IIRC it launched for around $5.99.
You could alternately pay $20 and get this autistic codex file that game with the game
that's currently hosted on my personal account.
Short answer: Because she's an inveterate liar and also fucking incompetent. Also partly Apple's fault.
Long answer: There's a few reasons BriBri didn't, first of which is that you can't just port games between the two formats.
If you have people who know what they're doing, it's a straightforward process to get games to work on Android for an iDevice or vice-versa. If you don't, however, it's just not in the cards. Square-Enix, for example, has a ton of games on IOS, but the few ports they've made to Android are
legendarily bad, and often fucking outright broken. A lot of the time they won't bother to take the time to launch multiplatform because they genuinely don't have anyone who knows how to do the fucking conversion processes. In Japan, for example, Apple devices are the standard, and Android only got a foot in the door in the market relatively recently.
Second, Android device hardware fluctuates more than Apple's. With Apple there's standardization, but with Android devices can have wildly different stats because there's no fucking around with proprietary tech. This is a boon to those who know how to leverage this (and there's entire development groups who give tutorials on how to make Smartphone-compatible apps that work for absolutely everything), but that takes a lot more time and effort than otherwise would be available.
Revolution 60 was programmed in the Unreal Engine 3 using a devkit, however, so Wu doesn't really have an excuse here.
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But it's the third issue that tips off another possibility: Different rules for both developers and for consumers. IOS is infamous for having outbreaks of
$1000 apps that do nothing and the like because there are essentially no caps on what devs can do. It's very much like Steam used to be, albeit with proprietary tech.
Conversely, Android enforces user ratings, allows refunds of broken software, and avenues of redress for customers who get fucked. It also includes, among other things, demands that developers actually provide company addresses (in case they fucking
break the law), which had Wu apoplectic because as we all know,
widely disproven hoaxes that she claims forced her from her home are a fucking thing.
TL;DR - she never intended to port it because she dicked over her employees (I.E. the people who could concievably port it), and then siezed on her chance to claim that Android was trying to doxx her if she set up an account. The irony of course is that Android, due to being more cost-effective, has become
the go-to Smartphone in the USA. A decent-quality LG Optimus Phone will run you under $50, and even a top-of-the-line big-screen Samsung will cost you a fraction of what a comparable fucking iDevice will cost - so if she had ported it, she'd have had a bigger audience.
Textbook BriBri, really.