature of highly-customizable avatars is, potentially if not always in execution, one of the more progressive areas in the gaming world, and more games should have them — good on ya, Saints Row.)

The Suicide Squad game has been pretty consistent in its forward-looking representation of queer storylines and archetypes. The Pride-themed skins are arguably more flamboyant than innovative (a master of taste, I do like playing as asexual Deadshot), but the array of choice is thorough, ranging from aromantic King Shark to pansexual Boomerang to trans-inclusive gay men’s Joker. (And no, they did not ask you to pay money to add these color swatches, they were offered as free content for Pride Month, as far as I’m aware.)

If SSKTJL continues as originally planned, future roster characters (reportedly) will include Deadshot’s daughter Zoe and the fan-favorite assassin, Deathstroke. I’m definitely on the team that wants to main these characters; more than that, I would like to see how the full story of the Justice League’s resurrection unfolds. Even if it means having to slog through Brainiac’s shields for the umpteenth time. The writing and the visual/audio design in SSKTJL is still thrilling, and exceptionally well-integrated toward the story it’s trying to tell. So for this nerd, it’d be worth it.

*Because literally everyone asked, my Top 5 Favorite Sections From Marvel/DC Superhero Video Games (obviously I have not played every single one ever, but have played a lot of ’em):
1. SSKTJL / Saving Amanda Waller — Wall to the Hall — Worst Case Scenario mission sequence
2. Marvel Ultimate Alliance / Shi’ar Empire and Skrull Planet missions
3. Arkham City / The whole Museum section with Penguin and Solomon Grundy
4. Spider-Man / Miles Morales / the web-swinging and base-clearing, as a general activity, I could do all day
5. Arkham Knight / The Batgirl DLC
 
Please keep throwing money at this game. It isn't a big enough financial black hole yet. I hope the dev and publisher go bankrupt chasing this game down the money-sink.
 
I’m a fan of Suicide Squad: Kill the Justice League
Wow, you're one of the 300 people who still play this crap.
My initial review made a case for SSKTJL as the DC Universe equivalent of Avengers: Endgame
Avengers: Endgame is a shitty movie that ruined several characters, mainly the Hulk, and fucked up the overall storyline in several major ways.
The game offers great options for those of us with the crazy notion that we don’t always wanna play as the beefy white dude.
All 300 of you.
Ivy is a young kid who evokes Greta Thunberg.
And that's supposed to be a selling point?
Mrs. Freeze strikes a nice balance between her academic-nerd voice lines and her tank-style gameplay. She traverses on an Iceman-esque icicle bridge and can skateboard-charge through enemies. Her finishing moves are pro-wrestler sh*tkicker moves.
That sounds cringe.
Her design leaps out for not following the conventional standards set by most playable female protagonists in AAA games
Yeah, she's ugly as fuck.
They’re all generally super-fit ladies with long hair and big eyes (not 2B so much) in tight or fetish-coded outfits.
Because gamers like to see attractive sexy characters on screen.
I personally know several lesbians, they're way more attractive than this character.
Why make her so visually unappealing?
Most lesbians don't like this design either, they like hot bitches.
So it’s kind of a gas, as well as a flex, that Victoria Frias in SSKTJL has a short spiky haircut, wears a bulky armored suit and goggles, and is indeterminately Asian-coded (perhaps Filipina, from the surname?) and kind of masc.
This fucking language, goddamn.
Nobody normal speaks like this.
The Suicide Squad game has been pretty consistent in its forward-looking representation of queer storylines and archetypes.
And that's why it's one of the biggest flops in video game history.
Nobody wants this aside from a handful of weirdo activists.
 
Part of me is actually happy about the fact shitlibs are unable to make entertaining games. It would be really hard for me to ignore them, if they actually had great gameplay. Most games made by modern AAA studios are utter garbage. I would refuse to play them, even if they had zero woke bullshit.
 
Borderlands 2 is worth saving. Prototype is worth saving. This and other blatantly current year media deserves to rot.
 
I’ll be among those disappointed if we only ever get to play that first part of the long arc.
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You and all two hundred other players. Nobody gives a shit if its representative, because unless you want those game developers to give up on that vaunted "Living wage for our work" minimum standard of existence, the 250ish people at rocksteady would need to charge about ten thousand dollars per month of content to each of you remaining players. Thats not a joke, 100k USD to live in London, UK, 250 heads, 2m salary cost without overhead a month, and that's not accounting for the building, or debt from borrowing to fund the initial development that still remains, or any software and hardware costs to keep the operation running. This is the first game they've released in 8 years, 9 if you ignore the VR batman spinoff, there has been no other revenue avenues. If you really think this is worth saving, put your money where your mouth is - because clearly nobody else will.

If representation was that important to people, they'd buy this. I can tell you, I buy videogames because they're fun, and this didn't look it, not in the slightest. Maybe they could skip a season of genderbending a character and actually fix their core gameplay loop, but that wouldn't make this journo happy.
 
Part of me is actually happy about the fact shitlibs are unable to make entertaining games. It would be really hard for me to ignore them, if they actually had great gameplay. Most games made by modern AAA studios are utter garbage. I would refuse to play them, even if they had zero woke bullshit.
They used to be, a decade ago. Hell, the reason that the entire industry is so rotten now is that it was basically all shitlibs doing the creative work and they decided to bring in people even more left wing than them. This combined with financial pressures to turn every game into the most profitable model every due to the insane budgets has been the two arms of the chokehold on mainstream western gaming.

People criticize Japanese corporations for being very hierarchical, rarely allowing younger people to get to the top while old creatives have stayed around to this day, and obviously this can be a problem sometimes, but compared to what happened in the west where a large amount of young people were gifted management and creative positions and the older people were pushed out due to terrible pay and other issues, I think they've got a better idea on how to make both better products and better companies tbh. Arguably the gaming company most similar to the Japanese in the west right now is Valve, and they find success in any industry they venture into and every genre they try.
 
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Anyone able to make comments about what rainbow slop this is under the article? Mine is stuck in moderation but someone got through:

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Hell, the reason that the entire industry is so rotten now is that it was basically all shitlibs doing the creative work.
It is true that creative types were always left leaning, but those "classic" liberals would be considered right-wing extremists by their descendants. It is hard to fathom how things got so out of hand so quickly. One would believe it would take multiple generations to go from relative sanity to batshit insanity. I think this sudden shift is a testament that boomers and early millenials were/are complete shit at parenting.
 
I love that people are astroturfing or arguing about the quality of Suicide Squad, it makes other games like Diablo 4 and Dead By Daylight seem so much more competent in comparison. Suicide Squad: the fat, dumpy friend that makes you go up two points by standing next to!
 
It is true that creative types were always left leaning, but those "classic" liberals would be considered right-wing extremists by their descendants. It is hard to fathom how things got so out of hand so quickly.
To be honest, I think it was inevitable when hardcore leftists basically took over media. Even on the internet, until GG really got big and "SJW" became a household insult, no matter where you went there was a push for leftism. Any liberal who wasn't an autist or was somehow seperated from mass media basically went through total indoctrination without knowing, and so they changed their opinions over time and saw the younger leftists as people who were more up to date with the times who would know better than them. And ultimately it would only take two or three of those getting into management/HR positions, then they would put in internal policy that would filter for their own kind. It's somewhat similar to how Jews and Italians managed to totally dominate hollywood since the 60s, except it was political rather than ethnic, at least until 2014 or so when DEI went into full gear in every significant aspect of any large company.
 
Is "-coded" the neoleftist way of saying 'stereotypical'? Faggot speak.
"-coded" is what leftist say when they want to claim a character, who is neither black nor gay, as black and gay.
See Piccolo from DBZ
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Niggers and leftists say that he's black coded.
 
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