Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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This one is making the rounds in one of the communities I'm in. I meant to post it yesterday but Kickstarter was not agreeing with my VPN. Anyway, strap in. This will be a long one.


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Man, that's a lot of "WE'RE NATIVES, TRUST US!" all over the page.

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Well, this could be interesting. I wonder how it's going to--

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It's just Storyteller. It's literally just fucking Native American Storyteller.

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There we go, if you're a non-native, you're strongly advised to fuck off an not use some options in the book, even though you're supposed to all be roleplaying native characters.

Do these people understand the concept of "roleplaying"? Also, there are no non-native characters in the setting, since it was "not colonized". So what do you do if you're a non-native playing that game? Just... suck it up and not play some things? That sounds like so much fun, having my options in a game limited by my ancestry!

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A diverse team! Including the absolutely-traditional-not-created-in-the-late-80s native tranny term, the "two spirit". Their ancestors would be so proud!

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This is at the end. Separate but equal, indeed.

These guys are funded over 10 times over. I fully expect the product to come out, but I also fully expect drama. There are great odds of he-said-she-said drama about a non-native team member claiming to be native. What do you guys think?
As a paleface who's marginally more informed on Native politics than most:
-If I knew the tribes involved, I'd be able to guess exactly where good drama points could form- even different branches of the same tribe (Cherokee Nation vs. Eastern Band of the Cherokee vs. United Keetowah Band) tend to have very different ideas about the "authentic" Native identity or culture- and that's not getting into the huge circle-jerk arguments that can form over archeological data. Case in point- many Cherokee Nation members insist that the traditional Cherokee belief system was monotheistic, while the EB (and archeological/anthropological evidence) lean towards the Cherokee belief system being animistic with a very vague "prime mover" creative force alluded to in a couple of stories but never venerated, like the rest of the Mound Builder descendants.
-No matter WHAT claims they make about specific territories, there's a potential for slapfights.
-Yeah, there's definitely going to be a minor controversy at least around one Native declaring another "isn't injun enough". Blood purity is a huge source of autism in every tribe that gives a fuck about it (which is most of them due to casino money hedging).

I love how their all "The natives will all get along and they'll develop technology!"

"What technology did they develop by the time the settlers had arrived?"
...
...
"They stopped eating horse shit."
1. Horses aren't native to NA, the settlers brought them over (and then several of the Plains tribes took to them to the point where they basically became Scythian/Hun-esque horselord peoples).
2. The Southern Woodlands indians did well enough for themselves that the UK established formal relations with them as equal partners (and continue to acknowledge Cherokee sovereignty- they invited a representative of the Principal Chief of the Cherokee Nation to the Diamond Jubilee) and were advanced enough to have slow sea trade with Mexico from modern-day Alabama.

Would the natives actually have the resources/institutions to develop an industrial civilization?
They did (albeit to a limited degree), but they didn't have a reason to. Industrial civilizations develop in response to high pressure for the products of industrial civilization (preserved goods, quick-fab housing, and high-grade arms). Plains Indians didn't need any of that, because when they ran out of food or the weather turned bad, they'd just move somewhere else. Aeluts couldn't develop it because the resource-intensive nature of bare-bones survival near the Arctic Circle gives you no free time to fuck around with technology or warfare. The Mound Builder cultures, on the other hand, were more advanced- and not coincidentally lived in an area where space and food were at a higher premium (what would become the American South) and had wars with each other- but not somewhere so hellish that you have to devote most of your efforts to just staying alive.
 
It might be because I’m a guy, but man, I wish there were more coomer women out there. Nowadays its more common to see women reject sex utterly.
I've been thinking it's just a city by city thing. Some cities you'll see women who want to control games and in others you'll find that they just want to play. There's also the fact that a lot of women out there aren't into PC bullshit.
 
nHunter has a lot of fun at all tiers of play. You can play a pretty good Scooby Doo Gang style game with Network Zero, or go full 'The Boys' with Chieron and Task Force Valkyrie.
I still like the idea of doing Men in Black with them, where it's all a part of the job to keep the normals safe and unaware and working with the things that go bump in the night and who are willing to work with you. All while putting down or getting help to those too far gone or who need it.

Dunno, I think a VASCU game like that or like the X-Files has potential.
 
I still like the idea of doing Men in Black with them, where it's all a part of the job to keep the normals safe and unaware and working with the things that go bump in the night and who are willing to work with you. All while putting down or getting help to those too far gone or who need it.

Dunno, I think a VASCU game like that or like the X-Files has potential.
I really, really like VASCU. A conspiracy of hunters specializing in supernatural serial killers of about every stripe is just perfect as an ally or antagonist, or as the prime players in any chronicle. They really don't need the psychic powers to be really good at what they do. Just an understanding of human nature, and a dogged determination to do what's needed to bring someone to justice, even if that someone is Vlad Vladovitch, 400 year old Hungarian Immigrant vampire.
 
I really, really like VASCU. A conspiracy of hunters specializing in supernatural serial killers of about every stripe is just perfect as an ally or antagonist, or as the prime players in any chronicle. They really don't need the psychic powers to be really good at what they do. Just an understanding of human nature, and a dogged determination to do what's needed to bring someone to justice, even if that someone is Vlad Vladovitch, 400 year old Hungarian Immigrant vampire.
All I do know is I'm tempted to if and whenever I run a Chronicles of Darkness game to include as characters Agents J and K as members of VASCU if they need to come in either due to players or events spiralling to the point the government needs to send someone in.

It's a bit goofy, but I really like that dynamic this conspiracy has and it's just in fun.
 
To be honest I’m tempted to try and lure in some Reddit as fuck people and actually show them how the whole deal with undeath works.
 
To be honest I’m tempted to try and lure in some Reddit as fuck people and actually show them how the whole deal with undeath works.
If you do and they pick vamps, I nominate having the Carthians being a mix of An-Prims and Naz-Bols for maximum funny.
 
If you do and they pick vamps, I nominate having the Carthians being a mix of An-Prims and Naz-Bols for maximum funny.
Anarcho primitivism is a vampiric philosophy that wouldn’t survive long in any major city. Naz-bol could be fun but I was kind of considering there being like three major Carthian factions - the “Hippity Hoppity this is Anarchist Property” barely not unaligned , the Oppositonist undead thrill junkies (a fun faction from the source book who dedicate their requiems to sport and physical actions like extreme parkour and whatever other sport they take a liking to) who just want to shred brah, and the communalists who want to just get along with everyone else and are nominally the heads of the Movement, simply because the other two groups don’t care and/or react with extreme violence to any idea of authority. The Invictus would be modeled after mafia families and modern cartels - ruthless and only held back by the need to uphold the masquerade. Crone is indulging in Orphic mystery stuff. Life, death, rebirth, and tearing the shit apart of anyone who thinks the old faith is peaceful. The lancea is relatively sane - they’re just Mormons. And the Ordo is the usual Ordo. Strange scientists off in their bunkers doing strange things
 
I still like the idea of doing Men in Black with them, where it's all a part of the job to keep the normals safe and unaware and working with the things that go bump in the night and who are willing to work with you. All while putting down or getting help to those too far gone or who need it.

Dunno, I think a VASCU game like that or like the X-Files has potential.
If Cthulhu is your thing, maybe Delta Green or Achtung Cthulhu would be up your street.
 
It might be because I’m a guy, but man, I wish there were more coomer women out there. Nowadays its more common to see women reject sex utterly.
Coomer women are no better than their male counterparts. Don't be fooled just because of their gender. I've had a female player try to enact her lesbian dyke fantasies on a certain NPC for awhile now, to the point where I had them removed from each other for plot reasons because I didn't want my other players to sit through her awkward flirting. There's some other degenerates who like to solely play as princesses in distress or like gore. A lot. Women might "shun" sex and sexuality in public, but in private they're busy writing kinky 50 page fanfiction of their OTP from your sessions (something one of my players has also done).

Key takeaway here is that coomers of either gender don't usually make for the best players since they're constantly trying to get their dick (or vagina) wet in-game.
 
I don't hate WoD, but honestly I wouldn't want to play it with anyone outside my gaming group.

Every time someone makes noises about trying to get me to play in one, I amuse myself by asking to play something jarringly off kilter. Mummies, Prometheans, Geniuses, Exalts, and at one point I asked if I could reprise an old Street Fighter character.

I know, I'm an asshole :)
 
I'm currently in a group running BitD- what's so bad about it? The first session was okay.
To follow up on this ancient post- we switched to a more traditional system after three sessions because it sucked hard enough that only the GM and the unironic Bay Area SJW liked it. My autistic thoughts on it:
1. Why do you have a system about carrying out heists that skips entirely over the planning phase? I understand wanting to avoid the "5 hours of planning/1 hour of play" issue, but going a mile the other way ruins it.
2. More fundamentally, this is a system that's way too bare-bones to be interesting as a traditional TTRPG. There's systems for all of the standards of a "crime game"- carrying out jobs, building reputation, building up turf- but the world around you is barely a pencil outline and is, for the most part, the dev waving vaguely at Dishonored and Fallen London and going "mweeh, that" without any specifics or fleshing out. Which is a shame, because with fleshing out, I could swallow down the minimalist mechanics because I love gaslight fantasy.
3. Constantly cutting between the present and "flashbacks" showing how the crooks planned the job works in movies, not in tabletop games. Simple as.
4. I think this was more a GM problem with that game in particular, but he sold this as a "rules-lite character-centered experience", and our characters barely had any time to establish themselves in the world- we were being whisked from site to site, roll to roll, and with the flashbacks requiring us to more-or-less invent prior actions off of the top of our head, I don't think any of us had a chance to really inhabit our characters. So, it's a role-playing game without the ability to immerse yourself in the role.
The good news is that most of us are enjoying the new system (Warhammer Fantasy RP) way more.

TL;DR Blades in the Dark is like a mix between shooting dice without money and improv theater where the prompter has ADHD, would not do again.
 
nHunter has a lot of fun at all tiers of play. You can play a pretty good Scooby Doo Gang style game with Network Zero, or go full 'The Boys' with Chieron and Task Force Valkyrie.
The nice thing about NWoD hunter is that it can easily be scaled up as the PC's gain XP points and dots. You can go from a few guys keeping shit out of their few blocks to part of a Compact to full-blown Conspiracy members.
 
Currently playing Warhammer Fantasy 4th Ed. and so far I am loving the system. It is what I have been looking for as it is a simple system with enough weight towards its crunch that considering what skills you want to advance is needed. One of the best things it has for it is the advantage system which can stack on more advantage which really helps make this a momentum game.
 
Speaking of WoD, here's an absolutely amazing character sheet an anon on /tg/ uploaded. Context was: "It was a sincerely put forth character from a girl that wanted to play for the first time. Her boyfriend coached her on the wod lore, but she insisted on doing the character herself as a surprise so he won't know her backstory. She was upset when the character was rejected, but I had to keep the character sheet." I've never played, but is uh... the sex rating section a normal part of these character sheets?
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Speaking of WoD, here's an absolutely amazing character sheet an anon on /tg/ uploaded. Context was: "It was a sincerely put forth character from a girl that wanted to play for the first time. Her boyfriend coached her on the wod lore, but she insisted on doing the character herself as a surprise so he won't know her backstory. She was upset when the character was rejected, but I had to keep the character sheet." I've never played, but is uh... the sex rating section a normal part of these character sheets?
No, sex rating isn't. But I'm still laughing. It's a fake but a well done fake.
 
I'm partial to the charsheet for Caine. The one that says "YOU FUCKING LOSE" instead of any stats.

Edit: found it!
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Nice and straightforward.
 
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