💼 Careercow Randy Pitchford / DuvalMagic - Gearbox's magical fuck-up of a CEO, lost a USB drive full of porn.

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The Homeworld IP was up for auction when the previous holder's assets were being sold off during bankruptcy proceedings, and Randy got into a bidding war with the original team of Homeworld devs who were trying to reclaim the IP. By virtue of having more cash on hand than the original Homeworld devs, Randy managed to put in the winning bid and cucked the Homeworld devs into a publishing deal with Gearbox.

So he's like Michael Jackson buying the rights to the Beatles catalog when Paul McCartney was trying to buy his own songs back, including questionable sexual tendencies?
 
So he's like Michael Jackson buying the rights to the Beatles catalog when Paul McCartney was trying to buy his own songs back, including questionable sexual tendencies?
Yeah it was a really big "fuck you" to the original Homeworld devs who were just about to embark on the equivalent of a big comeback tour at that time with the consecutive development and release of Homeworld Remastered and Homeworld: DoK. That they succeeded in getting good critical reception, fan/consumer response, and sales figures was in spite of Randy, not because of him. In exchange for taking a big percentage out of their sales, all Randy did for the Homeworld team was half-assed advertising and hosting an unnavigable QA/tech support subforum for the Homeworld titles on the Gearbox site.
 
I actually liked the Borderlands games but I think Borderlands 3 is about three or four years too late. I don’t think anyone gives a fuck about the series in 2019.
 
I actually liked the Borderlands games but I think Borderlands 3 is about three or four years too late. I don’t think anyone gives a fuck about the series in 2019.

I still follow Borderlands on Facebook because I can't be bothered to unfollow them. Every now and again they still post codes for loot chests and skins, and there are people who show up in the comments saying shit like "yeah, man, I still make new characters all the time and give these guns to my friends to help them out blah blah blah", and it just blows my fucking mind that people are still playing it.
 
Really, as easy as it is to deride Borderlands 2's gameplay, there's a reason even seven years on people are playing it- it's a fairly inoffensive looter shooter that goes cheap on Steam a lot so it's easy to get four people together to shoot the shit and have fun, and the gameplay loop works to enable you to achieve that.
 
That time ole Randy was allowed to design a MegaMan boss...
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Yeah it was a really big "fuck you" to the original Homeworld devs who were just about to embark on the equivalent of a big comeback tour at that time with the consecutive development and release of Homeworld Remastered and Homeworld: DoK. That they succeeded in getting good critical reception, fan/consumer response, and sales figures was in spite of Randy, not because of him. In exchange for taking a big percentage out of their sales, all Randy did for the Homeworld team was half-assed advertising and hosting an unnavigable QA/tech support subforum for the Homeworld titles on the Gearbox site.

That "Original Dev" would be Stardock, would it not? If so, then nothing that happens to them could be shitty enough, rah rah Gearbox. I hope it was a 50%+ take. The shit Stardock is pulling with the Star Control IP on the original developers of SC and SC2 is far FAR worse then that.

EDIT: It's NOT Stardock.
 
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That "Original Dev" would be Stardock, would it not? If so, then nothing that happens to them could be shitty enough, rah rah Gearbox. I hope it was a 50%+ take. The shit Stardock is pulling with the Star Control IP on the original developers of SC and SC2 is far FAR worse then that.
Different studio. The original Homeworld dev team rebranded itself as "Blackbird Interactive" by the time Randy acquired the IP. Before that they didn't have an independent studio organization, they were just directly employed by their publishers and informally constituted a dev team.
 
I actually liked the Borderlands games but I think Borderlands 3 is about three or four years too late. I don’t think anyone gives a fuck about the series in 2019.
i dunno about that, after the shit fiesta that was anthem and its zionistically stingy drop rates, i think people are craving a looter shooter that showers you with guns like the first two borderlands
however its hard to expect gearbox to NOT make a pigs ear of it
 
Different studio. The original Homeworld dev team rebranded itself as "Blackbird Interactive" by the time Randy acquired the IP. Before that they didn't have an independent studio organization, they were just directly employed by their publishers and informally constituted a dev team.

Thank you for the clarification @millais! My sympathies to the team now known as Blackbird Interactive, that's indeed a shitty thing to have happen.

However, Stardock in general and Brad Wardell in particular may continue to eat a giant bag of syphilated cocks.

Randy Pitchford is welcome to contribute to said bag of dicks if he so desires. There! back on topic.
 
Did anyone else see the Gearbox Pax East panel? I started watching around the time they presented their new (boring) board game and Randy doing a very tedious and drawn out magic trick. After that, their presentation got shafted by technical difficulties up the ass and 5 fps videos. Once the "development trailer dropped (which they had to show twice dues to the awful quality of the showcase) they cut the stream without a date announcement for when Borderlands 3 might come out.
 
I'm not an expert on Australian slang but there's no way their slang term for "midget" is "little person".

By Australian law it is required to be much more offensive than that. It was very clearly changed to be non-offensive because "little person" (or "person of small stature") is the politically correct term.
I've heard some just call them "lil cunts" before, but I personally haven't heard talk about them enough to know all the slangs.
 
So you know how BL3 is Epic exclusive? And it's being reported that it's because of 2K/Take-Two? Well... Turns out, it's actually Randy's fault! This is an anonymous post, so take it with a grain of salt, but I believe it.
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Borderlands 3 by Randy's choice is pushing online multiplayer
hardcore over the story. We legitimately have our 15 hour
campaign done and ready to go but are being forced to make
Atleast 50 hours of online stuff for launch. Everything you
loved about Borderlands 1&2 is nonexistent in 3.
I'm not honestly sure this would go down so poorly among borderlands fans, I'm not a fan of the series by any stretch of the imagination, but the shallow, grindy gameplay and "fun with friends" emphasis always seemed perfectly suited to this kind of model.
 
I'm not honestly sure this would go down so poorly among borderlands fans, I'm not a fan of the series by any stretch of the imagination, but the shallow, grindy gameplay and "fun with friends" emphasis always seemed perfectly suited to this kind of model.

The fans of the series in my experience play the game more for the lel so quirky and random humor xd. Not for the grind, and fun with friends gameplay. I could see this change hurting them, as this change strikes me as more a push for the average joe/normie market. It hits all the rights notes. But that market is fickle and easily tempted by other games, and I am not sure if gearbox could bring the right stuff to the table to get enough sales.
 
So you know how BL3 is Epic exclusive? And it's being reported that it's because of 2K/Take-Two? Well... Turns out, it's actually Randy's fault! This is an anonymous post, so take it with a grain of salt, but I believe it.
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If you ask me it's quite likely, he's the same guy who used funds meant for Aliens Colonial Marines for Borderlands 2. Pretty clear the guy is bad with money despite overworking his employees for peanuts, of course he wouldn't pass out on an offer like that.
 
I'm not honestly sure this would go down so poorly among borderlands fans, I'm not a fan of the series by any stretch of the imagination, but the shallow, grindy gameplay and "fun with friends" emphasis always seemed perfectly suited to this kind of model.

It's too vague, it could go either way.

I think for most Borderlands fans the stories in all of the games dragged on way too long and absolutely became a chore in higher difficulties (where you'd do the entire story again, in its entirety, but scaled up) or for Alts and I think at the absolute highest point in the series the game's story could be described as "quaint/interesting, but awful". There are a few high points for most people (the D&D DLC most people liked) but for the most part it's fun the first time and rarely after.

Having the online/multiplayer be tied to the story is also very bad because it limits your ability (or fun) in playing together. If you're behind in the story, jumping ahead is hard (to keep with the plot and you'll likely be behind in level). If you're ahead in the story, going back is boring (enemies are typically lower level and you're re-watching cutscenes you've already seen). Even in the early game, there are many times where the game just stops dead for story reasons.

An "online mode" could be anything. One "main" think about Borderlands I never see anyone talking about are the "raid bosses" which are the ultra hard multiplayer focused bosses at the absolute end of the game. If they lean in to that, I think it will be a massive flop because most players don't even get to level 72 (which means you've effectively beat the game 4 times, each time harder and less fun than the last) and even fewer care about "raiding" in a mediocre shooter. If the "online mode" is just a straight rip off of Diablo 3's "Adventure Mode" (a mode that is randomly generated areas and enemies; without any story) then I think that will be better for the game but it also depends on how they handle it.
 
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