- Joined
- Apr 25, 2020
Kotaku stretching hard to find something to complain about a white person creating an even remotely minority-inspired project?This is a fun one. I don't care about CR or their new campaign but it's hilarious to see how much Kotaku is trying to find anything to bitch about, so they complain about the pre-game intro video because the group dressed up as Indiana Jones or something.
My favorite line: "This may seem like an overly cynical and bad-faith interpretation of what Critical Role is doing with this new campaign." Ya don't say?
Must be Tuesday already.
It also depends on how the GM builds encounters. If every adventure is a sequence of straight damage races, sub-optimal choices become very obvious very quickly. If the GM likes to play with a bit more variety or nuance in the encounters and designs them with something for everybody in the party to do, it's a lot easier to make even an "underpowered" archetype feel valuable.I disagree. Our monk is quite slippery. There's more to classes than maximum theoretical damage per turn. The high number of attacks also means they love potions that boost damage in some way. We're level 10 I think, so I'll have to see how they are late game.
I've had this happen with the 5e games I've been involved with. Someone plays a sub optimal race or class the internet claims is awful and it turns out fine.
My problem is that unless you have a character concept that slots exactly within an existing archetype, you have to talk to your GM and do a lot of hammering of square pegs into round holes to make it work.The weak character customisation is one thing I don't like about 5e. After level 3, there's not really any choices to make as your build is usually obvious, assuming it has any options at all.
For all my gripes with 3.5e's overabundance of prestige classes, at least the base classes were generic enough that with the right choice of feats, classes and spells you could make almost any concept work reasonably well. In 5e you're so tightly locked into your archetype and its progression it's stifling.
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