Games you gave up on.

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no more heroes: travis strikes again. never played a nmh game, saw a new one for switch and figured it would be a decent place to start. its really, really boring and honestly i only got like 2 hours in. seriously regret dropping like 30 bucks on it.
 
Sid Meyers: Beyond Earth.

Holy shit was the game boring. For a Sim game, it was boring. Holy shit, it would be boring as a walking simulator. The AI opponents were bland and generic and the same. The aliens were boring and could by bypassed with a single fucking science discovery. The tech was boring. The graphics were boring. The planets were boring.

I tried playing it. I even tried multiplayer.

It was just fucking boring.

Which is the worst crime of all for a $50 game that was hyped out the ass like it was.

I tried it again after leaving it for a year.

Holy shit, even the opening cut scene was boring.
 
My friends and I tend to play horror games together when hanging out. Silent Hill 2 and 3, Resident Evil 4-7, Evil Within ,etc.

We tried to play The Last of Us, but the game glitched out about 10 hours in and we never went back. Ellen Page was annoying to me. Another friend hated the tedious stealth clearing out and crafting, and another hated the try-hard story. In retrospect we should have known there was a problem when we started reading a Bonanza novel aloud during the boring exploring sections.
 
I gave up on Dark Souls after the game forcibly tried to make me experience the pleasure of being invaded when I wasn't there for that and lost all my shit. I just don't like Dark Souls I guess because I have a lot of fun with Bloodborne and Sekiro.

I think I have the less popular opinion when it comes to Dragon Age: Inquisition because after the first hour of slogging, I found myself rather enjoying it and most of the characters (except Sara. fuck Sara) but I couldn't give less of a shit about anything in DAII. I almost quit that one several times because everything was so annoying to me but I managed to scrape enough attention to finish it. Just the once, never again.

Speaking of annoying Ellen Page - Beyond: Two Souls. At least Heavy Rain, Indigo Prophecy/Fahrenheit and Detroit are entertainingly bad half the time.
 
In Dark Souls you only get invaded if you become human via a bonfire. You can still stack up humanity and get the benefits from it. Getting invaded is the trade off you get for getting the ability to summon people and npcs for coop. I think in my first playthrough I just never became human.
 
Sid Meyers: Beyond Earth.

Holy shit was the game boring. For a Sim game, it was boring. Holy shit, it would be boring as a walking simulator. The AI opponents were bland and generic and the same. The aliens were boring and could by bypassed with a single fucking science discovery. The tech was boring. The graphics were boring. The planets were boring.

I tried playing it. I even tried multiplayer.

It was just fucking boring.

Which is the worst crime of all for a $50 game that was hyped out the ass like it was.

I tried it again after leaving it for a year.

Holy shit, even the opening cut scene was boring.

If you don't mind dated graphics or archaic controls, I'd recommend Sid Meiers Alpha Centauri. Though there are mods that help modernize the controls somewhat and implement widescreen
 
If you don't mind dated graphics or archaic controls, I'd recommend Sid Meiers Alpha Centauri. Though there are mods that help modernize the controls somewhat and implement widescreen
They were billing it as a sequel to SMAX in the beginning, at least a spiritual successor, so that was even worse. I love SMAC.
 
I have Arcanum and the Fallout games on my backlog on GOG but at one point i went on how long to beat to see how much time I'd need to spend to play through some of my backlog and every time I think of the hours needed it gives me a headache so I just go and mess around with emulators or whatever.

Feel like a lot of my collection is a lost cause at this point (:_(

Wrong thread to ask on probably but how do you guys muster up the willpower to play through long ass games?
I dont. Anytime I sit down to enjoy a long game of any kind, all I can think is " I have so much to do IRL, why waste my time in a video game?". Then I dont play it for weeks, then I cant remember what I was doing. I find myself gravitating to quicker games, or games that lend themselves to pickup and play style gameplay. I still dont know if this is because I'm not a teenager with 18 hours of free time a day anymore, or simply an artifact of getting older, or a result of modern games being jam packed with so much stuff you cant keep track of everything unless you autistically devote yourself to learning it.
 
Dark Souls 3. like i'm so over it atm i can't even bother fighting Cursed Rotted wood. i got my ass handed to me like 3 times and i said "Ok, fuck it, this is where i draw the line"

And i fucking beat Iudex Gundyr first try.
 
Gave up on Dark Souls at the place where most people quit, Blighttown.

Honestly I wasn't having fun with it up until that point, and Blighttown gave me a more legit reason to quit (I almost did when I ran into those basilisks in the Depths and got cursed).
 
Gears 5 because it reminds me how the series has been dead to me since Judgement, I got it from game pass for a dollar and I still feel like I spent too much. Everything about it is actual ass and makes me miss 1-3 a lot more. Doesn't help that Gears of War: Ultimate (The remaster of 1) is like 4 years old and is already dead. :(
 
LEGO Harry Potter - I got this because it was the only game I could think of that was sufficiently easy for me and my girlfriend to play together. She still didn’t know what the fuck she was doing and I haven’t touched it since.

Uncharted - a couple of hours in I got stuck in a room where I was overwhelmed by enemies, being sniped from a high vantage point and having grenades chucked at me constantly. I ended up rage quitting and never picked it up again.

Phoenix Wright - got the HD collection for the Switch and made it through most of the first game, but ended up getting bored and stopped playing.

A Hat in Time - I really like this game and how creative the levels are, but I’m never able to come back to it for long before putting it down again and moving onto other things.

Broken Age - point and click adventure games just aren’t my jam.

Dragon Age: Origins - I couldn’t get my head round the combat system.

MMORPGs - I’ve lumped these together because it’s been the same story every time. I’ll start up a MMORPG, enjoy it for a few hours, then the grind sets in and I get bored and stop playing. Even Guild Wars 2, which was sold to me as the MMORPG for people who don’t do MMORPGs couldn’t hold my interest beyond level 20. The furthest I ever got with a MMORPG was The Old Republic, and even then that was only because the Star Wars setting pulled me through.
 
Infinite Undiscovery.

Didn't get super far, and I guess I quit just before some huge twist/reveal that sounds dumb as hell anyway. Story is terrible, combat is bad, characters are forgettable, controls and mechanics are weird.

The thing that really did it though? The fact they didn't bother to put an arrow representing your character on the map. Between that and the generic environments, you simply cannot ever tell where you are, where you're going, or even which direction you're facing. After a ridiculous escort mission or two, and having to try and navigate to different places with an unusable map, I just lost interest.
 
Recently gave up on my first replay of persona 5. I hadn’t touched it since I finished it a week or so after launch and thought that maybe I had just too much expectation for it and that’s why I didn’t like the game, so I decided to give it another try just because I really enjoy the series.

Nope. 10 hours in and it was still as much of a grind to slog through as it was when I first played it. I really don’t know what it is about that game that just makes me find it boring and unappealing. I’m actually kinda sad because I play the fuck out of p3 and p4 and still enjoy them immensely, but p5 just didn’t do it for me. Ah, well.
 
Friend gifted me a free week of gametime for FF14, couldn't bring myself to play more then an hour or two tops for the first two days. I just don't see the appeal of grinding out the main storyline stuff to catch up since I'm still behind a whole expansion and I can't be fucked to waste money on a story skip since there's a chance I may not even like the current content either.
 
Too many to count.
FFX and FFXII because they were boring.

I've semi-given up on Atelier Ryza because there doesn't seem to be much plot, it's like a slice of life JRPG without any real stakes or anything there to motivate me to push on (but I'm probably gonna pick it back up at some point cus I didn't totally hate it, and tbf I did reach a point in the story after 40 or so hours where the story took an interesting turn).

I've also semi-given up on The Witcher 3 because it's dragging like hell. For a game that's supposed to be one of the greatest of all time, it takes fucking forever to get to the point. Unless the point is to send you on wild goose chases whilst doing errands for people you don't fucking care about, in which case ten outta fucking ten. The RPG elements of The Witcher 3 are also kind of bizarre, and feel really weird in action, like the combat system, the healing system, and the fact that you can't find a decent set of clothing for Geralt that won't make him look like an actual clown.

Dragon Quest XII S, right before the final final boss, because the "true" story ending was so fucking awful.

Xenoblade 2 because it's boring, the mob spawns were designed by an austist, the battle system is fucking atrocious, the dub is awful, the character designs are terrible, and it's overall probably the worst JRPG and general RPG I've ever played,

Red Dead 2 because it's less interesting semi-realistic wild west setting and more horseback riding hold-X simulator,

Rise of the Tomb Raider, which is kind of tragic considering I really enjoyed the first one, but this one isn't even remotely interesting, and the fact that they're emphasizing really hard on the open world in this game (versus the pathway-type open world the first one had that complemented its story really well) really didn't do it for me.

Life is Strange: Before the Storm, I hated the first one's ending but I got this one on a really good sale. It's too fucking boring.

Borderlands 2, because for me, it took way too fucking long to get through, and the characters are absolutely insufferable.

Assassin's Creed Black Flag, while I did somewhat enjoy the pirate ship fights, I enjoyed even more the traditional AC playstyle, so I neglected the Jackdaw a lot. There was one mission toward the end that you literally could not beat unless you upgraded the Jackdaw a LOT, and money was near impossible to come by unless you were willing to take a day or two to no-life the game. Fuck that.

Kingdom Hearts, the combat system was atrocious and I keep hearing about how the story makes zero sense, so I'm not sure why I'd want to play a game when I'm not going to be able to understand the story or enjoy the flow of combat.

And finally, last one of the top of my head is Days Gone, because I couldn't enjoy the game while I was worrying about the extremely fragile motorcycle all the fucking time, and the HOARDS of zombies ALWAYS show up at the worst moment and take you VERY off track, ESPECIALLY when you're trying to service your motorcycle. Days Gone took a really neat idea of an open world TLoU zombies game and fucked it into the ground.
 
The Ps4 port of Tales of Vesperia. When it comes to rpg's i'm admittingly picky about the feel of the battle system and just could never get used to this one. Just felt too stiff and despite playing half the game it just never felt good. Played a few other Tales games and while more of a button masher they felt smoother to play then Vesperia to me.
 
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