Dragon Age: The Veilguard - A woke disaster? Yep!

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Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 170 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 393 21.8%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 377 20.9%
  • Nah, I rather play Fallout76

    Votes: 862 47.8%

  • Total voters
    1,803
Yeah like when the credits finally rolled
It had a lot of good ideas but they fell short. It wasn't a bad game and in a lot of ways was an improvement on DA2, in some ways it missed the mark. Compared to Anthem, ME: Androgyny and modern day games, it had love, care and a lot of attention to detail given to it. The war-room was a good idea, the team squabbling over where and when you strike/struck was fun, sitting on the throne and determining the fate of people you've come across was an interesting mini-game.
The open worlds were boring but there was a lot of potential there. I do wonder how much was held back because of the cross-gen launch between ps360 and PS4/X1.

There's enough in the game that makes me feel like they sort of understand DA, or at worst, can build an RPG in the DA universe. Don't misunderstand my optimism, i'm the biggest fucking doomer when it comes to the industry, I believe GTA6 will be a flop, but I really feel like this game will succeed.
 
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IM SO HY-nah just kidding

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Only two companions at the time? In a RPG? Are you fucking kidding me?

Also AN ANCIENT EVIL HAS AWOKEN!
Why the obsessions with wheels? What's wrong with tactical pause and a hotbar for talents? Or a list for dialog options?
You already know the combat is gonna suck ass. It's just gonna be some action slop, with NPC companions that you just give rough commands to.
"Two companions" tells you all you need to know. What a joke.

The only people excited for this are women casuals that started playing at Inquisition and just want an interactive visual novel with the most unfunny, homosexual writing you've ever seen.
 
Only two companions at the time? In a RPG? Are you fucking kidding me?
I guess they rebooted the development as they're working on ME5.

The existence of this game in a post Baldur's Gate 3 world confuses me.

Given Bioware's extreme incompetence what could this possibly do better than that game?

At least I'll get to laugh at the ugly characters.
Bioware has no reason to exist anymore, now that their target audience has moved to BG3.
Sure, they still have Mass Effect but who wants another ME game, especially after the failures of ME3 and Andromeda?

Why the obsessions with wheels?
Given the description, it seems to be like the console version of Mass Effect's combat system.
 
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I feel like the dragon age series runs into the problem it lacks an actual conclusion-as opposed to Mass Effect.

It was never intended to be a cohesive story. You've got the blights (two more to go!), Solas and the Elven god/veil stuff, the Forgotten Ones/dwarf lore, and then the Qunari invasion, and Mage-Templar conflict.

So they either escalate the stakes, or they do more narrow stories-either way people feel unhappy.

As for Inquisition in particular-I just finished another playthrough. It's not bad-the combat is drastically simplified, and the story has its high points. Especially if you have the Morrigan/Kieran/Flemeth stuff in your world state.

Even Corypheus has potential-he's basically a disillusioned priest who has resolved to become the god his people need and deserve, when his god stopped answering him. Its just Corypheus is not really shown outside Haven and the ending.

It also has loads of bloat and fetch quests-XP farming isn't even that fun as your enemies tend to scale up, or you get so far ahead it is no longer even a challenge. I like most of the cast-even Sera is sort of tolerable in a "robin hood wannabe who has internalized self hating minority syndrome and isn't even effective at her stated goals"-you can even tell her to leave. Dorian is...probably the only homosexual character in a video game I find tolerable.

Sure, they still have Mass Effect but who wants another ME game, especially after the failures of ME3 and Andromeda?
ME3 wasn't a failure? The ending was divisive, but the legendary edition showed pretty clearly the audience for ME exists still.


As for Inquisition-even the woke stuff is not near as bad as it could be. Vivienne feels like she actually fits the setting-at least in principle, you don't even have to recruit the trans character(and even if you do-its only brought up if you inquire specifically).

I feel like both DA2 and DAI suffer more from being rushed and having a bunch of elements jammed together. Like Sebastian in DA2 is clearly meant to be a much more important character. The various race options in Inquisition were added late in the development process, meaning we get such gems as a Dalish inquisitor asking who Mythal is.

I haven't really kept up with BG3-but from what I've heard, it had become industry wisdom audiences didn't want RPGs, so honestly the fact the market for an Origins like game exists has probably come way too late for Bioware.

It had a lot of good ideas but they fell short. It wasn't a bad game and in a lot of ways was an improvement on DA2, in some ways it missed the mark. Compared to Anthem, ME: Androgyny and modern day games, it had love, care and a lot of attention to detail given to it. The war-room was a good idea, the team squabbling over where and when you strike/struck was fun, sitting on the throne and determining the fate of people you've come across was an interesting mini-game.
The open worlds were boring but there was a lot of potential there. I do wonder how much was held back because of the cross-gen launch between ps360 and PS4/X1.

There's enough in the game that makes me feel like they sort of understand DA, or at worst, can build an RPG in the DA universe. Don't misunderstand my optimism, i'm the biggest fucking doomer when it comes to the industry, I believe GTA6 will be a flop, but I really feel like this game will succeed.
I wish we actually got to play a more ruthless inquisitor. The Templar recruitment mission alludes to this idea-the Inquisitor is having people arrested and killed left and right. But modern Bioware games don't let you make "evil" or ruthless choices. At most you can have a few people executed or made tranquil. Give us an inquisitor that orders entire cities burned for heresy, that betrays companions for the slightest doubt, that bulldozes institutions that don't play ball, that uses his religious icon status to demand loyalty and obedience from noble and commoner alike.

I actually do like Solas-I can appreciate the narrative around the character-a trickster and a destroyer, a rebel and a savior. He isn't "lol evil" so much as he has a particular vision for how the world should be and won't be dissuaded-he's genuinely sad about basically mass genocide and chaos on a gigantic scale, but restoring his people matters more.
 
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ME3 wasn't a failure? The ending was divisive, but the legendary edition showed pretty clearly the audience for ME exists still.
It sold well but in terms of writing it was shit from start to finish. The ending was the least of its problems.

The font looks cartoonish. Like a mobile game. Is this even a AAA RPG or some spinoff?
It's the bisexual lighting.
 
Even Corypheus has potential-he's basically a disillusioned priest who has resolved to become the god his people need and deserve, when his god stopped answering him. Its just Corypheus is not really shown outside Haven and the ending.
Haven was a pretty fucking good villain introduction... And then they do fucking nothing with that momentum afterward.
I like most of the cast
I like Vivienne purely for the wrench she threw into tumblr discourse. "If I like her, I'm against the uwu oppressed minorities who can turn into monsters over a stubbed toe, but if I hate her, I'm misogynistic racist. What is the approved opinion!?"

Plus, it's nice to have a character who can acknowledge that letting the walking bombs freely walk without any oversight, or requirement to learn how to control their power, isn't a viable solution to the mage/templar conflict.
 
You see that a lot, people complain they can’t change Vivienne’s opinion. So either you have to say you like her and find her perspective valid or at least understandable, or you can only say you don’t like the fact you can’t change her mind-you can’t dislike her.

(On Tumblr that is).
 
I have a weird relationship with Dragon Age: Origins. I like the game, the world and the characters, and I've played through it multiple times, but every time I do, I find myself thinking, "Ugh, not this bit... Ugh, not Connor... Not the fucking Urn of Sacred Ashes again... Christ, the Fade... Oh fucking hell, I hate the Deep Roads..."

Everyone made fun of that quote from Hamburger Helper about having the option to skip the game part of the game, but honestly, if you've ever tried to play Dragon Age: Origins, I think she might've had a point.
I think that a big part of why so many people have fond memories of Origins is that it was a good pseudo-crpg in a time where that subgenre was basically dead. You’ll forgive a lot of crap when there’s only one game in town.
 
I hate Viv for the simple fact she's a nigger and exceptionally cunty, even with a high approval. She's just grating as fuck to me.
She is, however, extremely based in her view on mages, particularly since she is one.
(On Tumblr that is).
On every forum, besides here anyway. Every other forum will call you a rayciss misogynist if you actually dislike her in general.
I wish we actually got to play a more ruthless inquisitor. The Templar recruitment mission alludes to this idea-the Inquisitor is having people arrested and killed left and right. But modern Bioware games don't let you make "evil" or ruthless choices. At most you can have a few people executed or made tranquil. Give us an inquisitor that orders entire cities burned for heresy, that betrays companions for the slightest doubt, that bulldozes institutions that don't play ball, that uses his religious icon status to demand loyalty and obedience from noble and commoner alike.
Yeah its weird we don't get to enact anything even remotely resembling an actual Inquisition. I kept waiting for a "and now we go full exteriminatus and purge the heretics" but nope. Even if you play 100% into the "I AM ANDRASTE'S HERALD" angle nothing comes from it.
 
Haven was a pretty fucking good villain introduction... And then they do fucking nothing with that momentum afterward.

I like Vivienne purely for the wrench she threw into tumblr discourse. "If I like her, I'm against the uwu oppressed minorities who can turn into monsters over a stubbed toe, but if I hate her, I'm misogynistic racist. What is the approved opinion!?"

Plus, it's nice to have a character who can acknowledge that letting the walking bombs freely walk without any oversight, or requirement to learn how to control their power, isn't a viable solution to the mage/templar conflict.
despite being an Afrikan and an adulteress, i actually like Vivienne. in my 3 playthroughs, she is Always the Divine in the end.

she's not a dyke, unlike goblina sera and that pajeet advisor.
and she keeps every reasonable mage under the Chantry in Check.
lastly, she is at minimum cordial with the inquisitor.
 
Yeah its weird we don't get to enact anything even remotely resembling an actual Inquisition.
Wasn't the first inquisition supposed to be the followers of Andraste, before there even was a chantry, so not an actual inquisition? Because that's fucking retarded. I guarantee you, they came up with the name first, with everything else being an afterthought.
 
asn't DA:I heavily influenced by Skyrim because it was the big game at the time, thus the giant zones of nothing that had no story significance?

Very much so. DAI was the game that proved that BioWare was absolute dogshit at what Bethesda did so well.

What are the odds that DA4 gets delayed to make it more like BG3?

If we weren't approaching (or are we past?) the tenth anniversary of DAI's release, I'd agree with you, but it's too late. They have to put up or shut up, and they have to do it soon.
 
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