- Joined
- Feb 4, 2018
About Ryza....since there are no plans for a collection of all three....which one is the best one to get? I heard 2 and 3 are great. Idk what to choose....
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I'm sure they'll release a Ryza DX trilogy partway through the next trilogy like they have for the last few. If you're willing to wait.About Ryza....since there are no plans for a collection of all three....which one is the best one to get? I heard 2 and 3 are great. Idk what to choose....
Played the third game for quite some time, and little is said about Ryza's physical appearance. Beyond that, there are movement actions such as crawling where you get a clear view of buttocks for example, but the game doesn't go beyond that, and compared to the earlier two games, the third game seems to be the least fanservice-y of the trilogy.Do have to ask, does Atelier turn into borderline smut with Ryza or is it just the impression it gives off with how her thickness is plastered everywhere?
OK, thanks for the clarification. I'm not against fanservice, but Rorona is tame as fuck and I was wondering if Gust went full "let them thirst for her thickness!" and there was a shift or not.Played the third game for quite some time, and little is said about Ryza's physical appearance. Beyond that, there are movement actions such as crawling where you get a clear view of buttocks for example, but the game doesn't go beyond that, and compared to the earlier two games, the third game seems to be the least fanservice-y of the trilogy.
For comparison, gacha games are far more blatant with their fanservice than the Ryza Trilogy. In fact, the developer -- Gust -- recently received criticisms regarding bait-and-switch fanservice; releasing patches post-launch that covers up potential flashes of women's panties, and restricting model viewer features where girls would completely disappear should you try to look up their skirts.
Overall, most of the Gust catalog purchasable on PC is relatively tame, which some exceptions such as Blue Reflection and Night of Azure. I don't think they pull some sort of ambush fanservice beyond the game box art and preview screenshots.
You may have already encountered those huge boulders in the Forest as well in the Cave, which prevent you from reaching other parts of the map zones. Early-game, it's impossible to break those rocks as you lack the proper materials (that enable better traits) and/or recipes of stronger bombs.Right now I decided to start my Attelier adventuras with Rorona. Taking it veeeery slow though, mostly when I want to play something very chill (though the dime management does trigger my ocd a bit). I'm playing blind since I rather not feel like I'm just following a guide. I certainly like the atmosphere and ambience. Music is nice as well. Half of the synthesising I'm probably not understanding but for now I'm surviving (barely at the start of the second big request though).
Atelier Ryza is ironically very tame compared to the older Atelier Arland titles (Rorona/Totori/Meruru) which actually had risqué CGs in-game, unlocked by events upon completing certain conditions. This is even taking account that Atelier Arland aimed for a female audience, as Totori was considered at some point the best vidya for women from a japanese magazine.Do have to ask, does Atelier turn into borderline smut with Ryza or is it just the impression it gives off with how her thickness is plastered everywhere?
The interview seemed really suspect and I think the "fanservice" they meant was literally "service to the fans", like references and inside jokes for the series. My only real basis is that the producer was praising Xenoblade in the interview, which has way more lewd fanservice than any atelier after Iris.OK, thanks for the clarification. I'm not against fanservice, but Rorona is tame as fuck and I was wondering if Gust went full "let them thirst for her thickness!" and there was a shift or not.
If you mean this interview (from Nintendolife) in particular, then Hosoi actually said this:The interview seemed really suspect and I think the "fanservice" they meant was literally "service to the fans", like references and inside jokes for the series. My only real basis is that the producer was praising Xenoblade in the interview, which has way more lewd fanservice than any atelier after Iris.
Ayesha actually was the game where the time limit became a joke because the game let you recycle item charges on the hometown, meaning that you could spam attack items rather than be dependent on equipment on most fights.Gotta be honest I struggled a lot with Ayesha and E/L. The time limit stressed me out too much and I know I fucked up a lot so it is frustrating. I'm going back to Ayesha to see if I can beat it. From the beginning. But still....its just.....its the alchemy that's tricky.
I heard to prioritize the * marked entries first and also make shoes and lens items to help?