I did, when talking about why we like PathFinder 2 here.
Pretty sure it had nothing to do with why I commented but sure.
I see 3-18 ability scores and stat rolling as vestigial mechanics that should have gone away long ago.
Says the man who never played with the system, strawmans its construction since he never played it, and wants it to change rather than play something more his speed because he can't be fucked to learn it.
Point buy for ability scores doesn't really work and add complexity for little gain since nobody goes for odd numbers. Just have the modifier. Old editions used 3d6 in order (I'm told, never played them myself), and since then there has been fix after fix after fix after fix. At some point they should do away with that system and just have the modifier. The PF2 monster manual seems to be a test to see how that change works, and it works fine.
In this order:
1. Odd stats are actually really useful to have when you build a character, since it's a good spot to put down a characteristic improvement whenever you get it. Whenever you get those you either boost your main useful stat (or stats), or even out an ability. It also makes odd numbered stat boosting items very useful.
2. It really feels like you're only dismissing point buy because it doesn't validate your reasoning and you need to prove why old systems are worse. It's been a thing since the 1990s dude.
3. You ignore that the stat actually has value, at least when it comes to STR values since it covers your carry capacity.
4. You're trying to turn this from what I actually give a shit about, which is the slow removal of fantasy, since I also predict given woke trends you are only going to play different humans by the end of this.
PathFinder 2, and 5e to a lesser degree, have moved so far away from AD&D that keeping things around from that edition is just holding them back. I see no reason to keep that stuff because any argument people have for keeping it falls flat.
Only because you never played any of the earlier editions. Admitted to never playing it. And only came in because of the lowered bar.
I've played both 5e and 3.5e. I've dabbled in ADnD. There are elements I like from all of them and stuff I hate in all of them.
5e for example I despise how they handle skill checks, while I love how the classes are fairly balanced. 3.5e has the flexibility of a billion books and magazines and has the better skill point system, but casters are horseshit. ADnD has some great modules and some weird ideas like potion miscibility, but THAC0 is fucking shit.
I have perspective on this, and I don't think you do.
That's different from game design. Of course, if they get rid of ability score and just have the modifier AND the game is woke garbage, people will put the two together. But let's not throw the baby out with the bathwater.
I happily will do so because of the fact that buying it is rewarding behavior and ideas I dislike. These people tend to show nothing but contempt for its playerbase and original audience. Why should I reward these people for the contempt they show to their own consumers?
In a way, TTRPG fans are like the generation-x Nintendo fans who re-buy their nes collection every 5 years on e-shop, or comic fans who keep buying the new books despite how much they suck. I get it. Ravenloft is great. Tomb of Horrors is a classic. But surely there's more to RPG than reading the same modules over and over and over with minor changes and updated stat blocks?
Maybe it's so the GM doesn't have to figure out how to convert everything if they want to run the module in a system that everyone knows? I do know that at least in 3.5 they did make their own original adventures too, so I don't get this one.
I'm going to powerlevel a bit. I've read games that, while technically playable, need changes (sometimes major) in order to play as written. PathFinder 2 is not one of those games. I can, and am, running as written out of the box. I get that Paizo is woke, but they're the only RPG company I can think of that isn't doing retro throwbacks or retreads AND people actually play. The other is Traveller.
Now you're just taking the mickey, especially since you've mentioned more than once you've only seriously played a couple TTRPGs and it seems like you've never tried ANYTHING outside of the d20 system besides the latest Traveller game, which IS A RETRO GAME AND REPRINT.