PointLight StunnerBallLight
{
	Color 0.4 0.0 0.4
	Offset 0 16 0
	Size 45
}

PointLight StunnerBallDeathA
{
	Color 0.3 0.0 0.3
	Offset 0 16 0
	Size 45
}

PointLight StunnerBallDeathB
{
	Color 0.2 0.0 0.2
	Offset 0 16 0
	Size 45
}

PointLight StunnerBallDeathC
{
	Color 0.1 0.0 0.1
	Offset 0 16 0
	Size 45
}

PointLight StunnerBallDeathD
{
	Color 0.05 0.0 0.05
	Offset 0 16 0
	Size 45
}

PointLight StunnerBallDeathE
{
	Color 0.0125 0.0 0.0125
	Offset 0 16 0
	Size 45
}

Object StunnerBall
{
	Frame STPR { Light StunnerBallLight }
	Frame PLSEA { Light StunnerBallDeathA }
	Frame PLSEB { Light StunnerBallDeathB }
	Frame PLSEC { Light StunnerBallDeathC }
	Frame PLSED { Light StunnerBallDeathD }
	Frame PLSEE { Light StunnerBallDeathE }
}