Games you gave up on.

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"Gods Will Be Watching" an extremely difficult point and click for the sake of being extremely difficult. Spend an hour on a level and die to an rng decision. Do that 5 times in a row and try not to get pissed.
I kind of get why they did it that way, the point in the story was dying over and over. Ended up watching a YouTube video for the ending.
I uninstalled that one and hid it on my Steam the other day. I've turned it on, off and on, over the course of years, and I have never been able to get past the first chapter and have never had the willpower to sit down and run through many attempts in a row, because why the hell would I want to? It's awful. I understand that it succeeds wildly at being what it wants to be, at appealing to people that like the idea of brutal survival puzzles, but it starts out so difficult with so little narrative that it is impossible for me to invest myself in it.
 
Amen!

It would drive me crazy that I could blow past a checkpoint at full speed but within 5-10 seconds I was being chased by a vehicle from said checkpoint. It broke the laws of physics! And like you said you cannot permanently remove them.

Fuck Far Cry 2. It's a garbage game and I don't get the revisionist history attempt by people who claim it was good.
Everyone who tries to pretend that Far Cry 2 is good only highlight the good parts, like the atmosphere, the environments, the attention to detail, but conveniently forget to mention how tedious the empty open world becomes in less than 5 hours.
 
Going off of what @Dr. Geronimo said about persona 4, it always bugged me that Rise's arc just flat out stops in the middle of her own shadow cutscene. The line about there being no real her just flat out goes no where and it's never once brought up by anyone else. I can't tell if this is a shitty translation or just shitty writing.

Also yosuke is a whinny faggot who deserves that trash can.
 
I tried Medieval Dynasty for a few hours today and have zero clue why it has 90% positive reviews on Steam. My time was mostly mindlessly running across a map so I could talk to one NPC who told me stories about my dead uncle, all so I could then run all the way back and do the same thing at the village you start at. Listening to poorly voice-acted and lifeless NPCs spout Reddit meme lines at each other as I wandered around between reading page after page of pointless dialogue, it all made me wonder when the fuck I was going to get to the part where I'm actually growing a village. Maybe I'm just missing something, but when I got to the point in one quest where there was combat, oh man, it was fucking hilarious. Probably the most anemic and least impactful attacks in a video game. I stabbed a bandit with a wooden spear as he shrugged it off and mindlessly walked forward, then it broke, and so I ended up just circle strafing him with my fists for a solid minute.
 
I gave up on Deus Ex a few times. When my SSD died, I lost my save file from a few years back. I haven't had the drive to jump back into the game. It's one of those games you have to spend time with, and I haven't had the time recently. I played the PS2 version back in the mid 2000's. I bought the PC version years ago and used the GMDX mod. It's a really clunky game and I can see why a lot of people don't care for it. When I played it years ago, I didn't quite care for it much. The game itself can be a bit much to deal with. It's a lot of BS involved.
 
Monopoly plus PS4 family pack. This game is useless and broken. Especially in two player mode because you can not turn off auctions. Turned it in to the pawnshop for something else. I've only done this a scant amount of times. I think the only other game I tossed was murdered soul suspect and azube I think it called
 
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I'm so happy the Resident Evil 4 video forever nuked the credibility of this faggot. Cancerous youtuber who is too cowardly to show his face or voice.
Crowbcat is not a single person believe it or not, its actually a team of editors. Though tbh I prefer the original over the nu-RE4, especially with whoever casted Ada's VA.
 
Gave up on Labyrinth of Refrain: Coven of Dusk at the final postgame boss. It's just a massive DPS check, and the party that had carried me through the entire game wasn't able to do enough damage before the full-party nukes started dropping. In true Nippon Ichi fashion, I would've had to reset everything to level 1 and autistically min-max the one true party setup to get big enough numbers, probably multiple times. I'll never understand the appeal of the Nippon Ichi grind. Even I have better shit to do than that.
 
Horizon: Zero Dawn
>pick normal difficulty
>get level 5 by default

devs who treat "normal" as "normie" should hang themselves.
 
Hogwarts Legacy. I really tried to like it, but it was too boring for me. I don’t regret buying it though. All worth it to piss off troons.
 
I've had tried to beat and gave up resident evil 4 around 5 times.

I only beat it once. Why? Because of snakes.
That's literally why. I am irrationally afraid of snakes both irl and in media. Every time I try to man up, after around 3 box snakes my nerves say "Nope, uninstall immediately."

The 1 time I beat it is because I used the SMG to open every single box in the game from affar after the church level.
 
I finally uninstalled and hid Alice: Madness Returns. I had actually really liked it at the start, but it wore me out at some point in the water world, and when I took breaks that didn't help. It's really interesting that Alice of Alice in Wonderland (aged up to be goth girl hot) makes a good mascot game. It feels like it belongs to a totally different era. Granted, it probably does. The weapons have interesting themes, the environments have that acid trip/whimsical fantasy about them, and so on.

I think what maybe killed it was the lack of enemy variety. I only remember the ooze monsters, and I don't know that there was anything else. That and the irony that the whimsical settings were stretched so long and were so detached from any reality that it didn't feel like I was making any progress. Like it needed a little more grounding. At any rate, it got way too boring in the end.
 
Gave up on Labyrinth of Refrain: Coven of Dusk at the final postgame boss. It's just a massive DPS check, and the party that had carried me through the entire game wasn't able to do enough damage before the full-party nukes started dropping. In true Nippon Ichi fashion, I would've had to reset everything to level 1 and autistically min-max the one true party setup to get big enough numbers, probably multiple times. I'll never understand the appeal of the Nippon Ichi grind. Even I have better shit to do than that.
If only you knew how bad things truly got.

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Also, Refrain actually needs 0 grinding, but that requires a non-intuitive playstyle that someone would only know from playing Takuya's other games (other NIS games like Disgaea won't have the same tempo) so I wouldn't fault the average person for not knowing. (You were supposed to be laddering Alchemy while progressing the game so that the stat difference from between level 1 and level 40-99 actually doesnt matter at 0-10 soul refines and you can just keep progressing the game and cruising through even the post game dungeon with level 1 characters.)

Though I say that, they ended up thinking Alchemy laddering was too strong in Refrain so they cut it to like... 1/10th the value for Galleria, meaning I actually DID have to stop and grind for Galleria.
 
Phantasy Star Online 2. It seemed like a bunch of fetch quests with no hook.
 
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SSX 3, and it's a two-fer. When it first came out on the PS2 I played it and thought it was just too easy because spins and flips auto-complete when you release the sticks, but you know, a little mindless fun was alright. But making the whole game pseudo-open-world and relying entirely on combos sucked all the substance out of it. The original, without any Ubertricks, had real weight. In 3 it feels like you've got a rocket strapped to your board with none of the risks because you're on autopilot all the time.

With a little finagling, I tried it again recently and I have to say that it has not improved with time. I had to buy the cheat characters (that reset every time you boot the game, very annoying) to get the characters to close their big mouths. Mac is the worst one, he has no good voice lines and his first challenge is against a 12-year-old. He's a little shit but you know what I just want to make my guy spin and flip and do cool shit, I don't care about the vendetta with characters I never interact with. Lost the will to play before I even hit the third peak this time.
 
In 3 it feels like you've got a rocket strapped to your board with none of the risks because you're on autopilot all the time.
This is only true until you're going for platinum. To get platinum, you have to hold every spin until the very last frame. Not really a counterpoint, but still it's something.
With a little finagling, I tried it again recently and I have to say that it has not improved with time. I had to buy the cheat characters (that reset every time you boot the game, very annoying) to get the characters to close their big mouths. Mac is the worst one, he has no good voice lines and his first challenge is against a 12-year-old. He's a little shit but you know what I just want to make my guy spin and flip and do cool shit, I don't care about the vendetta with characters I never interact with. Lost the will to play before I even hit the third peak this time.
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