- Joined
- Nov 4, 2020
Give them a group of reliable contractors that eventually eclipse the party in power and influence and reap all the benefits of the work. Then have them boss the PCs around.My player group are obsessed with selling people out and trying to manipulate others into doing everything for them. It's not a D&D dungeon crawl game, it's a more urban "do missions" style of game so there aren't a lot of constraints on them going 'off-book'. Their entire behaviour is to find the most powerful faction they can and suck up to it. They have tried to sell out every employer they have had and at every opportunity rather than engage with the adventure directly they will go and find some NPC or group and try to manipulate or lie them into doing the adventure for them. It hasn't worked once, it never will. But it is always their go-to behaviour. They are mostly young-ish (like late teens and early twenties) and it's half got me wondering if there's just something deeply wrong with them and our education system is just producing people whose only way of thinking is to work via authority and others with no self-reliance whatsoever.
Given I'm trying to run a game where there are lots of factions, various hidden schemes, etc. their reflex reaction of "I've learned something - let me run to the most powerful faction I can get to and see if they'll reward me for betraying someone to them or kill them for us" is pretty much incompatible with that.