Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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Thinking back to my previous comment about the old D&D pre5e modules being still tons of fun it got me thinking: there are so fucking many of them... what are peoples' favourites that you would still recommend playing today? Just seems like a vast library of adventures with fun ideas to plunder but I personally have no idea where to start or what to look at outside of some niche Ravenloft related ones.
Temple of Elemental Evil is just about the most fun I've ever had running a campaign.
 
Going back to the Tcho-Tcho discussion from a little bit ago, I recently had to travel for work and drove for about six hours yesterday. Against my better judgement, I stopped at a highway rest stop and got McDonald's for lunch. In the McDonald's, every single employee was Hispanic, and I don't mean Antonio Banderas Hispanic. I mean short stature (specifically short legs and long torsos), broad noses, wide-set eyes, flat faces, wide mouths full of small teeth; when Hernan Cortez came over, he found exactly these people cutting people's hearts out, is what I'm saying.

I entirely understand the thinking. Right now, these dudes are making my fries, but a couple bad days and they're absolutely eating human hearts on top of a ziggurat.
 
Thinking back to my previous comment about the old D&D pre5e modules being still tons of fun it got me thinking: there are so fucking many of them... what are peoples' favourites that you would still recommend playing today? Just seems like a vast library of adventures with fun ideas to plunder but I personally have no idea where to start or what to look at outside of some niche Ravenloft related ones.

Night’s Dark Terror is a boring answer because it’s so obvious. It’s a wilderness adventure with just all kinds of stuff and it really shows off the old D&D feel.

The Land Beyond The Magic Mirror, which is miles better than Dungeonland and is the kind of fun 5e would never let itself have.

TBH there isn’t a lot of reason to run the actual old D&D modules. OSR ate their lunch. Stuff like:

The Dark of Hot Springs Island
The Black Wyrm of Brandonsford
Barrowmaze
Stonehell
The Queen of Elflands Son
 
Random question here, but; what are you guys' thoughts on "reskinning" races in DND? Not talking about simply making a race look different (i.e., humans can be whatever ethnicity, tabaxi can be almost any type of feline, etc.), I'm talking about turning races into a completely different monster (turning tabaxi into wolves, which is weirdly popular on Reddit). Not exactly the most sure on it myself; only suggestion that I like was using the official "Halfling = Mousefolk" suggestion in the 2014 DMG.

Anyone here ever had a player ask about this?
 
Random question here, but; what are you guys' thoughts on "reskinning" races in DND? Not talking about simply making a race look different (i.e., humans can be whatever ethnicity, tabaxi can be almost any type of feline, etc.), I'm talking about turning races into a completely different monster (turning tabaxi into wolves, which is weirdly popular on Reddit). Not exactly the most sure on it myself; only suggestion that I like was using the official "Halfling = Mousefolk" suggestion in the 2014 DMG.

Anyone here ever had a player ask about this?
I wind up doing that most of the time anyway. For having something like 50 races, DnD's pool is somehow shallow as fuck.

I allow players to race swap on the stipulations that they don't use the reskin to try and get advantages (I'm a wolf so I should be able to-"), and don't mind being treated as an exotic foreigner (assuming i didn't have a similar race/location already planned out.)
 
Anyone here ever had a player ask about this?
That’s one of the great things about ttrpgs; something can go from being a crossbow to a six shooter just because you say so. If existing rules fit lore you want to implement, why reinvent the wheel? I’d be doxing myself if revealed the shit I’ve reskinned but it’s a very effective way of changing the world/tone of a game without touching the rules.

That said mousefolk sounds like gay furry shit and I hate it.
 
I wind up doing that most of the time anyway. For having something like 50 races, DnD's pool is somehow shallow as fuck.

I brought this up a while back myself, actually; 5e's race selection in particular looks pretty good, but when you get down to it... a lot of them feel pretty token overall, like they're all just variants of elves, dwarves, etc., that don't really contribute much. Not helped with how 5e removes racial bonuses, stat differences, etc., nor how the artwork is looking increasingly faggy.

I allow players to race swap on the stipulations that they don't use the reskin to try and get advantages (I'm a wolf so I should be able to-"), and don't mind being treated as an exotic foreigner (assuming i didn't have a similar race/location already planned out.)

Haven't really ran into many powergamers like that yet; though again, I mostly play with friends. Playing as a foreigner and being treated as an outsider gives the opportunity for some worldbuilding, as well.

That’s one of the great things about ttrpgs; something can go from being a crossbow to a six shooter just because you say so. If existing rules fit lore you want to implement, why reinvent the wheel? I’d be doxing myself if revealed the shit I’ve reskinned but it’s a very effective way of changing the world/tone of a game without touching the rules.

Honestly, same.

That said mousefolk sounds like gay furry shit and I hate it.

I mean, if you're wanting to run a Redwall or Mouse Guard character in DND, it's an option. Better than 2024's version; "reskin an Orc to a human bully", seriously?

EDIT: Grammar, changed "MouseWorld" to Mouse Guard.
 
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Random question here, but; what are you guys' thoughts on "reskinning" races in DND? Not talking about simply making a race look different (i.e., humans can be whatever ethnicity, tabaxi can be almost any type of feline, etc.), I'm talking about turning races into a completely different monster (turning tabaxi into wolves, which is weirdly popular on Reddit). Not exactly the most sure on it myself; only suggestion that I like was using the official "Halfling = Mousefolk" suggestion in the 2014 DMG.

Anyone here ever had a player ask about this?
If the system doesn't have rules for a race the player wants to play, but you can agree on something that's close enough within the book, just do it. Like saomeone said as long as they aren't trying to use some "DM may I" shit for an advantage later instead of just using the stats and abilities or whatever race was re-skinned, there shouldn't be an issue.

If it's for some weird furry fetish bullshit, then the answer should be no. But if these are regulars at your table, you should be able to judge if this is going to be an issue.
 
I mean, if you're wanting to run a RedWall or MouseWorld character in DND, it's an option. Better than the 2024's version; "reskin an Orc to a human bully", seriously?
I mean play what’s fun for your group but comparing “2014” 5e to totally not a new edition “2024” 5e is so much angels dancing on the head of a pin.

Not helped with how 5e removes racial bonuses, stat differences, etc., nor how the artwork is looking increasingly faggy.

5e originally had racial stat bonuses, it wokified once zoomers flooded the hobby post Stranger Things/Critical role and cried tears of blood upon seeing “race” on their character sheets.

Tbf stranger things worked out for me; apparently they play BECMI. “Oh it’s like on the TV!” Yes it is impressionable 20-somethings. Now roll 3d6 straight down.
 
Going back to the Tcho-Tcho discussion from a little bit ago, I recently had to travel for work and drove for about six hours yesterday. Against my better judgement, I stopped at a highway rest stop and got McDonald's for lunch. In the McDonald's, every single employee was Hispanic, and I don't mean Antonio Banderas Hispanic. I mean short stature (specifically short legs and long torsos), broad noses, wide-set eyes, flat faces, wide mouths full of small teeth; when Hernan Cortez came over, he found exactly these people cutting people's hearts out, is what I'm saying.

I entirely understand the thinking. Right now, these dudes are making my fries, but a couple bad days and they're absolutely eating human hearts on top of a ziggurat.
CoC has injected the Mythos into a few Aztec deities. I distinctly remember Xipe Totec and Tezcatlipoca who are avatars of Nyarlathotep. Cartels neck deep in bloody heathen bullshit are ripe for the picking but I suspect that Chaosium is too cowardly to use them in this political climate. Kind of like how Rambo 5 was criticized by the usual suspects for being Anti-Latinx because he fought a heavily Disneyfied cartel while actual Mexicans loved it.
 
what are you guys' thoughts on "reskinning" races in DND?

Races are just different sets of numbers and a few additional rules giving players new ways to influence the narrative. Change one or two details, like being able to sense sloped ground, and the players won't even notice. Homebrew races can be problematic since DMs have made few if any tests to see if they've broken something, so reskinning is a good time saver as well.
 
Posted on the Pathfinder official Discord a few minutes ago. They removed negative reacts including laughing.
image-232.png
 
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Posted on the Pathfinder official Discord a few minutes ago. They removed negative reacts including laughing.
View attachment 8474103
Your first problem is running a public Discord; that automatically makes you be a faggot (or ostensibly worse, have to grit and suck the gock) to keep it going.
 
I maintain that Paizo could have gone so much further with the momentum PF2E started with if they had completely ceased their politisperging and just focused on the games
 
I have been a massive tabletop gamer for the majority of my life now and over that timespan I have played many, many different systems. Most of what I have played or run over the years has been older stuff. Systems designed in the 80s and 90s and even early 00s.

All that is to say what more recently designed games have you guys been enjoying? I never really got into the 5e craze but I am trying out Shadowdark and honestly as someone who started tabletop on OD&D it seems fine. I also saw a recent system called His Majesty the Worm that looks cool as it uses Tarot cards instead of dice and has an extensive section of the book dedicated just to megadungeon design which is so nice to see in a more modern designed game. Especially since more games are moving towards pbta shit.

Speaking of, I think I can confidently say I absolutely hate anything that bills itself as "fiction first" though. Not only are they almost invariably extremely pozzed (and loud as fuck about it) but they also want you to pay real money for like 1/8th of a ruleset. What happened to giving a shit about using minis and playing on a battle mat? Even if you are a true no-friends surely you can use one of the brazillian VTTs available for designing dungeons to run? I think losing the architectural aspect of GMing is one of the saddest directions this hobby has taken.
 
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