Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
A tranny doing bizarre things with corpses and scheming to commit crimes in order to force people to make drugs for him would be perfectly believable, but a plausible pooner dragon would have to be, like, a drake with canvas wings strapped to her back.
Most drakes in pathfinder have wings anyway. Hell, wyverns are classified as drakes in the game. There's a new race in the book called dragonets whom all have wings, with a couple of the sub races being called drakes.
 
What's with the need for every character to be an überspecial snowflake all of a sudden? (Rhetorical question). As an aside, I actually fucking despise the Forgotten Realms as a setting, though I hope WOTC uses it as much as possible so they don't pozz Greyhawk.

There is a reason for why WOTC always uses the Forgotten Realms; they are contractually required to do so. Ed Greenwood’s contract for using the setting states that WOTC has to make at least one FR novel and sourcebook each year or Ed gets it all back.

Also, he designed the game to be a heroic fantasy setting, so PC are going to be larger than life adventurers.

They're coming at it backwards though. Characters should advance to become larger than life, not start out that way. I'm willing to accept the idea of 'seeds of greatness', but you have to walk before you can fly.

That being said, FR is what would be termed a high fantasy setting, so high level characters should be generating their own plot equivalent of gravitational fields.
I don't even think Forgotten Realms was ever this cringy.

A lot of people, who are at least in their 20's and 30's, were introduced to Forgotten Realms via the OG Baldur's Gates.

Never felt like everyone in those games was particularly special or that it was 'heroic fantasy.' Even with the Bhaalspawn story-line you started as a kid killing rats; the world was gritty and full of bandits and peasants who needed gibberlings chased off. Even with all the powerful figures in the world there was always the sense it was a gritty, grungy place and you had to work your way up.

The marvel slop stuff I just lay at the feet of critical role. It's their exact MO.
 
I will state the one thing that makes me tend to despise Modern settings or near future settings in RPGs is politics. It's usually the special brand of who the writers are and though not all are like that, modern settings are very prone to it by their very nature.

My favorite ones are conflicts where both sides have valid points and heavily flawed and it's up to the players who they support whether through belief, loyalty, and/or who will pay the best leading the poor bastards on the other side to lament they didn't shower your players with more.
 
My DM has been indulging in orc pornography in his free time and it has contaminated the game.

I think this is a sign that God doesn’t want me to play tabletop RPGs because if I don’t crash the game and go insane, someone else will.
 
My DM has been indulging in orc pornography in his free time and it has contaminated the game.
Thou shalt not suffer a Whizzard to live.
C4GzcSoWEAEMdDB.png
 
Any kid-friendly system recommendations for a five year old? Good at math so basic addition/subtraction won't be an issue. Is currently obsessed with treasure and treasure maps so any kind of basic find-the-treasure scenario will go over well.
DnD 5e :^)

Jokes aside, I had a friend who played tiny D6 with his kids. He said the books themselves were ass but the kids had fun overall.
 
Any kid-friendly system recommendations for a five year old? Good at math so basic addition/subtraction won't be an issue. Is currently obsessed with treasure and treasure maps so any kind of basic find-the-treasure scenario will go over well.

-Storm Hollow if you can get a hold of a copy.
-I've heard only good things about Bunnies and Burrows as a kid-friendly system.
-Maze Rats wouldn't take much to make child friendly, but finding child-friendly old school adventures might be a chore.
-fuck it, just get Heroquest.
 
Was just talking about that with my buddy (who has the entire system in crates).

Would second as a kid recommendation.
https://youtube.com/watch?v=Cx8sl2uC46A
Vaguely related but there are some moments of self-reflection when my young kids grab D&D minis and I have to catch myself so I don't blurt out that these are NOT TOYS TO BE PLAYED WITH.

They just aren't allowed to touch the expensive resin ones, they can play with the chunky cheap amazon tube ones, okay? I'm not a total psycho
 
Vaguely related but there are some moments of self-reflection when my young kids grab D&D minis and I have to catch myself so I don't blurt out that these are NOT TOYS TO BE PLAYED WITH.

They just aren't allowed to touch the expensive resin ones, they can play with the chunky cheap amazon tube ones, okay? I'm not a total psycho
Yeah there is always the difficult issue of "These things are toys, these very similar things are not". Which I guess is just a teaching moment for your children to learn "If it looks expensive, its not something to play with".

This lesson will have them ready for their first dungeon crawl in 10 years, when obnoxious faggots have gotten tired of shitting up TTRPGs (🌈)
 
Last edited:
Yeah there is always the difficult issue of "These things are toys, these are not". Which I guess is just a teaching moment for your children to learn "If it looks expensive, its not something to play with".

This lesson will have them ready for their first dungeon crawl in 10 years, when obnoxious faggots have gotten tired of shitting up TTRPGs (🌈)
Typically I use something I wouldn't care about if it got damaged, or can stand up to some abuse, like a lego minifigure, or candies for enemies, where they get to eat them if they defeat the enemy.
 
Typically I use something I wouldn't care about if it got damaged, or can stand up to some abuse, like a lego minifigure, or candies for enemies, where they get to eat them if they defeat the enemy.
In 10 years that hopefully won't be a problem for his kids.

I meant more of a "If it is in the dungeon and looks expensive, its probably a trap to suck out your soul" way.
 
Vaguely related but there are some moments of self-reflection when my young kids grab D&D minis and I have to catch myself so I don't blurt out that these are NOT TOYS TO BE PLAYED WITH.

They just aren't allowed to touch the expensive resin ones, they can play with the chunky cheap amazon tube ones, okay? I'm not a total psycho
I got a similar situation with my Shadows of Brimstone figures some of those things needed four hands to hold long enough to cure properly.
 
I got a similar situation with my Shadows of Brimstone figures some of those things needed four hands to hold long enough to cure properly.
I was literally talking with a friend about that game last night. Now I am suspicious why he needs my help...

How is the game otherwise?

In other news... I learned monpoc's figs are moving to self prints.

This does not bode well for my time management...
 
I found when I was still playing 40k that the only way to get shit assembled sometimes was to use accelerant to speed up the curing process (baking soda with superglue, for example).

Also managed to glue my fingers together a few times, but eh, such is life.
 
Back
Top Bottom