Dragon Age: The Veilguard - A woke disaster? Yep!

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Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 170 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 393 21.8%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 377 20.9%
  • Nah, I rather play Fallout76

    Votes: 862 47.8%

  • Total voters
    1,803
Very wrong. WotC bought TSR(1997) before WotC had even been bought by Hasbro(1999). Third edition didn't even happen until 2000, and fourth edition was 2008.
No, wrong. Atari had and still has the video game rights to dnd. tabletop rights and video game rights differ.All Baldur's Gate series were made in contact with tsr and allowed by atari, you can check the games itself to see it.
Neverwinter nights was also made by a collabration with atari and WotC, and because WotC was very fercing and uncompramising that they stopped working with any title that WotC owned after that and moved on to createde their own settings.
Icewind dale 1, Baldurs Gate 1, 2, Throne of Bhaal were made in adnd2e, which were not made by WotC. WotC bought the rights to made a new edition, the Adnd were made by tsr, WotC has no power over it at the time.
 
No, wrong. Atari had and still has the video game rights to dnd. tabletop rights and video game rights differ.All Baldur's Gate series were made in contact with tsr and allowed by atari, you can check the games itself to see it.
Neverwinter nights was also made by a collabration with atari and WotC, and because WotC was very fercing and uncompramising that they stopped working with any title that WotC owned after that and moved on to createde their own settings.
If you're referring to the video game license, that's not what happened either. Hasbro bought WotC, and then later on sold Hasbro Interactive to Infogrames, which then became Atari again eventually. Baldur's Gate wasn't even the only game series at the time(it's what Bioware did), Icewind Dale was Black Isle Studios. Atari wasn't in the picture until Neverwinter Nights 2.
 
If you're referring to the video game license, that's not what happened either. Hasbro bought WotC, and then later on sold Hasbro Interactive to Infogrames, which then became Atari again eventually. Baldur's Gate wasn't even the only game series at the time(it's what Bioware did), Icewind Dale was Black Isle Studios.
I was talking about video game license and Adnd2e system. I seem to be wrong on video game side.
 
Some BioWare bootlicker Gabriella Nell Creighton trying to troll Smash JT over the video of him getting phone calls from BioWare employees. Claims to be a Programmer / Designer / Community Manager for some GalaxyTrail indie game. Turns out that it's every single time, it's nothing but a triggering tranny.
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Here's Sabrina DiDuro, the creator of GalaxyTrail.
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Supports DEI cuckolds and simps like Mightyqueef (Mightykeef), admitting to be proud DEI allies.
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"Sabrina" is a dude too: https://x.com/SDiDuro/status/1344791160351502343

Also, tiny correction, but there's no game called GalaxyTrail. That's the developer/publisher. Their games are Freedom Planet, Grapple Force Rena, and Freedom Planet 2. Not that it matters. It's Brianna Wu level shit with between 22 (seriously) and 964 concurrent player peaks.
 
Look if we want realism in fantasy that ship sailed eons ago.

No woman would be doing anything near physical attacking since the weakest of men can absolutely body even trained female fighters. Ever tried arm wrestling your brother or male cousin after the age of like 13? A single woman attempting to "adventure" would be constantly at risk of being raped and/or otherwise assaulted to death, just go to India to see what that's like. And actual, historical bows need immense physical strength to wield so ignore those ranger fantasies too. There's a reason poisons, assassination and specialist weapons like the naginata were associated with women. They needed every advantage they could get to compensate.

Also I want to see that dick armor in the game, that'd be funny af. Where's my codpiece representation, BioWare???
DA is basically anti realist when it comes to this. Even ignoring magic, characters like Cassandra and Aveline are melee fighters capable of taking on ogres, golems and whatever else.

Realistically-women just aren't capable of this. Like, a few maybe-but someone with Cassandra's physique in RL would be too worn out and lack the upper body strength to do what Cassandra actually does in game.

DA does have the justification its main religion is female dominated, but that doesn't make any sense if you think about it too long-because plenty of religions in pre Christian times venerated goddess figures or or what not and they didn't let women fight largely because of the risk of being captured or killed and the disastrous effects that will have in a pre industrial culture.

Now yes there's also magic healing, but even all that said-DA has unrealistically modern notions of gender equality in war. Even if you grant magic and female dominated religion allows for more leeway-realistically women are not going to be frontline vanguard melee combatants barring freaks of nature-their bodies simply are not capable of it, no matter how otherwise dedicated or skilled they are.

Though to be entirely fair again, just to sperg for a moment,

Cassandra is basically an extended relative of the Nevarran royal family(like 98th in line or something), so her background would let her do whatever she wanted.

And Aveline was doing what her father wanted.

So on the social side of things-one can imagine a society that gives women more leeway to fight or do other professions, especially with magic healing arts, but the physical side of things remains stridently just fantastical with a religion that makes society somewhat less strictly patriarchal. Women just don't have the physiological make up to do the things female warriors(and rogues though that's more hollywood ninja tropes) do in DA.
 
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Supports DEI cuckolds and simps like Mightyqueef (Mightykeef), admitting to be proud DEI allies.
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Of course he would. Otherwise he'd get called an Uncle Tom and be shunned by the rest of the fine, upstanding black folk on Twitter. Isn't he pissed off that woke gamedevs shoehorn black people into their games just to feel good about themselves? Not to create compelling, cool characters or villains? Or is he just that myopic?
 
You know... I think I'm ok with this...

Sure things are bad right now... but I honestly think the future of gaming is china. I would be genuinely interested in playing a triple A chinese rpg with dialogue choices based around Chinese sensibilities.

Do they even have concepts of good and evil the way we define them?
 
DA is basically anti realist when it comes to this. Even ignoring magic, characters like Cassandra and Aveline are melee fighters capable of taking on ogres, golems and whatever else.
i mean it is not like man could take those either. Yeah there is a big physical differences between male and female, but against a strong frame like a Dragon, Ogre and a Golem, that difference seems miniscule. Yeah a man might have dodge better or can hit 1 extra time but, it is a dragon dude...
Armor, weapons, enchantments and training might not be enough to cover up the physical disadvantage a woman have, like a woman and a man with same equipment and training clashing against each other is different from one human vs Golem.
I agree with what you say, but i had to point this out.
 
Sure but even ignoring fantastical creatures, we see Aveline and Cassandra charge head first into regular human opponents. Whether that be bandits, venatori, templars, or whatever else.

No amount of dedication or passion(and both women are nothing if not passionate and dedicated to what they do), can make up for the fact a man and a woman clashing with swords-ends in the man's favor 9 times out of ten because he's just got so much more strength in the shoulders, lower neck, arm muscles and so on.

If these differences weren't real in RL-human civilization would probably have been closer to what feminists' wish it was.

On another note-apparently Solasmancers were left in tears in RL because of Solas breaking up with Lavellan in Inquisition. He's the ex boyfriend that won't commit, won't say why he's leaving, he's hot and yet he looks at you with disinterest-like you did something wrong, or he has someone better.

I knew Solas fangirls were damaged but I had no idea that the reason why women gravitated towards Solas were so par for the course.
 
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Sure but even ignoring fantastical creatures, we see Aveline and Cassandra charge head first into regular human opponents. Whether that be bandits, venatori, templars, or whatever else.

No amount of dedication or passion(and both women are nothing if not passionate and dedicated to what they do), can make up for the fact a man and a woman clashing with swords-ends in the man's favor 9 times out of ten because he's just got so much more strength in the shoulders, lower neck, arm muscles and so on.

If these differences weren't real in RL-human civilization would probably have been closer to what feminists' wish it was.
I agree on this. I cannot say anythhing about Avaline but Cassandra is a seeker(magical abilities without lyrium.) and a dragon hunter.
Also while i think if everything is equal man will win 9 out of 10 times, noble woman would have enchanted items and elixirs to use which is harder for a soldier to get. The games have healing spells and physical enchantments that let you regenerate stamina or increase physical capabilities etc. A noble woman with healing potions, enchanted weapon (by different dmg types and debuffs) enchanted armor(more durability, physical enchantments etc) would have much more chance against a veteran without them or an avarage joe with less magical enchantments.
I am still not saying that woman are equal in physical capacity but i am saying that the world itself gives more to balance things.
Also i am not including Qunari, Dwarf and Elf physiology in here. We can guess and we would be right to say females are less physically gifted for fighting, but Can a Qunari woman kill a human male? that is a question i think is irrelevant and should not be asked to not muddle things.
 
"Sabrina" is a dude too: https://x.com/SDiDuro/status/1344791160351502343

Also, tiny correction, but there's no game called GalaxyTrail. That's the developer/publisher. Their games are Freedom Planet, Grapple Force Rena, and Freedom Planet 2. Not that it matters. It's Brianna Wu level shit with between 22 (seriously) and 964 concurrent player peaks.
lmao, so we got a FP crossover now, too?
Well, I guess it takes a talentless hack to enjoy a piece of shit game. You know, unless he doesn't actually play it and only praises it to "own the chuds" like Jason Schrier.
Sure things are bad right now... but I honestly think the future of gaming is china. I would be genuinely interested in playing a triple A chinese rpg with dialogue choices based around Chinese sensibilities.
Boy, do I have some bad news for you. Chinese are only good at one thing: making shitty online skinnerbox opening simulators. Just look how mid Wukong was when compared to other Souls clones, the most relevant thing about that game is that the usual suspects cried about the lack of niggers in it.
 
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My point was that criticizing boob armor based on realism is incoherent since the closest thing to physical combat women did was act as mascots like Joan of arc or they used totally different equipment that were entirely oriented around compensating for their stark physical inferiority.

The pseudo-prudes against it are often all for muscle mommies and girlbossses (read: their fetishes). Whatever they find it attractive is fine and empowering, but woe betide the normal dude who likes normal hot women, that's problematic male gaze.

We're already making shit up to justify female physical warriors so why not make them look good too? Of course we can justify anything in universe with magic, but that also means we don't need to be slaved to real world constraints elsewhere either. Make armor hot again!
 
We're already making shit up to justify female physical warriors so why not make them look good too?
This is true, females being warriors is already fantasy and unrealistic, women typically aren't fighters. Especially not in big planned wars. The men typically get sent, just because of population logistics

This is why people got so pissed over the idea of female space marines in 40k especially, in the universe space marines often die in DROVES in the process of BECOMING a space marine, so its simple breeding logistics, would you want to throw a woman at a space marine program for her to PROBABLY die, OR, have her birth a dozen children so 3 of them could be space marines? Pretty fucking simple choice.

But yeah, if you accept tons of frontline female soldiers, THEN complaining about boob armor for "not being a 100% efficient design" is fucking stupid. Besides that, outside uber realistic games, the rule of cool kinda applies. Don't forget, doom guy in doom 1 canonically had exposed abs, not to be realistic but "BECAUSE ITS COOL". Yes, realistically this would be insane, but it wasn't meant to be realistic.
 
DA does have a religion and techno-social structure that gives women substantially more freedom than they might have had otherwise. Enchantments for example, magical healing, various almost panacea like health supplements and poultices.

Of course the problem is-when fighting darkspawn or Orlesian chevaliers occupying Ferelden-women dying are absolutely irreplaceable. Men can be replaced from savage wars-like say a blight or a decades long war of independence.

Women cannot. If you applied realistic consequences to DA-women dying in warfare or policing action(given we have female city guards and templars)-would inflict substantial demographic problems on any society that allowed it.

Which is partly why women weren't allowed in such professions historically, along with other reasons mentioned-someone like Cassandra for example-in a "realist" setting, letting her be a secret police/church interrogator like figure where her life is at real risk on the regular means she isn't having kids for the Pentaghast family. Continue that long enough-and society collapses.

which is why in part these patriarchal norms exist.

All societies ultimately reproduce themselves through the wombs of their women-and in pre modern times with high death rates and widespread disparities between men and women's physical capacities, letting women do the sort of things they did in DA would basically destroy said society's ability to continue itself.
 
since the closest thing to physical combat women did was act as mascots like Joan of arc
We have historical and mythological warrior womans from all era's of war(ancient to modern)
We're already making shit up to justify female physical warriors so why not make them look good too? Of course we can justify anything in universe with magic, but that also means we don't need to be slaved to real world constraints elsewhere either. Make armor hot again!
the thing between them and modern ones is that the modern ones see war, fighting and sex in a warped way.
Joan of Arc was a warrior woman not because she was a strong woman who can own man, because she believed everyone should put their lives to save the country of god and innocents.
She is similar to Eowny in lotr. Eowyn is a shieldmaiden, but she does not want to be one. In the movies she is a girlboss who is trained and know his stuff and takes joy in it. In the books she sees her place as a healer and a nurturer, but she cannot do it because there is a darkness grows in her heart. She believes nothing can grow in a time such as this, she believes she needs to fight the darkness outside to purge the one within. She fights with depression and hopelessness. She achives victory and the first thing she does is putting the sword down, having some kids and be a good wife. Because healing and nurtiring is far noble as a deed and when it can be done, it must be done.

Other than that you are pretty wrong by saying woman neve fought. Woman fought, but it was never the jobs of woman to actually fought.
> woman fought when all the man were away and their cities were besieged. https://en.wikipedia.org/wiki/Order_of_the_Hatchet#:~:text=The Order of the Hatchet,, in Catalonia (Spain).&text=This order was founded during,site of Tortosa against Muslims.
> Woman fought when their hubands were imprisonned/ killed and their families honor was tarnished (Boudica, Teuta, Philippa, Matilda, Jean de Clisson etc)
> Or become a general/ warrior because of their stasus. When you are rich+ important enough, you are no longer need to work on fields or make bread or cook a meal, so you can chase some other things.(most of the people above+ Emilia Plater or the likes of them that actually serve in military in more than one way)

The thing with all examples above is they are an exeption.
>we have 100's of knighted woman but they were not a product of the system, they are the products of a conflict, therefore they were bringed to the occasion by a change of status quo.
>we have woman nobles created by a conflict( Husband is killed/ imprisonned/ far away, and i need to step up) and by the system (i am a noble in a society, i have been educated by the system and my role is not the same as some peasant woman. i know history, rules etc and my daddy is the general and my nephew has the biggest army and only i can use them to protect these lands effectively as they lack the connections i have).
>we have woman that just were rich and popular so they just wanted to serve and got what they wanted, and were competent in their work (Plater). but even those were exceptions because while the system can allow a noble woman to be a general/ warrior, it cannot allow all noble woman to be so because system also designed roles to the noble females even if their ubringing and weath gave them a big differance against other females.

The thing is a woman can be a good general, officer etc even with all the minuses they have. we might look at things from a cold pragmatic and logical way, societies built on not just rationale, but by personal connections, wills etc as well. the main problem with an all woman army or womans en masse involved with fights is not compatable for a productive society.
kill 10 man but no woman. even if 1 man survives, people can reproduce. kill all woman but 1 and you have a failing society.

The question therefore should not be can a woman overcome a man, or be a good general or be a good soldier etc. but it should be can a society like that thrive, under which conditiıons.
Edit:
@Ishtar beat me to the main point lol.
 
Also should be noted that veneration of female divinities didn't change this reality. So sure Andraste could have led the struggle against the Tevinter Imperium, but that doesn't mean andrastians would accept biological extinction just because.

(Even women dominating the clergy as they do in DA is iffy-if they can't marry or have kids-that's also a big problem.)*

All societies, from families to nations at a subconscious level want to survive and propagate, and while countless factors influence that-survival will override other considerations, even including what a religion might(in theory) allow.

DA is markedly anti realist because in a renaissance era culture-women being in the sort of professions they are in means they either die young, or they never have childen. Which just isn't sustainable.

*This could be another aspect where DA is not realistic-third and second born daughters given to the chantry sure, a very important role for women, and even men being excluded from certain roles, due to Maferath and Andrastian theology? Sure-but letting healthy young women often from educated families take on full vows that's a death sentence.
 
Idk if this is accurate but from what I've seen the Qunari troon is the Peebee of Dragon Age. Even more annoying and petulant which is a feat to not be admired.
Peebee was fine, when you got to know her. In fact, she was always fine. Sera was far more annoying and petulant, and unlike Peebee, had no redeming qualities whatsoever.

Tony Down Under is playing more Veilguard.
Guess he's been having Problems playing on stream. This video has no commentary for the first 48 minutes.
https://youtube.com/watch?v=fIYkc7IDyno
It's pretty boring, maybe he's just lost for words

Can anyone here who has played this comment on the skill tree? It seemed like it would just be really generic shit like "+2% crit chance", "I-frame dodge teleport", etc. Is that correct?

It's enormous and confusing, frankly. It looks like a puzzle.

But the real problem with the skill system: because the game is such uninspired dreck with boring feedback, it's hard to get excited about any of the abilities.

This is one of the first games I think I've ever played where I feel no real interest in gaining skill points. DA:O, 2 and Inquisition gave you useful abilities from the beginning, most of which were quite cool in their own way. In Veilguard the first ability I got as a warrior is some drop kick that looks so retarded I refuse to use it, lest I lose what little immersion I still have.

That said to answer your question, a lot of the abilties I have been unlocking do seem to be + Rage generation, - Rage decay. It certainly appears to be a downgrade from Inquisition which isn't exactly a great starting point
 
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