Dragon Age: The Veilguard - A woke disaster? Yep!

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 170 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 393 21.8%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 377 20.9%
  • Nah, I rather play Fallout76

    Votes: 862 47.8%

  • Total voters
    1,803
In my opinion, there’s some obscurity around what “conservative” even means, in this context. Like, sure, we label Tolkien and C.S. Lewis as “conservative.” If by that you mean they were Christian dudes who prioritized Jesus’ teachings above all and would absolutely be hated by woke cultists for loving the Bible, and Jesus' message? Then yeah, they were super conservative. But if you’re asking whether they’d 100% agree with 2025 MAGA Republicans—especially as British guys from way back—that’s… questionable.

The reverse is also true, though. Don’t forget J.K. Rowling is basically a textbook left-wing liberal activist feminist. She’s only a pariah now because she disagrees with other liberals on one topic: the trans issue.

like @AnOminous said people rarely 100% agree with their "side" in everything. Unless they are grifters of course.

It's more like average people just choose whichever "side" happens to aling the most with what they believe.
 
This is retarded. Anyone can be creative. What determines the true strength of their character and the quality of their work is whether they choose to create something genuine and interesting, or just an empty skin they can shovel their politics into and call it "art."
 
I was talking about ME5. Failguard got the Andromeda/Anthem treatment where they just shat it out and then abandoned it immediately. I'd be very surprised if within a year EA doesn't come in and do a double kill on both ME5 and Bioware itself.
I think in EA's mind Bioware has already been killed, they're just keeping the studio name for brand recognition purposes. With the old guard axed, or long gone, I think leadership knows it's time for a lengthy rebuilding process, or total shutdown.

Realistically the Dragon Age IP, is going to be shelved for decades. The Ultima series (another EA casualty) is probably the most realistic outlook for the future of Bioware IPs. They'll make one last attempt to cash in on the brand recognition, and when that fails they'll just sit on the IP for decades until it's nearly forgotten.
 
The Ultima series (another EA casualty) is probably the most realistic outlook for the future of Bioware IPs. They'll make one last attempt to cash in on the brand recognition, and when that fails they'll just sit on the IP for decades until it's nearly forgotten.

Ultima has been dead for 25 years and is from an era when 250,000 sales was a big number on the PC. The only people who even remember it are in their 40s and 50s today and wouldn't buy a woke remake.
 
To think that Dragon Age 2 would one day end up being something we miss considering how the final two entries turned out. I remember the hate it got too. Be careful what you wish for applies in this instance I suppose.

I still think the mass effect style two companions thing was incredibly retarded in Veilguard.
 
You just know some desperate BioWare suit is right now pitching a remake of the early Dragon Age and Mass Effect games. The shit show if that pulls through will be hilarious.

I still think the mass effect style two companions thing was incredibly retarded in Veilguard.
It may have worked if we have some degree of control over the companions still, like in Mass Effect, such as positioning, timing skills for combos, etc. Instead, the companions are just glorified skill buttons, barely damaging the enemies while at the same time unable to die.

Sigh, I really miss the tactics from the first two games.
 
Last edited:
when fundies had a stronghold on entertainment
Even that wasn't true, though. At best, the companies were careful not to push things too far, but they never did pander to Christian fundamentalists. I genuinely struggle to think of a single instance where a major film studio or game publisher went all-in to pander to Christian fundamentalists in the past 30 years.

I think in EA's mind Bioware has already been killed, they're just keeping the studio name for brand recognition purposes
I recall people saying this exact same phrase for years. I have to ask, what possible brand is there that EA would want recognized? Is there actually anyone left beyond the modern audience that gives a shit about BioWare?

I'm not trying to be combative, I just don't think EA is playing 5D chess here, they're genuinely trying to unfuck the studio, but as with all things these big publishers do, it's too little, too late, and none of their half-measures are going to do them any good so long as they fail to acknowledge what the core issues is.

Firing the most vocal morons was a good start, but that doesn't tackle the main issue within the company, the normalization of the idea that they are not making a product for what used to be their core audience, but instead dating sims for troons and fujoshi.

Until EA beats the fact that BioWare is a business that needs to make money into the workforce, and the only way they can make money in the cRPG is by pandering to the vile heterosexual male, BioWare will keep failing as a company.
 
I genuinely struggle to think of a single instance where a major film studio or game publisher went all-in to pander to Christian fundamentalists in the past 30 years.
To be fair I was in fact refering to +30 year old examples. But I do have one that comes to mind on that time frame . Like the time Disney made their Disney Channel Stars wear purity rings to specifically appeal to christians:

The Ring" mocks Disney, depicted as a corporation led by a foul mouthed and sadistic Mickey Mouse, who is using the ruse of family-friendly morals to disguise their primary motive of selling lust to young girls for profit.

Joe went on to say that critics "were saying Disney created a band who were these cookie-cutter boy band brothers and everything was perfect and they used Christianity and purity rings as a way to sell music to kids. I mean, they weren't far off, that's for sure."

Then again, notice I said "pander". No need to remind me that Disney obviously couldn’t care less about Christians or family values—in fact, that’s what made their approach so shallow. Just like their current pandering feels equally insincere. But the fact remains: they did lean into that strategy to appeal to Christians.

Overall, though, I think their influence was already waning by the ’90s. It wasn’t so much “pandering” as it was “networks and studios being scared of angering Christian moms”, which led them to tone down overt politics.
 
I recall people saying this exact same phrase for years. I have to ask, what possible brand is there that EA would want recognized? Is there actually anyone left beyond the modern audience that gives a shit about BioWare?
I agree people don't actually give a shit about Bioware at this point, but there's a lot of people who loved the IPs they created. Given EA's track record, of refusing to sell, or license their IPs, it's likely fans will never see a game set in the universes, of Mass effect, or Dragon age ever again. That's what people are most upset about.

Fundamentally, I just don't think EA leadership knows how to create, manage, market, or sell things that aren't sports games. They'll buy a studio for an overpriced valuation, and slowly run it into the ground, without realizing what made it successful in the first place.

In some ways, it's good that these series get buried, no new games = no IP that gets milked into a shell of it's former self. Sometimes dead is better.
 
I'm arguing that there is nothing inherent about conservatism that inhibits the arts, and I brought those writers up as an example. I think the reason the arts are dominated by leftism is quite simply tribalism and nepotism.
I 100% agree I think this is the real reason. You can especially see this with book publishing right now where it's very hard to become a published author unless you fill a diversity quota checkbox. This is the main reason ex Bioware developers are begging for jobs on Bluesky because the more they signal their allegiance to the club the more likely it is they'll find jobs at leftist aligned companies.
Tolkien you know btw was an academic, and someone deeply interested in language.
Find me a conservative today that doodles little art pieces while in the trenches/in uniform, or who looks at modern America and thinks “what this needs is it’s own mythology”.
I think you're misunderstanding why Tolkien wrote The Lord of the Rings. The primary reason he spent 15 years writing the book and actually finished it was because of his son. He wrote the Hobbit as a bed time story for his son, and wrote The Lord of the Rings as a book to motivate his son while he was at war. While he had other esoteric motivations this was the primary reason he wrote the book.
Exception that proves the rule.
Tolkien is one of the most influential authors of the 20th century and almost singlehandedly invented a genre that is one of the most popular in existence to this day. And he wrote the Lord of the Rings for his son, expressed he made it a story with Catholic themes unconsciously and it's filled with themes inspired by how he felt seeing the UK become less pastoral overtime. It's unquestionably a conservative work. Tolkien isn't the exception it's more accurate to say he's the rule and everything else is just a perversion.
Modern conservatives literally degrade and dismiss Tolkien’s academic pursuits(literature, history, linguistics) all the time “that’s college liberal clap trap, go into business or a trade school”.
In Tolkien's day going to college wasn't yet a scam.
They are good people, but they tend to stick to the familiar, they tend to be disdainful of curiosity and abstract pursuits and they tend to have relatively simplistic mental frames for understanding people and the world in general.
"I'm a conservative but conservatives are simple minded and retarded"
"Whaaat why is this opinion so controversial?" (:_(
Obviously not 100% of them but in general the conservative mind leans towards the concrete, the practical, black and white, and the road more traveled.
These things are completely unrelated towards if someone is artistically minded or not. It's actually just buying into modern stereotypes surrounding artists to suggest the idea that preferring minorities get welfare = being an artist.
1 : Conservatives, especially american ones, are less creative and focus more on religion. You can find a Retvrn to Tradition band in Europe singing about Crusades or Vikings dime a dozen, with 100 youtube followers.
Religion is one of the most powerful motivators in human history for making art. If you consider architecture art, cathedrals took hundreds of years to build. Notre Dame took 182 years to build. It motivated people to work on something that they knew their grandchildren wouldn't see.
3 : Youth don't read nor do they write anything that isn't fuji fanfics. So young creative rightists won't be in art school, they'll be making le based soyaks.
Reading does not preclude people from creating artwork. The majority of people who built Notre Dame were illiterate. The main reason that we don't commonly associate conservatives with making artwork is entirely because the vast majority of artwork people actually see right now is massively funded corporate projects. Which are staffed by nepotistic leftists.
One of the things associated with openness is creativity and 'art'. This doesn't mean all liberals are creative, as I said the big 5 traits can be broken down further, but it does mean the very trait that makes you a liberal and the trait that makes you creative are the same, so the proportion of liberals who are creative is higher.

But as noted conservatives can be high in openness too, and so are fully capable of being creative - but the proportion is lower, and social stigma - people who are low in openness place low value on creativity so most people in a conservative person's social circle may look down on someone attempting it, lowering the numbers even more.
I personally think this is academic nonsense similar to Myers Briggs. Creative thinking is just finding solutions to problems. From an entirely metatextual view, that is all it is. It is why we associate clever solutions to issues as thinking creatively. And how one represents that is entirely dependent on an individual by individual basis. I wouldn't be surprised if you'd find better data correlating interest in art with IQ. Fun fact for many people the main reason they started learning to make art was just to alleviate boredom.

To use an example of a right wing artist using artwork to express his feelings towards the world: Steve Ditko.
1738576649629.png
The idea that creativity is tied to openness and being rigid/inflexible to change is a quality not seen in artists is just wrong. Auteurs are often associated with just that same personality trait. Steve Ditko spent 20 years making essentially the same comic over and over again with Mr. A after he stopped making Spiderman.
Lovecraft arguably had "liberal" views, while if you ignored his social and religious and economic conservatism, Tolkien, with his loathing of racism and anti-Semitism, could be considered actually "liberal" himself.
From a purely modernistic perspective maybe? The Lord of the Rings has a persistent theme of generations in the past being greater than the modern day. The race of men as they were closer to their creator in time were taller, stronger and lived longer. And overtime they became worse. This is a theme throughout the novel, like the Ents describe how their forests have become worse overtime. The race of elves have long been in decline despite being the dominant race originally. This was an idea that Tolkien himself strongly believed and was most likely inspired by how he thought his home was better when it was mostly countryside.

If being a liberal = "liking jews" then I guess Tolkien isn't a conservative.
 
Last edited:
Fundamentally, I just don't think EA leadership knows how to create, manage, market, or sell things that aren't sports games. They'll buy a studio for an overpriced valuation, and slowly run it into the ground, without realizing what made it successful in the first place.
I do agree, though from what I remember hearing EA was pretty hands-off when it came to BioWare. Granted, this was merely hearsay.

Ultimately I don't think fixing BioWare is going to work for them, but they are also likely out of options, lacking any other studio with the institutional knowledge to make a Mass Effect, and are still hoping for a moderate return on their investment, and hoping of a Hail Mary by adding old veterans of the company into the fray.

Then again, Motive Studio did a reasonably good job with the Dead Space 1 remake, even though it sold below expectations, but I imagine this is more an "apples vs oranges" argument - it's one thing to take a good classic and polish it a bit, it's a whole other thing to make a new cRPG wholesale.

To this day I wonder what combination of weird variables prompted EA to greenlight Dead Space and Mirror's Edge, and why they never attempted anything similar again (they likely saw no need with FIFA/Madden printing money).
 
Fundamentally, I just don't think EA leadership knows how to create, manage, market, or sell things that aren't sports games. They'll buy a studio for an overpriced valuation, and slowly run it into the ground, without realizing what made it successful in the first place.
It's more that EA is extremely self conscious around trends in the gaming market and will force their studios to respond to them. Sports games are insulted from this because there's not a lot of ways to really reinvent how you sell a soccer game. The reason they shut down Visceral games and cancelled a lot of projects they greenlit in the mid 2010s was because of that. EA wanted to shift their business to a GAAS only one. And now we're right in the middle of a market shift away from it because every GAAS game has flopped in recent years.
 
Religion is one of the most powerful motivators in human history for making art.
It depends on the religion. European catholicism and modern day US fundies are two different beasts.

Reminder of how a change in the arabic world tanked arab scholarship for centuries.

It is a combination of a lot of factors.
Why would Chud go to art school? He'll be browbeaten every day.

Highly neurotic thinkers can exist left and right. Even left and right are just the un-nuanced 2 party simplification of politics.

A libertine lolbert and a christian socialist can be both put under conservative, even if they got 0 in common with a nationalist.

But they may not be equally numerous in every ideology. This doesn't invalidate leftism's other contributing factors like nepotism.
 
"My political opinions lean more and more to Anarchy (philosophically understood, meaning abolition of control not whiskered men with bombs) — or to ‘unconstitutional’ Monarchy."
A quite from Tolkien from his letters.
People are not factory products so lets not put labels on them that easily.
 
You just know some desperate BioWare suit is right now pitching a remake of the early Dragon Age and Mass Effect games. The shit show if that pulls through will be hilarious.


It may have worked if we have some degree of control over the companions still, like in Mass Effect, such as positioning, timing skills for combos, etc. Instead, the companions are just glorified skill buttons, barely damaging the enemies while at the same time unable to die.

Sigh, I really miss the tactics from the first two games.
They'll probably do ports of the first two games first, it's easier and lazier.
 
They should have just pulled off the bandaid now, rather than shoveling a few dozen more millions of dollars into the pit.
Could there be any benefit in waiting until the new financial year to shutter the studio? I'm assuming they're going to lean heavily on Veilguard's failure in their yearly return, so maybe they need to keep the studio open to write off as another large expense?
Though, I think the issue is less that EA wants to keep BioWare around, and more that they simply lack a studio competent enough to make a new Mass Effect that would sell.
That half makes sense, except that the current incarnation of Bioware isn't competent enough to make a new Mass Effect that would sell either. Give it to the Dead Space remake team; at least they know how to do competent third-person combat so that's one thing nailed down off the bat.
 
Back
Top Bottom