// Few aliases to de-animate animated textures, so they can be warped instead
texture FIREBLU, 128, 128 {
	patch FIREBLU1, 0, 0
}
flat BLOOD, 64, 64 {
	patch BLOOD1, 0, 0
}
flat LAVA, 64, 64 {
	patch LAVA1, 0, 0
}
flat FWATER, 64, 64 {
	patch FWATER1, 0, 0
}

// "New" textures via translation
flat DIRTSAND, 64, 64 {
	patch MFLR8_4, 0, 0 {
		translation "102:111=131:139", "5:5=140:140", "3:3=133:133", "156:159=144:147"
	}
}